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PINNAZ

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Everything posted by PINNAZ

  1. Side Quest Easter Egg Ending Cinematic This is the end cinematic when the Side Quest is completed.
  2. Side Quest Easter Egg – "Lost Little Girl" Step 1 – Secure the Keys ================================= Step 2 – Ascend rom Darkness ================================= Step 3 – Rain Fire ================================= Step 4 – Unleash the Horde ================================= Step 5 – Skewer the Winged Beast ================================= Step 6 – Wield the Fist of Iron ================================= Step 7 – Raise Hell ================================= Step 8 – Freedom
  3. Character Quotes Transcripts ~ Taken from Tac’s Thread ~ All Zombie Radios Transcripts "Tank" Dempsey's Quotes Transcripts ~ ================================= Nikolai Belinski's Quotes Transcripts ~ ================================= Takeo Masaki's Quotes Transcripts ~ ================================= Dr. Edward Richtofen's Quotes Transcripts ~ ================================= Dr. Ludvig Maxis' Quotes Transcripts ~ ================================= Samantha Maxis' Quotes Transcripts ~
  4. PINNAZ

    Songs

    Songs Archangel The 1ST Secret Song in Origins is called “Archangel” Archangel is performed by Elena Siegman, Malukah, Clark S. Nova To activate the song you must press the action button on 3 Element 115 rocks hidden around the map. Element 115 Locations 1. Starting Area 2. Workshop 3. Mound “Archangel” - Lyrics ================================= Archangel - Activation Walkthrough ================================= Archangel Recording Session Treyarch's Senior Sound Designer, Kevin Sherwood (@KSherwoodOPS) talks about the team's collaboration with Darren Cesca (@DarrenCesca), and what it was like to bring his Extreme Metal drumming prowess to the recording of "Archangel" for the Zombies experience, Origins. Sherwood and Cesca collaborated virtually: Sherwood on the west coast and Cesca on the east coast, recording his tracks at the House of Grind. ================================= ‘Archangel’ Drum Video - Darren Cesca “This is a play through of the track that I drummed on called "Archangel" off of the new Call of Duty: Black Ops 2 expansion Apocalypse. It was released Augusts 27th 2013. I wanted my drumming to match the intensity of the game's multi-player experience. Thanks everyone for watching and hope you enjoy! Special thanks to Kevin Sherwood for writing a great track.” ================================= ‘Shepherd of Fire’ – Avenged Sevenfold The 2ND Secret Song in Origins is called “Shepherd of Fire” Shepherd of Fire is written & performed by Avenged Sevenfold To activate the song you must press the ‘Activate’ button on 3 radios hidden around the map. Radio Locations 1. Radio # 1 – Tomb of the Ancients 2. Radio # 2 – Freya 3. Radio # 3 – Crazy Place ‘Shepherd of Fire’ - Avenged Sevenfold Lyrics ‘Shepherd of Fire’ - Activation Walkthrough ================================= Aether The 3rd Secret Song in Origins is called “Aether” To activate the song you must lay prone on numbers that indicate each generator. The Generator numbers are – 1 - 1 - 5 Generator Locations 1. Generator # 1 – Lay Prone on either of the “Number 1” symbols <------------------- --------------------> 2. Generator # 1 – Lay Prone on the other “Number 1” symbol <------------------- --------------------> 3. Generator # 5 – Lay Prone on either of the “Number 5” symbols <------------------- --------------------> ‘Aether’ - Activation Walkthrough ================================= Game Over Songs Death Song Side Quest Completed Song ================================= Origins Soundtrack – Songs in the Key of Z We were there at the beginning... and now the music from Origins can be wherever you are! 30 original compositions comprise this haunting compilation, which is now available from a variety of digital media retailers. 26 of the songs come directly from "Origins," Treyarch's latest and most epic Zombies adventure, which follows the four original Zombies heroes in a Dieselpunk-stylized World War I-era France. Among them is "Archangel," which features the vocals of Elena Siegman, Malukah, and Clark S. Nova. Track Listing ~ Archangel Desolation One Way Out Trenches Part 1 Gateway (Game Mix) Rising Ancients A Path Crypt Journey A Tank Ride Death Bell Trenches Part 2 Dark Hall Elements The Lost Chamber A Rising Power Machines of Agartha The Ritual Trenches Part 3 Robot Brain The Past is Dead Aether Gateway (Trailer Mix) Flesh and Bone Finished Samantha's Rest
  5. PINNAZ

