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bbobs2

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Posts posted by bbobs2

  1. It says TDM, but 3 teams?! :o And we know what this map is called now. "Turbine".

    :shock: 3 TEAM :D This is great!!! If this is what we think it is then Black Ops sure is aiming for an innovative game. This is most probably a new game type or a way of spicing things up a bit. This would be great & make a the game more challenging!

  2. There should be another trailer. Auguest 9th has had something CODish for the past two years so I don't see why it shouldn't have something on it this year. One thing to consider though there could also be a trailer for the new Strike Force mode. So watch out...

    I'm pretty sure that at Gamescon they were going to reveal some MP gameplay (as in extra gameplay (not the trailer)). So hopefully 9th is going to be it. There has been too much teasing for us to wait a few months...

  3. HELL YEAH :D Time to analyze!!! :D If some of the stuff has been said before I manage to publish this then sorry about that it will be quite detailed :D

    PS This has taken the best part of about 30 mins + photo uploading so if many of these things have been mentioned before I manage to upload this then sorry in advance but I might aswell upload everything I see first time.

    Also sorry for probably clogging up the majority of the page :D

    AND (last one) some of the images have been cut off even more for some reason but it should be clear enough.

    Something I missed on my first watch through, the class.

    EDIT: Class names in the trailer are puns. Iamelectro and the other I have seen so far is mostly use me blade.

    If I'm not mistaken isn't IamElectro and OnlyUseMeBlade Youtubers? Does this mean that these were the players in this game? :D Or we could be in for a bigger surprise.

    Perhaps a brand new alternative to the flashbang/concussion grenades? Awesome effects BTW.

    A brand new revenge symbol. Looks pretty good!

    The first weapon we see is the M8A1. You can also select the fire mode, which probably means the three round burst, single fire or spray fire. One thing to note it that the killstreak layout doesn't have an extra slot like MW3 had.

    Brand new XRAY scope allowing you to see around places to see the enemy. This is in the form of a red dot sight meaning that we could probably use this for any weapon.

    Does anyone have any idea what a lighting strike is ;)

    Is it me or are we going to get medals for everything?

    Ladies and Gentlemen please welcome back the DOLPHIN DIVE :D :D :D :D :D OH YEAH!

    "Runz4FunzNGunz" Sounds like a cool name. Wonder what these are for? Maybe a new way to see what weapons you have when you spawn?

    Maybe a confuse ray or something. Disorientates your enemies? This is a killsteak.

    Note this when we kill the person... It says bloodthirsty. Maybe we get awarded these in general. Maybe when we get a kill, bankshot, kill the same person more then once in a row etc.

    Another new killstreak escort drone.

    Guardian Suppress??? Also note that you can change sight at will while aiming down sight!

    We're going to LOS ANGELES BABY!!!! (through the evacuation route)

    A true battle of man vs machine!

    Well we've now swatted the dragon fly/drone...

    A new rocket launcher that (to me) looks pretty similar to the javelin in MW3 apart from the scope. Maybe this can do locked on fire too.

    Perhaps a new alternative to the riot shield, just with a big hole that we can shoot from. Maybe this is portable cover.

    3GR seems like it delivers pretty big packages. This is because it delivers this bad boy:

    To me it looks like the knife was equipped, possibly meaning the end to panic knifing. It seems like many of the community have got what they wanted... (not for me :( )

    GUESS WHAT'S BACK. NO GUESS :D The tomohawk if you must know. BTW that looks painful

    lets get the sniping back on. BTW a nice sniping sound, I like a sniper that makes good sounds :) Also the design looks pretty good

    Nice one shot one kill medal. Also this looks a lot like the Spaz from MW3 :cry:

    New piece of equipment! Looks good.

    Nice to see the C4 making a return!

    Looks like a killstreak? Possibly remote controlled planes that blow up or just crash into the ground and explode?

    Well that's all I can find for now!!! Thanks for reading and sorry if any of this has already been said!!! :D THANKS!

    PS There is also quite a fair bit I missed. I will put them in if no body else does... ;)png

    http

  4. We know we're seeing a MP reveal on the 7th. This may be what he was referring to, but it could also mean something more. We also know Treyarch stated we won't see zombies until we see MP, so this could be hope for a future reveal to come.

