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MegaAfroMan

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Posts posted by MegaAfroMan

  1. not necessarily. if it was hidden well, or if people simply didn't know what to look for, it could have still hidden from the PC file searchers.

    The sliding brick in Der Riese eluded capture for quite some time, if I remember right.

    And nobody even put second thought into the Shangri-la mountains. They were hidden in plain sight.

  2. Don't go hunting, doesn't have to be so direct as to refer to the cabin in TranZit.

    It could be a simple reference that we will miss whatever is 'up and running' if we go out of our way to look for it.

    It could just be something right in front of our eyes "on the path". Something that occurs normally and all the time.

    Rather than "hunting" for something new in an obscure corner of a map.

  3. I see no reason why we need two discs?

    A: having one or two or seven discs wouldn't affect DLC at all in any way, unless of course all the DLC was locked on disc, which of course it generally isn't. Some games have DLC like that, or even BO2 had small facets of that with the Peacekeeper and Raygun Mark 2. They were added to all games a patch, it's just only people with the DLC for them can access them. But the additional maps were not on the disc at launch. So adding more discs wouldn't change anything.

    B: Next Gen systems use Blu-ray if I remember correctly, which can hold a ridiculous amount of data compared to dvd. So there probably won't be space concerns.

    I also think it is highly unlikely they'd split it.

    I wish they would I suppose.

    Also, I haven't yet seen anyone provide Treyarch approved proof that the Campaign Team (assuming for some stupid reason that there exists a three team division in Treyarch and that a whole group of people are paid to make the campaign and then sit on their asses until the next game.) If someone has something from a Treyarch Twitter page, or Treyarch statement or website please PM it to me, because I'd really like to know.

    I think it's pretty safe to bet that while the people who may do the conceptual designs for zombies and MP differ, chances are they use many of the same level designers and animators and coders.

    I don't think the building is likely divided into 3 distinct sections.

  4. Marshall Meier

    Lincoln Medical Center, New York

    Year 2025

    This certainly was a change from the silent Security Agency. Noise filled the air in Lincoln Medical Center as Marshall was rushed in through the ambulance access doors.

    "What do we have here?" rushed a voice.

    "E814, life signs seem stable but he hasn't regained consciousness yet. Probably took a nasty blow to the head," responded some other voice.

    "How long ago was the incident?"

    "Over 11 minutes ago."

    "That's not good. We need to-" the voice cut off abruptly.

    "Where- briefcase... need sell, sell, sell..." Marshall slurred.

    Life can pretty pretty tough to deal with sometimes. Especially after you failed your final attempt at following your dreams. Getting hit by a car and then the ground probably wasn't helping much either.

    "Mr. Meier, do you know where you are?" asked the rushed voice.

    "I- briefcase. Where?" he retorted in the most eloquent way he could manage.

    "Mr. Meier, you were hit by a car in a low speed collision while crossing the road. Do you understand me?" the rushed voice appeared to be coming from this blur of assorted colors. It wasn't very pretty.

    "I need my briefcase. My briefcase. Where is it? I have a- a thing. To go to," Marshall insisted.

    "Mr. Meier we didn't bring any briefcases back with you, we can deal with that in a minute. I need to know that you can understand me, we think you might have suffered a severe concussion," the rushed sounding blur urged.

    "I- yes. Car. Yes. Okay. I'm okay. I need to go. Go look for the- the thing," Marshall had no desire to inconvenience these people, but he really missed his briefcase. They had been through a lot together.

    "We'll help you find it, if you help us," said a softer voice. This blur was very colorful. Pinks, whites and blues.

    "Okay, I- yes. What do you need?" he stuttered. The colorful blur seemed nice. She was going to help him get his briefcase.

    Also he finally started actually feeling like he had been hit by a car. It's remarkable how pain can stifle the desire to get up and run across town.

    "We need you to tell us your full name, and what you were doing just before the accident," the rushed blur cut in.