    Crazy Place

    The Crazy Place ================================= Fire Tunnel Gramophone Song ================================= Wind Tunnel Wind Gramophone Song ================================= Ice Tunnel Ice Gramophone Song ================================= Lightning Tunnel Lightning Gramophone Song [IMG=http://i856.photobucket.com/albums/ab125/callofdutyzombieslibrary/Black%20Ops%20II/Origins/Crazy%20Place/Lightning_zps83bcdfdb.jpg
  6. Radio Transmissions Transcripts ~ Taken from Tac’s Thread ~ All Zombies Transcripts Radio # 1– Starting Area Transcript ~ Dr. Ludvig Maxis: Researching Element 115 continues to yield unforeseen results. The conversion process creates localized energy fields, which appear to function as portals, bringing forth objects of indeterminate origin. It is my hypothesis, however outlandish, that this transferal of matter may actually be occurring through space and time. I believe the answer may lay with the broken rune stones, located at the mound. Perhaps channeling sufficient energy into the *inaudible* generators, to their location, may prove fruitful. ================================= Radio # 2 – Starting Area Transcript ~ Dr. Ludvig Maxis: The ancient text describes an artifact known to them as the Amplification rod. It is my firm belief this item is instrumental to harnessing the energy of the Elemental stones. Unfortunately, neither the rod, nor the stones, have been recovered from any of our dig sites. I feel we must push forward regardless. As such, I have drawn up plans to create replica rods based on the descriptions from the main chamber. I will instruct Richtofen to begin fabrication immediately. ================================= Radio # 3 – Transcript ~ Dr. Ludvig Maxis: It is by chance of fate alone, that we unlocked the seal to the main chamber. Repeated efforts to use brute force proved ineffective and left the men exhausted, and frustrated. In an effort to alleviate the tension, one of the soldiers brought a gramophone to the chamber, along with a recording by a group of performers, known as The Source Noire. To our astonishment, as we listened to the first few bars of music, the seal itself began to open. I can not help but wonder if other such recordings may similarly reveal other areas of the catacombs. ================================= Radio # 4 – Odin Transcript ~ Dr. Ludvig Maxis: When I awoke this morning, I learned of mysterious events that took place during the night. Men working on the installation of the generators reported seeing ancient figures emerging from the mound. I would doubt their story, but for the fact that by morning, many of the men were either dead or missing. ================================= Radio # 5 – Thor Transcript ~ Dr. Ludvig Maxis: When 115 is channeled towards the ancient stones, an energy field appears to drag unknown objects into our reality. Is it possible that Element 115 is disrupting the space-time continuum itself? How else could an ancient box, created eons ago, bring forth weapons from different eras, perhaps including even our own future! Further study is needed to understand these powerful and unpredictable forces. ================================= Radio # 6 – Freya Transcript ~ Dr. Ludvig Maxis: The child's voice calls to me more frequently than ever. At first she spoke only of her imprisonment in a mythical realm known as Agartha. Now she claims to be my daughter, even though I know no such child exists! I fear my sanity may be slipping away from me. ================================= Maxis' Audio Logs [Audio Files]
  7. Pictures & Posters Map of Excavation Site 64 ================================= 115 Conversion Generator Locations ================================= 115 Extraction Drill ================================= 115 Conversion Generator ================================= Compression ? ================================= Energy Transformation Coil ================================= Amplification Rod ================================= Unknown ================================= Surge Catalyst 6 ================================= Coupling ================================= Staff Crystals ================================= Generators ================================= Agartha
  8. Ancients Paper Scrap Picture ================================= Ancients Picture Piece Location # 1 – Thor Location ~ ================================= Ancients Picture Piece Location # 2 - Location ~ ================================= Ancients Picture Piece Location # 3 - Location ~ ================================= Ancients Picture Piece Location # 4 - Location ~ ================================= Ancients Picture Piece Location # 5 – Workshop Location ~ ================================= Ancients Picture Piece Location # 6 – Church Location ~ ================================= Ancients Picture Piece Location # 7 – Tank Track (To Church) Location ~ ================================= Ancients Picture Piece Location # 8 - Location ~ ================================= Ancients Picture Piece Location # 9 - Location ~ ================================= Ancients Picture Piece Location # 10 – Tank Station Location ~