    Also, Zelienski made an interesting post yesterday. Not sure what it means but it's sparked my interest.

    Well that's made my day :D MP trailer coming soon :D

    That is a strange post by Jimmy. "there is a way. It has to be done. Do not ignore it" What are we not meant to be ignoring??? If zombies is in the trailer/reveal in a sneaky way with the multiplayer reveal then that would be great but by the sounds of it it seems like it is either going to be a little reveal (too soon for jimmy?) or a right out HERE IS ZOMBIES :D :D: D which I don't think Jimmy would want because zombies has always been so secretive... Although he doesn't specifically state he is talking about zombies so we can't be 100% sure.

    One more thing if zombies is going into the whole 4v4 genre doesn't this (in a way) class it as multiplayer aswell as a co-op mission and a single add-on? SO isn't there more of a chance of it being with the multiplayer trailer? :)

  5. Don't get me started on the QED... (in short) I love it :D

    Treyarch should put these into the game, as you said it'll make it harder. It would be good to have them, it would give us something to look out for.

    I would love the QED to be in the next few maps anyway.

    I little theory of mine was; Power ups affecting the enemy team in 4z4 mode. So, when team A picks up a power up, it also affects team B, but in a negative way (e.g. 2x points vs 0.5x points or something :roll: ). Or.. separate drops being 'power downs' as you call them, affecting ONLY the enemy team. Your QED theory could work with that nicely too.

    Again, just a lil'theory I came up with... not even a rumor.

    I like it... a lot. It would bring even more competition to the game.

  6. Hey guys Sgt. Frank Woods put up a video on his other channel

    http://www.youtube.com/user/jamescburns123/

    He put an analysis of the villain trailer. Some information he talked about was already known, but he gives a lot of hints to hidden things including the pendent and cordis die.

    http://www.youtube.com/watch?v=OqrG6hYs3jk&feature=plcp

    look at it, do some research, I'm trying to find something but I'm not finding much. Hopefully someone who has the research done can help out filling in some gaps in the story.

    ^Great find!!!

    At 2:30 ish we see Raul near fire... what if he faked his death or even attempted suicide! Maybe one of the reasons he's 'disappeared'? Also I'm pretty surprised with how much detail the game has this time.

  7. DOLPHIN DIVE!!!!!!! MUST COME BACK. I always do this, especially in zombies :D

    Personally I have no problem with the knife. Yeah the animation is annoying (you literally bounce towards to person, very quick) but I like it. Maybe because I tend to get a few kills with it per game(it feels good! :twisted: ) Like Gstroy said it is sort of like an excuse, it isn't like you can't dodge it & I quite like it.

    I would quite like something like the Cod points system they had in BO so there is something to play the matches for. I think they're doing something with tokens that give you use to get guns & perks. Only so many tokens are allowed per class or something like that....

  8. Has anyone ever guessed that it is Elena Siegmen? Maybe treyarch thought it would look cool. :?:

    I also have had a hunch that it is just Elena Siegmen but hey, it's always good at other theories. If it is Sophia though, THAT WOULD BE AMAZING!!!! Also with it being Sophia (I'm improvising) that may possibly explain the 1221 (I think) on the hat. Maybe a new group? Like 935! but made from the survivors...

  9. I believe the way it should work is that the zombies start out stupid and get smarter. But the guns also have to get better. And your perks, etc..

    It should ALWAYS be a challenge to survive in zombies after round 10.

    Right now zombie AI works practically like this: The zombie spawns, follows a precoded path to get out of the barrier, and then walks straight to the player, with a little delay. If it can not get to you, it will follow another precoded path. A simple form of path finding.

    I think by round 20 they should start flanking you (most of the zombies come straight at you, others sneak up behind you. They should also get faster when they need to.

    I do agree with this and zombies should become smarter (BRILL idea BTW) but I'm not sure that from a programming/gaming point of view that them coming from infront is possible without their being a triggered event (so you walk through that door and there is a zombie leaping at you) or as part of a cutscene. If this did happen it would probably lead to the same strategy we have now. Move out the way and make them follow us.

    In a way at the moment the zombies are meant to be flanking us but all we do is stop them flanking us (by moving out the way) and then 'playing' with the programming making them follow us.