    The blurs were gradually coming more into focus, as Marshall tried hard to collect his thoughts. Head trauma was a new experience for him, so of course it took some time.

    "I- my name. Marshall. Marshall Meier. I was in a quiet building. Trying to sell some ideas. I'm smart you know. Then I was crossing the road. The bus stop. I was going there. Then- I don't know." he strained.

    "That's good. You don't seem to have any long term memory damage. We're going to have to get you into a head CT to assess exactly what the damage is. Then we'll probably keep you in radiology to determine how badly the rest of you is damaged," the rushed voice rattled on.

    Radiology was too big of a word for Marshall to get his mind around in this state. He was too busy trying to figure out what his own thoughts were to bother with translating this man's cryptic language. However in order to speed up the process he managed to force a slow nod.

    He was in a hospital. That makes a lot of sense. He could begin to see actual imagery, rather than blurs and blobs. He saw standing a distance away a rather well composed man talking with a very- interesting lady. The colorful blur. He could see that she had a coat on over her dress, but it still struck him as odd.

    "They must be my doctors. Do doctors usually wear pink...?" Marshall pondered that thought for as long as he could. Which was about four seconds. Things were still a little fuzzy.

  5. Marshall Meier

    Citadel Security Agency, New York

    Year 2025

     

     

    Deep breath, and sell, sell, sell.

    It was a day like any other day, for everyone except Marshall Meier. Poor Marshall Meier was entering the Citadel Security Agency, his only remaining potential buyer for his designs. Life without the comfort of family money and college scholarships and government grants was a terrible hassle. 

     

    "Hello! Welcome to Citadel Security Agency, New York's finest private security force! How may I help you today?" chimed a sharply dressed secretary.

     

    You could tell through the way her eyes dilated that she disliked working with strangers, yet the skillfully retained tone gave a pretty safe sense that she makes a lot of money for faking it, and does not want to risk that paycheck. 

    "Yes hello, I have an appointment to speak with Mr. McLaughlin" Marshall replied, unintentionally mimicking the bouncy tone the secretary used.

     

    That certainly caught her attention, but not in the best of ways.

    "Yes, I see. He is available but not for long. I'll have someone escort you to his office," the secretary pushed a button on the table and a large fellow wearing dark shades stepped over. 

     

    "Please see that this gentleman makes it to and from Mr. McLaughlin's office safely," the large fellow gave the slightest hint of a nod, and began walking towards an elevator.

     

    If you looked closely enough, you could see that the very edges of his shades were actually mirrored so he could still keep watching someone from ridiculous angles.

    "Excellent." Marshall said to no one in particular as he followed the large fellow into the elevator.

     

    It was just too silent. No elevator music.

     

    "Do you guys escort all your visitors, or..." the large fellow honestly hasn't moved an inch since he pushed the button on the elevator.

     

    The statuesque nature of the large fellow was quite remarkable, and intimidating. It's easy to see how these guys became so popular as a place known for quality security guards. 

     

    "And here I'm planning to arm this man and his identical brethren with a weapon which will make a tazer seem like an ineffective toy."

     

    The elevator reached its destination, and opened without making any sounds. No dings, no whooshing doors, or the hum of gears or motors. The large fellow continued on his journey, seemingly oblivious to the extreme lack of sounds that bothered Marshall so greatly. 

    At the end of the hallway stood the large fellow, he opened a door and stood outside, waiting for Marshall to enter. Again, no noise, barely any movement. Marshall entered the room and glanced behind him. Sure enough the door was closed, without any sounds. 

    "Hello Mr. Meier! I'm glad to finally meet you!" beamed a confident voice. 

    This of course startled the preoccupied Mr. Meier who jumped and spun around to see a man sitting at the previously empty table. At least he made some noise.

    "Yes hello, very fine operation you're running here. Very- secure," stammered Marshall.

     

    He clumsily pulled out the chair opposite the man and sat down.