  9. Ciphers and Morse Code Vigenère Cipher Workshop Cipher Cipher Page Location ~ · In the Workshop next to the workbench is a map on the wall. · Destroying the map will reveal a hole in the wall & the Cipher Page. Plaintext: Plkyxl Xkarvd'l pvvl aga vabrmrno th hbv malpmwp rrtscjms hy Kmwm- tqhz, buk rvit uxaairq qw cvfal kivtek xhgi hgg. V smnx hvv lhrhpxvho pwc fref azxh zkvyq rovr gpeke slvx tuh xuhev erjempespe wxzmsi lwe lmg soeh dxohwxnwerc aveivric. I frzimj iia aw yunthr vhuxmaxa sj xyml wekl ig tsp dstapvmaie. Gkonzo qc nfpmkrj absp zreobaecpe jr iqrceq ds mklewbq, E ei qfvx jsegekglh xmzp whag noj Hdptyh avoh vaetx poie M txes ljq un zl kbttnft pbal xuh wphmvw... Workshop Cipher Key: wewerethereatthebeginningandattheend Decoded: “Though Edward's work was integral to our initial analysis of Divinium the rift between us grows deeper each day. I fear his loyalties lay only with group nine three five and their insatiable desire for yet more devastating weaponry. I myself can no longer continue on this path in all conscience. Though my actions will inevitably be viewed as treason, I am more concerned with just how Edward will react when I tell him of my contact with the allies...” ================================= Church Cipher Cipher Page Location ~ At the Church behind a fence You need to be travelling on the Tank to access this. As the Tank approaches the Church, jump off to the right & follow the fence line to the end Plaintext: Bvkq yml ciic fbkzx eee aghllont dt Acphiyeavc, luatyh umsiehcfh gv vabrrlrft tgk qegxnmpc nies fvcogw omt ckief. Pbceihr, mal mqcdyx kj yml weiinml’ kibxn pnf islepwew apq hrhlpu. Xysnnl Z laox avjij bb czbbiqh hbf dmzu vkqa wfvm vj wetaxy jjkazr, V nrgr uls vavmgrv ieu fv mgjvvesbgnpz mtnyhmaieq ey abz rij ikyjh wvblruw wbmomo kxwhc vvte gkrxx mmzr. Church Cipher Key: Wewerethereatthebeginningandatyheendwewhrethereatthebeginningandattheendwewerethereatthebeginningandatthe endwewerethereatthebeginningandattheendwewerethereatthebeginningandatthegndwewerethereatthebeginningandat theendwewerethereatthebeginningandattheendwewerethereatthebeginningandattheen Decoded: “From his very first day studying at Heidelberg, edward displayed an intellect and maturity well beyond his years. However, the impact of his parents’ death has affected him deeply. Though I have tried to provide him with some sort of father figure, I fear his choices may be increasingly influenced by his new found friends within group nine three five.” ================================= Thor Cipher Cipher Page Location: Inside the head of the ‘Thor Robot’ You need to shoot a glowing foot of Thor to get inside the head Plaintext: Pla fiitkxy sf mal Eogomaga’ xtojoewzl mw uxifhmek. B mmeh mrllpg uamfgqbtiaj nhm vrpl pu vjhvvlaeehigz vj ulk apvmazislc phyph, oxp ehwf xal xiye gtaysi un gum htiihrix pxwrob. Jkv klx mmiwt mbti jr sg nqcyz lvie, B yprh zboihj ftxu xf xhx ivwtmhqyvbl uf n kizalv tbzav… Thor Cipher Key: Wewerethereatthebeginningandattheendwewerethereatthebeginningandattheendwbwerethereatthebeginningandatthe endwewerethereatthebeginningandaqtheendwewerethereatthebeginningandattheend Decoded: “The breadth of the Ancients’ knowledge is humbling. I find myself questioning not only my understanding of the scientific world, but also the true nature of the universe itself. For the first time in my adult life, I find myself open to the possibility of a higher power…” MrRoflWaffles’ Workshop, Thor & Church Ciphers Decoded Video ================================= Mound Cipher Cipher Page Location: Inside the ‘Mound’ underneath the Pack-A-Punch Machine As you go down to the first boardwalk level, turn right & it is inside an open ‘Catacomb’ Plaintext: E ojsn whti nsuew aljrq ur ziq hug L af glziewdihijw yvvtid mh jsogrcqr bugt Fdmtgale uhnwapw qtf fv xhx dlc us kdreggniaj. Fhk yiefrjw plrx B zxiygzel xp guucemuknq, lt tiwieev plwx jlx zsdihhp osmhy lbzqaooa rvxk almf uaehq. Mound Cipher Key: Wewerethereatthebeginningandattheend Decoded: "I know some would think me mad but I am nevertheless forced to conclude that Samantha herself may be the key to everything. For reasons that I struggle to comprehend, it appears that she somehow holds dominion over this realm." MrRoflWaffles’ Mound Cipher Decoded Video ================================= Morse Code Cipher Key: infernoinferinfernoinfernoinfernoininfkgiiinfernoinfinfernoinfernoiinfernoinfernoiinfernoinfernoininfernoinfernoinferno Decoded: WARN MESSINES SOMETHING BLUE IN THE EARTH NOT SAFE WE GREW WEAK THOUGHT IT WAS FLU MEN BECAME BEASTS BLOOD TURNED TO ASH LIBERATE TUTE DE INFERNIS MrRoflWaffles Morse Code Video
  10. Free Magna Collider (MG08/15) Using Maxis Drone The Maxis Drone is able to collect 4 yellow Discs around the map When all 4 discs have been collected, a Pack-a-Punched MG08/15 (Magna Collider) will spawn in front of the Pack-a-Punch Machine located on top of the mound Disc 1 – Trenches ================================= Disc 2 – Generator 5 ================================= Disc 3 – Mound ================================= Disc 4 – Church
  11. PINNAZ