    I do like the idea of them coming from behind but the need to be fast enough/quiet enough to do this. They could always do more teleporting zombies to flank us. Them annoying transporting crawlers in Moon are one of my main reasons for going down because they are unpredictable.

    This is one of the reasons I think Treyarch have put in zombies crawling out of the floor or from the ceiling & the excavators on moon in a way these 'flank' us making us change strategy extremely quickly and this has caused a lot of criticism because of this.

    I would like zombies AI to be changed in some way but for me it is actually the events and map structure that I want to see the biggest change to. Every map has enabled training of some sort whether that's a whole map one of just a quick run around.

    Maybe have an ever changing maze map (I've put it in another topic) so basically you have no idea what's going to happen/sudden changes to map & our play style.

    Also like Fishbertus said there ALWAYS needs to be a challenge in zombies. Whether it's round 1-1000 there needs to be something. (putting in things we can't control e.g. changes in map/weapons maybe a completely new map layout (change of layout) whenever you start a new game.)

    Anyway. With 4v4 modes we shouldn't get the time to train around.

    AI could be changed in some way but the main difference should be in the map structure and possibly adding different map/time events that can effect the way the map is played.

    PS sorry for a big read....

  10. I think that zombies will be fed to us in little chunks, so little hints to what we should expect.

    Even though I say this I'm not 100% sure as zombies is going to be bigger this time around so there is still a possibility that there could be a full blown trailer to really show that everything in this game is better than Black Ops including the introduction to zombie modes.

  11. I'm pretty sure I posted here earlier :facepalm: stupid IE....

    Anyway I myself train/kit and do find that it is a lot easier but because of kiting it does take away the whole SURVIVAL aspect of the game. Basically once you've mastered the map you run around until you slip up or just get bored.

    This is one of the reasons why I think Treyarch are going with the whole 4v4 idea. That way you can't really kit and fight another team. You haven't got the time to do that, you need to get those points quickly.

    From Kino-Ascension it was pretty easy to train the zombies around areas but COTD-Moon I think Treyarch are trying to stop us kiting (or reduce the effects) and trying to make the game harder with all the different zombies & zero gravity.

    I wouldn't say that kiting/training makes someone a bad player, that's like saying rushers are bad because they run around the map or campers just sit there. It's a gaming strategy that quite a lot of people have mastered and I myself use a lot.

    Mind you I prefer training in Verruckt and NDU where the spaces are small and it makes for a great adrenaline rush (for me anyway) and at anytime you can go down. If the maps do get bigger (which they are) I do hope something either changes to REDUCE the kiting ability (not to get rid of it just something to make it that much harder) so getting to a round means something more than just running around.

    This is one of the reasons (I SORRY PEOPLE FOR SAYING THIS AGAIN AND AGAIN) I want luck and chance to be put in. You know like the QED. There have been many places I've put luck ideas up like Black Box, Luck Ray and a few game modes.

    Yet again I'm not saying that kiting is bad, just that I think something needs to be done about it so zombies doesn't become a whole 'follow the leader' game.

  12. Maybe this sounds crazy but what if the end of Black Ops actually wasn't the end of black ops?

    As we know Mason was brainwashed and was believed different things e.g. Victor Reznov was with him... maybe the last mission or so in black ops was actually an projection of what could have happened/what we thought happened? Now we're playing the consequences. Perhaps this is Mason!!! (ok maybe this does sound a little crazy :mrgreen: it would be a good twist though).

    Cause flashbacks are only what that person makes of them, so they could've been altered in Masons mind, we played was Mason thought perhaps not what really happened :o MIND BLOWN!

  13. Heres an idea: the pressure gun. it fires a pressurised bubble and traps the zombies within it and slowly crushes them into a small lump. It could also be used as a barrier to revive someone, you just shoot it and any zombies that don't get trapped in the bubble within the first second or 2 will be blocked by the bubble, therefore giving you time to revive a team mate. Team mates will be able to walk through it but will take some damage. It will have a 3 round clip and 12 spare maybe more. When pack-a-punched it will have a 6 round clip with 24 spare, also when you shoot it the bubble closes in on itself then will expand rapidly letting out a shock-wave that will stun any zombies nearby and knock them to the floor giving you more time to escape or revive. If there is a crawler they wont be killed (unless trapped in the bubble) but they will get blown back further than regular zombies.

