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PIGoPRIOR

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Posts posted by PIGoPRIOR

  1. I always looked down on the people that did the jet gun glitch that made it not heat up.

    Seriously? That is the only thing that made it a viable weapon to use.

    It takes decent timing to do it correctly and even then you have that split second where you can't move. On top of that, it only kills three zombies per use.

    In absolutely no way is this an easy way and definitely the most convenient way to high to high rounds.

  2. While I do agree with a bit of what you said, the could serve a purpose. IDK the Turbine is pretty limited in use (power traps, perks, those two doors) but Der Riese has some tricky jumps which could make the TS useful. About it being easy, have you ever played it on BO2 with walker zombies and upgraded AI? No, you haven't so you couldn't say whether it'd be easy or not.

    Perk wise it only gives you more options and by ee, I meant something semi-small (heck, maybe even the Fly Trap).

  3. Okay I know everyone has mixed feelings about bringing the older maps back, some for their second time.

    But how about bringing them back with some notable additions, seen below.

    Using Der Riese as an example:

    Buildables (Turbine, Trample Steam, Zombie Shield)

    -Tables (starting room, STG room, Trench gun room)

    BO2 Mystery Box (includes Wunderwaffe)

    Same wall weapons as WaW.

    All guns use TranZit pap (or maybe MP)

    Perks (QR, Jugg, Speed, DT2, Mulekick, PhD, Stamin-up, Deadshot)

    BO2 Walker zombies

    Persistent Upgrades

    Bank

    Fridge

    EE which gives you all perks

    I don't know what you guys think (prob hate it :P) but I would enjoy this map

  4. Technically, getting two of the same weapon, or two one-per-team weapons, out of the Box is glitching. The reason is that they were specifically designed to be one-per-team and for you to not get two of the same kind per person/team, and going around it by some type of exploit is the same as glitching or cheating.

    There is an exception to this. The QED in Moon. It's not glitching or cheating, because you can't control what it gives you. Sometimes it'll give you what you've already got, and you can end up with two Ray Guns.

    Just my opinion on this whole thing.

    While I suppose this is true, it is not the kind of glitch people would look down upon. Let me ask you this: say someone goes for a high round and uses this trick, getting to round 100. Would you consider his run legit? I definetly would.

    Also what is your view on having the box 'Gat and the table one at the same time?

  5. Well when I say Ray Gun, I mean both of them because usually you can't have them both at the same time.

    Possible combination:

    Ray Gun + PX2 RG

    Ray Gun + Ray Gun M2

    Ray Gun + PM2 RG

    PX2 Ray Gun + PM2 RG

    If you don't PAP your RG, when you grab the second, one will dissapear.

    And SMM, that doesn't matter. You can't have the RG in your equipment to be able get it out of the box, unless being down is an exception to that rule.

  6. He's saying if you were to get a ray gun, and tombstone, go down, come back, hit the box, get the ray gun m2, but not grab it from the box, and then get your tombstone and THEN grab it from the box, should you be holding both ray guns?

    I'm saying if you have a ray gun and a weapon, and you leave your weapon in PAP and let it disappear, then you die, return, hit the box and take the M2, then leave your starter pistol in the pap, them grab your tombstone, would you have both versions?

    Either way this is almost impossible without some kind of: Always get the ray gun/ mark 2 glitch or hack...

    And I know but if you leave your starter pistol you get when you get back IN the pap. And then grab a weapon, do the two weapons merge?

    I'm still not completely sure as to what you are saying.

    Do you mean obtaining the M2 before getting your tombstone? Even when you only have one weapon on your tombstone, any weapons you have before you get it dissapear once you grab it.

  7. No because getting tombstone would give you the load out of your previous down, perks stack, but guns don't...

    Otherwise one could hold every gun in the game by buying tombstone over and over...

    I wonder however, if one was to have a ray gun and whatever, pack a punch the whatever and LEAVE it in the pack a punch, then go down, tombstone, come back INSTANTLY get the mark 2, pack a punch their pistol, leave THAT, then grab their tombstone, would that combine weapons? Idk I've never tried....

    You didn't get what I was saying. Once you got the RG in the box you would leave it, get your tombstone, THEN grab the RG.

    On your idea, it would just become your secondary, or if you already were holding two weapons, would replace the one you were holding.

  8. I never see any videos on YT or anyone talk about this in general, which makes me believes that you can't do it, even though it seems like it could be done just as easily as if you had Whos Who.

    Simply, you die out, leaving your Tombstone with a Packed Ray Gun. When you spawn in, you have 45 seconds to get the Ray Gun. If you do, go pick up your Tombstone then go pull that Ray Gun out. Ta-da.

    Have you guys heard of this and it is even possible? I might go try it out.

    This would be slightly more difficult than the Whos Who variant because you can't do it mid-round.

  9. Then they apparently nerfed the quick scope speed of the DSR in the last patch..

    by .05 seconds. the difference is negligible and certainly hardly would affect zombies

    I may be wrong, but I believe that only the rate of fire and raise/drop time were affected. ADS time remains unchanged.

  10. Hey PIGoPRIOR here with some ideas for the leaderboards and other stat tracking utilities (Elite, career stats, etc.).

    Add your K/D

    Add average round

    Still have the amount of downs and deaths shown, but take away your position in the world, as that is impossible to climb up. Useless.

    Add all guns with the amount of kills gotten (kills and revives for Ballistic Knife) along with accuracy.

    For maps, show many times you have played it, how many hours you've payed it, and your highest round on it.

    Add windows boarded

    Drops gotten (also how many youve gotten of each one)

    Perks gotten (also how many youve gotten of each one)

    Shows W/L for Grief and Turned

    Lastly, add a progress bar for rank.

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