    "We try our best," smirked the man.

     

    His nameplate on the table confirmed that this was Mr. McLaughlin, or someone who really wanted to seem like him. "So I understand you have a 'revolutionary' design for a new pacification device?"

    "Pacification device. Alright, whatever gets you to sleep at night."

     

    Marshall raised up a briefcase and plopped it on the table with almost as much grace as he had shown thus far. 

    "Yes I do. These designs are a complete blueprint for what I affectionately refer to as 'a Phaser'," 

    The man blinked. He didn't seem all that impressed yet.

    "Y'know, like from Star Trek... Anyways, it is basically a laser pointer, but roughly anywhere from ten-thousand to three-hundred and fifty-thousand times stronger, depending on what settings you use."

    The man blinked again. He still didn't seem all that impressed.

    "On its lowest setting, it would super heat skin through direct exposure or through light cloth and feel roughly like a first degree burn, if need be it can be increased to cause actual burn damage, or on maximum settings it could essentially burn a hole two inches deep into someone's chest with one 'shot', of course it can be set for a semi-automatic style with short millisecond bursts, or it can be set to generate a continuous beam."

    The man blinked once more. He shifted his weight slightly, but no one other than McLaughlin himself could have successfully assigned any meaning to that action.


    "Well- uh- I am willing to sell the design and all the rights, and if need be, my own time to oversee the development of the first batch to ensure success. Do you have any comments, offers- anything at all really would be nice to hear," Marshall concluded. He needed this to sell. He had no money. His savings were practically gone, and these schematics were pretty much the only thing of value he had left.

    The man took a breath, and smiled a sort of smile which makes you know you won't like what comes next, yet somehow it forces you to smile along.

    "Well Mr. Marshall, I'm afraid we aren't exactly looking for such a radical investment at this time. You see, in order to ensure our customers that we are the best service; we can't risk pioneering such unknown methods of pacification. I mean there are practically no laws concerning the use of lasers in such a fashion as you are suggesting. It's just a bomb full of lawyers waiting to go off,"

     

    Mr. McLaughlin continued on, somehow managing to retain his mind-controlling smile;

     

    "I do appreciate your time, and I am very intrigued by your idea. I would recommend perhaps trying to pitch it to The Pentagon, or maybe the NYPD. If your 'Phaser' gets approved through them and put into use, I would gladly welcome you back if you haven't already sold your rights by that point. Do take care."

     

    And with that, it was over. Marshall had already tried The Pentagon. In fact it was one of his first stops when he decided to quit school to pursue a life of travel and invention, to live free of the constraints of a research lab. They turned him down and assured him that his designs just weren't worth funding. NYPD gave him a similar response. As did a few weapons contractors, and a well known website for self-defense tools.

    "Thank you for your time Mr. McLaughlin," with that Marshall closed up his briefcase, and walked towards the suddenly open door and proceeded down the hallway.

     

    Of course the large fellow from earlier was following him to the elevator, and of course he wasn't making any sounds. The elevator made its trip down to the lobby without any noticeable sounds, and when Marshall stepped out of the elevator and looked back the large fellow was gone. He was quite swift. 

    "If I can take any solace out of my failure, it is in knowing that that fellow and others like him will not be able to burn through my chest with as much silence as they seem to be able to move with."

    Marshall stepped on to the street and started walking towards the bus stop. He needed to go collapse. The motel room he was staying at was paid up until the end of the week anyways. Then the adventure ends and the begging to resume his old life begins. 

    "A few blocks down and across the street is all that remains of my grand adventure. This is such bullshit. Am I really destined to sit behind desks and work on papers and lab reports for the rest of my life? I'm a genius, isn't that supposed to be enough? The good old American dream. Bullshit. I can't believe I thought I had a chance, I shou-"

    Something wasn't quite right with this scene. Marshall Meier was crossing the road whilst ranting within his head about the unfairness of life, and a car was approaching in a slow, but still rather forceful manner. The driver happened to be reaching for his cell phone, which had fallen onto the ground of the passenger side, and had no clear opportunity to see Marshall crossing the road.