    Personally I REALLY like this idea. Something to get the zombies away and slowly crushes them!!!

    I would like a forcefield sort of weapon. When shot this will fire a beam that will knock the zombies back giving you that extra few seconds to revive. This will fire at about a 90-180degree radius (image a circle around you, 90-180 of that) When not upgraded it will only knock them back slightly. When upgraded it will be a big pulse (that takes up the whole circle) that knocks all enemies (& possibly players/side effect, apart from downed players) away!

    I'd also like the lucky ray. Based on the QED this can literally do anything. Magazine sizes are 15-30 per round and has a total of 200 bullets. Each magazine does a different thing, maybe this could be all wonder weapons in one for the final map (if it ever does come). You could shoot ray gun rays. Electricity from the Wunderwaffle, Freeze, Shrink, etc. or just normal bullets. I love luck and I would love this weapon!!!

  14. *Edit: Firstly sorry for this VERY long part down the bottom but I've just seen the it can be both a Novel or a poem. These have both been put down below. So why do you think we'll be needing it:

    Just been looking at Ulysses can be a Novel & a poem:

    Novel:

    Ulysses is one day in the life of two men, Leopold Bloom and Stephen

    Dedalus. The two men will cross paths many times during the day, but

    will only meet each other toward the end of the book. It's basically

    "about" life, like many novels. Joyce tried to cram in everything he knew

    about human nature into one book, so there's sex, marriage, religion,

    politics, philosophy, literature, Jews and Greeks as cultural types.

    It's a big book that muses on the big themes of life.

    But the plot isn't really what you read it for. You read it to witness Joyce

    and his utter command of the English language. He changes styles often, some sections are written in a stream-of-consciousness style,

    others as a play, or newspaper headlines, one section is written only

    in questions and answers. It's the stream-of-consciousness parts that

    most people remember; he puts you in the head of the characters so

    thoroughly that you will know them as well as your friends by the end.

    (http://answers.yahoo.com/question/index ... 415AAiLjxt)

    Poem:

    It little profits that an idle king,

    By this still hearth, among these barren crags,

    Match'd with an aged wife, I mete and dole

    Unequal laws unto a savage race,

    That hoard, and sleep, and feed, and know not me.

    I cannot rest from travel; I will drink

    Life to the lees. All times I have enjoy'd

    Greatly, have suffer'd greatly, both with those

    That loved me, and alone; on shore, and when

    Thro' scudding drifts the rainy Hyades

    Vext the dim sea. I am become a name;

    For always roaming with a hungry heart

    Much have I seen and known,-- cities of men

    And manners, climates, councils, governments,

    Myself not least, but honor'd of them all,--

    And drunk delight of battle with my peers,

    Far on the ringing plains of windy Troy.

    I am a part of all that I have met;

    Yet all experience is an arch wherethro'

    Gleams that untravell'd world whose margin fades

    For ever and for ever when I move.

    How dull it is to pause, to make an end,

    To rust unburnish'd, not to shine in use!

    As tho' to breathe were life! Life piled on life

    Were all too little, and of one to me

    Little remains; but every hour is saved

    >From that eternal silence, something more,

    A bringer of new things; and vile it were

    For some three suns to store and hoard myself,

    And this gray spirit yearning in desire

    To follow knowledge like a sinking star,

    Beyond the utmost bound of human thought.

    This is my son, mine own Telemachus,

    to whom I leave the sceptre and the isle,--

    Well-loved of me, discerning to fulfill

    This labor, by slow prudence to make mild

    A rugged people, and thro' soft degrees

    Subdue them to the useful and the good.

    Most blameless is he, centred in the sphere

    Of common duties, decent not to fail

    In offices of tenderness, and pay

    Meet adoration to my household gods,

    When I am gone. He works his work, I mine.

    There lies the port; the vessel puffs her sail;

    There gloom the dark, broad seas. My mariners,

    Souls that have toil'd, and wrought, and thought with me,--

    That ever with a frolic welcome took

    The thunder and the sunshine, and opposed

    Free hearts, free foreheads,-- you and I are old;

    Old age hath yet his honor and his toil.

    Death closes all; but something ere the end,

    Some work of noble note, may yet be done,

    Not unbecoming men that strove with Gods.