    G-Strike Beacon

    G–Strike Beacon - Muddy Runestone Tablet - Cleansed Runestone Tablet Collect a Runestone Tablet from the Table in the Tank Station Place Runestone Tablet in the Fountain inside the Church Kill Zombies (Melee attack only) until the Runestone Tablet is Cleansed Collect Cleansed Runestone Tablet from Church Fountain & place back on the table in the Tank Station Kill Zombies (Melee attack only) near the Tank Station Table until the G-Strike Beacon is awarded. The Runestone Tablet must not get muddy on your journey to the Tank Station. (If muddied, place back in Church Fountain) Stay on the wooden boarded path to keep it clean.
  12. Rituals of the Ancients - Challenges Located in the Laboratory next to Generator Station 1 (starting area) & behind the Church next to Generation Station 6 are Reward Chests which show 4 challenges or ‘Rituals of the Ancients’. The Challenges & Rewards are as follows:~ ================================= Perform 115 Normal Zombie Headshots Reward: Pack-a-Punched gun from the Challenge Chest ================================= Capture 6 Generators Reward: ================================= Spend 30,000 Points Reward: ================================= Fill 4 Chests to Capacity Reward:
  13. Pack-a-Punch Machine Pack-A-Punch Broken Runestones All 6 Generators active Pack-A-Punch in Use Collect your Upgraded Weapon
  14. PINNAZ