    At the last instant Marshall snapped out of his little world and noticed the large amount of metal and other assorted materials closing in on his position and lunged for the curb. Of course, cars are pretty fast. A thud sounded out as Marshall fell onto the hood of the car and rolled off onto the side of the street. 

    "Oh my god! Sir, are you okay? I'm so sorry-" the driver of the vehicle had pulled over and rushed to try to soothe his conscience over what had just happened.
    Marshall was quickly losing consciousness at this point and couldn't respond with the "I'm fine, thanks!" that the driver so desperately hoped for.

    Luckily for Marshall the driver was really committed to clearing his conscience and decided to call an ambulance. It arrived, picked up the unconscious Mr. Meier, and drove off. The side of the ambulance indicating its probable destination: Lincoln Medical Center.

  6. Indeed. it's a tough choice. If you are swift and true with Boomhilda or Raygun Mark 2, AND you don't get completely swarmed, you can often punch a way out through the stunned masses. The reason for taking that risk is being able to get Quick Revive essentially 50% of the time you use Der Wunderfizz. Casting out speed cola if you're running, or stamin-up if you're camping a choke point.

    They have their ups and downs. I usually play through my 'traditional' lives (the first three) without electric cherry, but then on my last 'traditional' life (after the third down) I ditch either speed cola or stamin-up and accept the curse of Cherry in order to get an extra revive.

    You have to be lucky with where the zombies get stunned, and it helps immensely if you have the shield when you down, but I've only gotten to that point twice, and once succeeded to where I managed to squeeze 3 extra Quick Revives into the game, and the other time I failed instantly the first down that I had Cherry.

  7. Hype, for both us AND the Treyarch Zombie Team, helped make TranZit one of the worst received zombie maps of all time in my opinion.

    TranZit was displayed, in my opinion, as having so much more content than it turned out to have, and I think honestly the devs were hoping and believing that they were going to be able to fit more into it than they did.

    That last part is just a guess, but it's the only sensible excuse I can think of for why such a large map, and a season opener, is really rather empty. Otherwise the devs really just didn't notice it, and that is much more worrying.

  8. Yes you will get more max ammos, but no it will not 1/5 instead of 1/6 if the drop calculations are similar to those in BO1. 

    I don't remember the specifics, but Max Ammo was set up so that there was an increasing chance as the rounds got higher that if the game rolled a max ammo, it would instead roll again. After round 35 or 45 (sorry for the huge range, this is off the top of my memory) it was pretty much a guaranteed reroll, so max ammo was half as likely as any other drop. Taking Firesale out of the equation should help, but not enough is known about the drop process to declare whether or not the lack of firesale increases all drop odds across the board, or if Max Ammo (and/or any other drops) are pre-set to certain odds with the others being dynamic.

     

    The only way to come up with a valid theory is to go through and analyze all the drops of a large set of games with firesales and a large set of games without firesales, which I don't think anyone has done empirically.

  9. It is used, it is just preset. 

    As for it nor sparking, it could be a simple visual glitch, or perhaps since it was preset it wasn't assigned a sparking animation.

    I'm 70% (I swear I've done tests on it, but those were too long ago to remember vividly) positive that you cannot finish the lightning upgrade if that switch is in the wrong position, and I'm also fairly positive that that switch is locked in place after completing that upgrade just like all the others.

  10. It has been disproven in all ways that matter.

    When it comes to science, you either have to decide to follow logic, observation, mathematics, and the cosmological principle, or you can just say you'll never know anything.

    Science has reasons for what it supports. Great reasons. The best reasons we can have.

    But in the end, you have to decide that in your efforts to figure the truth, that you're willing to trust in those four key principles as something orth following.