    The lights begin to twinkle from the rocks;

    The long day wanes; the slow moon climbs; the deep

    Moans round with many voices. Come, my friends.

    'T is not too late to seek a newer world.

    Push off, and sitting well in order smite

    The sounding furrows; for my purpose holds

    To sail beyond the sunset, and the baths

    Of all the western stars, until I die.

    It may be that the gulfs will wash us down;

    It may be we shall touch the Happy Isles,

    And see the great Achilles, whom we knew.

    Tho' much is taken, much abides; and tho'

    We are not now that strength which in old days

    Moved earth and heaven, that which we are, we are,--

    One equal temper of heroic hearts,

    Made weak by time and fate, but strong in will

    To strive, to seek, to find, and not to yield.

    (http://www.poemhunter.com/poem/ulysses-2/)

  15. The write and director of Black Ops 2 Dave Anthony has tweeted the following:

    "Raul Menendez says "brush up on Ulysses, you'll be needing it""

    https://twitter.com/PrisonerKAR120C

    Well then what do you guys think of this....

    Also just to say that this was re-tweeted by Treyarch Studios so I am pretty sure that this is legit.

    ALSO as said in this post viewtopic.php?f=81&t=23063&p=221970&hilit=Ulysses#p221970

    Raul mentions in the New World vid a proverb from the Ulysses Poem so I am starting to think this has a HUGE part to do with the story, maybe we have seen Raul before..... :o

  16. I think I'll play campaign along with zombies first (you know, whenever I want to play zombies I will), I'll play multiplayer when I've done the campaign. Like 'The Courtesy Caller' said I also like to play games (like AC) for the story and want to know what happens.

  17. I think that "Will" is the keyword here. He hasn't done so yet, but he will in the future. Also, during the Black Ops 2 gameplay demo, David Mason looks to his watch-utility-gadget-thing and the date says "October 2025" which has made me skeptical that Woods' heart shaped pendant has some significance in starting the war. Any thoughts on this?

    I have a feeling that Raul killed someone to get the pendant, this could be a high end figure like a president, Masons wife? OR even A. Mason. If I'm right (from what people have said + memory) Mason had a daughter with a young woman. Maybe this pendant is of them? Cause we have no idea what these two have been through as of yet (have we?).

    Cause there are a lot of possibilities but I like this idea that it started the war. The 1%s leader (A.Mason) has been killed leading to an outrage or something. Thing is I want to know what the whole 99% thing is about.

  18. I LOVE all of these ideas but especially the moving of items!!! This would sure mess with my head.

    Also I would like the map to change (sort of like your enviromental hazards idea), like I've said in other posts I would like a map that changes routes. Sort of like that pressure plate thing in Shangri-La but bigger & with no way out, dead ends or sudden turns, spawn points mayhem, tight areaas with no idea of where things are (perks, box, PAP etc. & maybe they'll change places!), you'll just have to be lucky (something else I love!) giving you a high adrenaline rush running into the unknown & ever changing map that may or may not be kind :twisted:

    [brains]

    Although one things you must bear in mind, if Richtofen is controlling things would he be as demonic (I think he would but I'm not sure).

    Brilliant post though!

  19. GUYS IT HAS BEEN (IMO) COMFIRMED!!!!

    That person is Raul Menendez.

    http://www.youtube.com/user/cordiisdie?feature=results_main

    Above is a URL to Cordis Dies Youtube Channel with a video. That has already been said but on the right there is also a Twitter link "The Key is here".

    Pressing this takes you https://twitter.com/CordiisDie with a tweet saying "Its never late"

    Sorry just had to put it here.

    The location is also: Nicaragua, not sure if that means anything?

    I have no idea what the numbers mean though (in the video), what is it with Treyarch and numbers?

    *EDIT- On the viral video (that has also been put on the forum somewhere) there have been comments from Cordis Die:

    The keys are in good hands my friends.

    CordiisDie 15 hours ago 9

    this channel is gay get a life

    devone928 16 hours ago

    *(In response to comment above)

    Life is long my friend 10 minutes is nothing.

    CordiisDie in reply to devone928 16 hours ago 19

    Sorry to keep editing, prefer that rather than posting a new reply!!!

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