    Mystery Box

    Mystery Box
  15. PINNAZ

    Helmet

    Helmet
  16. PINNAZ

    Shovel

    Shovel
  17. Elemental Staffs Staff of Wind Parts Locations ~ Inside the three Giant Robots Wind Gramophone Record Record Locations ~ Generator 5 / Lightning Tunnel Area Staff of Wind Gramophone Song Wind Tunnel Crazy Place Entrance ================================= Staff of Ice Parts Locations ~ Dug up from mounds only while its snowing Ice Gramophone Record Record Locations ~ Tank Station On the Table as you enter the Tank Station On Shelving next to Mystery Box Location On Shelving next to Runestone Staff of Ice Gramophone Song Ice Tunnel Crazy Place Entrance ================================= Staff of Fire Parts Locations ~ Capture All 6 Generators - Open the reward box next to Generator 6 Kill the 1st Panzer Soldat (Round 8) The Round after opening the path to church, an orange glowing plane will spawn in the sky. Shoot it down & the staff part will be dropped on the walkway at the top of the Mound/Excavation Site. Fire Gramophone Record Record Locations ~ Church Area Staff of Fire Gramophone Song Fire Tunnel Crazy Place Entrance ================================= Staff of Lightning Parts Locations ~ Access special areas of the map with the Tank [Church to Tank Station] Jump to the right onto the Stairs before Generator 2 Trench [Tank Station to Church] Jump to the left onto the scaffolding that leads to a tunnel inside the Excavation Site [Tank Station to Church] Jump to the right onto the ledge just before the Church Lightning Gramophone Record Record Locations ~ Generator 4 Area Staff of Lightning Gramophone Song Fire Tunnel Crazy Place Entrance
  18. PINNAZ

    Weapons

    Weapons Starting Weapons ================================= Wall Weapons ================================= Mystery Box Weapons
  19. PINNAZ

    Buildables

    Buildables Elemental Staffs Link Maxis Drone The Maxis Drone consists of 3 parts. The Maxis Drone parts are all located Parts and Locations 1. Brain · On Table in the Starting Room <------------------- --------------------> 2. Body · In the Ice Tunnel (Generator 6) · On the tank path leading from the Church (near the Skull & Crossbones sign) · On the tank path leading to the Church (near the Skull & Crossbones sign) <------------------- --------------------> 3. Rotor · In the Ice tunnel (Generator 6) · Near the Pack a Punch · Inside the Mound on top of a box that is on scaffolding <------------------- --------------------> ================================= Zombie Shield The Shield consists of 3 parts. The Shield parts are located Parts and Locations Body · I <------------------- --------------------> 2. Base · I <------------------- --------------------> 3. Visor · I <------------------- -------------------->
  20. PINNAZ

    Power-Up Drops

    Power-Up Drops Insta-Kill Double Points Fire Sale Zombie Blood (New) Zombie Blood Blood Money
  21. Props to you & the staff for being able to act on this so fast. I thought the domain name would've stayed with the remaining admins... I can't believe it was tweeted out publicly for anyone to purchase it. Wow! Thankyou again CoDz staff, from Pinnaz
  22. PINNAZ

    Perks-A-Cola

    Perks-A-Cola Quick Revive Soda ~ Cost: 500 points Solo & 1500 Points in Co-Op Juggernog ~ Cost: 2500 Points Speed Cola ~ Cost: 3000 Points Stamin-Up Soda ~ Cost: 2000 Points Mule Kick ~ Cost: 4000 Points Double Tap II Root Beer ~ Cost: 1500 Points (Der Wunderfizz Machine Only) Electric Cherry ~ Cost: 1500 Points (Der Wunderfizz Machine Only) Deadshot Daiquiri ~ Cost: 1500 Points (Der Wunderfizz Machine Only) PHD Flopper ~ Cost: 1500 Points (Der Wunderfizz Machine Only) Der Wunderfizz Machine
  23. Power Switch – Generators
  24. PINNAZ

    Giant Robots

    Giant Robots http://en.wikipedia.org/wiki/Odin http://en.wikipedia.org/wiki/Thor http://en.wikipedia.org/wiki/Freyja
  25. PINNAZ

    Panzer Soldat

    Panzer Soldat
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