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heillingalj

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Posts posted by heillingalj

  1. Taking a bit of inspiration from FIFA online matches here, but anyway:

    How about you are only allowed a maximum of three pauses during one match, and each pause is only for a maximum of 15 minutes.

    This would only be available in private matches and would be initiated by the host. The game would then only restart after 15 minutes or when all players are ready.

    PS: Whoever mentioned the custom settings in Private Matches (a la Halo custom games/WaW death cards), awesome idea. Would have to make it so it doesn't go on leaderboards and all EEs or Achievements are automatically disabled for that match.

  2. Nice to meet you - I too was completely confused everytime I played a new zombies map, and was especially confused by perks, to the point that I ignored Jugg and always bought Double Tap for some reason. Not my best moments those!

    But anyway, if you need a hand with anything, feel free to ask anyone on the site.

    See you around, and hope that your Xbox decides to work, then we can play a game of zombies :P

  3. Call of Duty: Dinosaurs.

    OMG. This would be frickin amazing!!!!!!!

    And could you imagine what they would do with zombies? Have raptors breaking down windows while you're getting pursued by a T-Rex. I think we just found IW's next CoD game!!!

  4. I used to enjoy it but now I just get frustrated with it, especially when playing as the zombie - evryone just camps in a corner where it is impossible to get within 10 metres of them. :evil:

  5. I have heard this rumour, and I've heard it far too often to be honest - there is no proof apart from the weird roaring that you occassionally hear.

    But anyway, welcome to CoDz. Need a hand with anything, then feel free to ask anyone for help. :P

  6. Perhaps the girl is another character fromn a differnet group of survivors and takes place shortly before our original group destroy the Earth. We follow this group for a map or two before they are killed by the Earth's explosion and we then learn the girl in the picture with the shotgun is actually the daughter of one of the original characters. The story could then return to the original characters as they try to get Richtofen out. Thoughts, opinions?

    To be honest, at them moment pretty much anything is possible, all we can do is speculate. As I've said on another thread, we could be talking about the actual zombies story without knowing it... :?

  7. Very good work, even if it is a bit weird that he somehow learns to fly a Harrier within only a few minutes (not to mention pulling off a perfect landing) and is quite at ease handling weapons, but nevertheless a very good read.

    Look forward to reading more from you!

    [brains] to you

  8. This would be pretty darn cool. I'm not sure how many different endings there will be in BO 2 though - it could just be two or three endings that have the same sort of result (villain dies etc) but just happens in a different way. Still, looking forward to seeing how Treyarch handle the campaign!

  9. Hmmm what exactly is a Bipod? Do you mean like grip attachments or something similar, like the kick proficiency in MW3? Something that increases accuracy and lowers recoil?

    You basically unfold it when lying prone, or you unfold it and attach it to a window/ledge. It means that while you're using it, you can't move, but only look around. It does however do something similar to Kick/Grip, but it is better as there is virtually zero recoil when using it.

    My only problem with this is that people would then use this to lock down chokepoints or camping areas. I also don't know how many people would use it, simply because you're so immobile in such a fast-paced franchise, that by the time you've actually started using it you've probably been knifed in the back. Also, many CoD maps are quite small so it would be too easy for people to flank round someone using a bipod IMO.

    I liked it in WaW, but that was because the maps suited it better, as there were more large maps than in MW3, where there aren't really very many large maps. I mean, WaW had Outskirts, Castle, Seelow, Banzai etc which were pretty large and so were slightly more suited to MGs and Snipers.

  10. Down to personal preference really. Where possible, I'll just get Bowie/Sickle before buying anything else. If you can get Bowie by round 5/6, then by round 10, you'll have made enough points for Jug, Speed and several boxes

  11. Xbox GT: Watford 4EV3R

    Online: Sporadic due to boarding school. When home, weekday evenings, all day at weekend, GMT + 0

    Mic: Yep

    Nacht: 18

    Verruckt: 27 BO version, 27 WaW

    SNN:24 co-op

    Der Riese: 33 co-op WaW, 28 BO

    Kino: Never keep track, made it to 30s quite a lot though

    Five: 29 co-op, 27 on Snipers Only Challenge - it was absolute madness!

    Ascension: 29 co-op

    CotD: 32 co-op

    Shang: 25 co-op

    Moon: 25 co-op, 29 solo

    NML: Don't even ask, as soon as I can teleport I will!

    Happy to open doors etc, always try and revive people, even if it seems impossible.

    Don't care what strategy is used, as long as it isn't too slow/boring.

    Happy to play seriously/mess around :D

    Oh, and the Ballistic Knife is MINE :twisted:

  12. I was seriously just discussing this on Skype with the IC last night, although I was referring to the story, but I guess it applies to the gameplay as well.

    Here is what I posted:

    I feel like that since Zombies is getting into the spotlight more, they'll take the story into another direction.

    They were so smart with the Vril-Ya and GK Nova backstories, that I'm afraid they'll take a more cliche approach, just to appease to zombies new audience.

    It's seriously how I feel. GK Nova was probably one of the smartest and most thought out additions to any game. You actually had to delve into it to learn about.

    Now I feel that this, and any other smart ideas like these would go to waste just because Treyarch want to appeal to the 'new' crowd.

    This also applies to gameplay. I'll admit, I am a bit hesitant about all these new modes and upgraded mechanics. Though I guess that's human nature. We reject the unfamiliar. And if something aint broke, don't fix it.

    That being said, I'm always willing to try new things. So I hope on Treyarch's, Nazi Zombies, and the community's behalf, that they have pulled it off.

    We are just going to have to trust Treyarch here. Fortunately, there is this guy called carbonfibah who makes sure that this forums are checked by 3arch, so hopefully they'll treat zombies right

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