    Either you can accept that in all ways that matter, the Hollow Earth Hypthothesis (a little more 'correct'...) has been disproven, OR you can decide that we will never know anything, but then honestly it isn't worth talking, and you might as well end your side of the conversation.

    Yes, nothing is ever an absolute truth, No that does not mean that nothing is ever disproven or proven in a way that matters.

    Side note: I don't think I said chaotic universe, but I might have and I haven't gone back to check so if I did, I need to clarify that chaotic is and is not accurate. There is chaos on the small scale, but overall there is order, but then it can be argued that that order arose from chaotic processes, and so on and so forth.

    I'm not a quantum physicist. My particular intended graduate focus is floating more around planetary physics, so I won't pretend to be an expert in something I'm not. I am still probably quite qualified to talk basically about it, but I need to make my limitations clear, so as to not mislead.

    Anywho, yes. Either science should be accepted and we build our world off the basic assumption that accepted theories and laws are the equivalent of fact, or science is not accepted and we never can claim to know anything and should probably stop trying because there will always be 'limits'.

  11. Theory in science means something quite different from the normal everyday use of the word.

    The normal layman use of theory equates it to a guess or hunch, whereas a scientific theory is the highest status something can achieve in science. Nothing is ever proven absolute, because we have to accept our limitations, however science only operates on the strongest possible theories that are present. If a theory comes along which is better than the theory of evolution for how evolution works, then it will be adopted into our scientific understanding of the universe and the old theory will essentially be thrown out if it is no longer applicable.

    A theory in science to be a theory has to be repeatedly verified through observation, supported by as much as possible, not contradict other well held theories, and there has to be potential for it to be proven wrong. There must exist some hypothetical result which could prove it wrong.

    Some people become confused with the difference between law and theory, and to be honest there really isn't a large one. One doesn't surpass the other in importance, in general laws are observations, usually mathematical in nature about something that occurs. Whereas a theory is an explanation of why or how that law works the way it does.

    The law of gravity is the observation of the rate at which things clump together, the theory of gravity tries to explain that mass attracts other mass and that is why it works at that specific rate.

    In all honesty, if a theory has been disproven, it really shouldn't be called "theory" but because of how people think of the definition for the word, and because of how people get attached to using theory as part of the name of the idea, it still does.

  12. I actually think Origins goes well if you don't want to get further in the EE than completing the Ultimate Staves. 

    If you want the fists, you need at least one assistant or extreme skill, and probably the fire staff and a willingness to use that bug to skip the staves in robots step.

    If you're looking to do the whole EE or pass round 50 in your randoms matches, then sure Origins is hell. But I think people who look for matches with randoms and have those expectations are ridiculous.

  13. I believe it is alternate (all sorts of timey-wimey nonsense) but still cannon. Alternatie lines do not effect each other.

    Although I could see it all being a loop as is proposed here.

    Mocking, you said it yourself, you're not trying to prove anything or even provide strong supporting evidence, so please desist and come back when you are willing to put in the effort.

    No sense in sitting in here and just denying what other people are saying then posing your own ridiculous ideas and saying 'but I'm not trying to prove anything.'

  14. Yeah, don't play with randoms unless you know the map well enough to survive completely on your own.

    Additionally, Shangri-La, Moon, Mob of the Dead, and sometimes FIVE and Ascension should pretty much be counted on to fail because all those maps require a teamwork mechanic.

    Mics aren't signs of skill or ability or willingness to listen either, so don't count on their talking making them any more helpful.

  15. Andrew! I've missed you.

    Glad to see you stop in and although it's a sad loss for us to know you won't be returning much anymore, it is still good to know that you're doing better with life.

    For the next year, due to the addition of sledgehammer games, most of this site is just Off-Topic discussions anyways, so I do hop you chose to check in from time to time.

  16. I appreciate what you're saying, but I'm telling you there is no observation without instruments. Period.

    You have to accept some instruments. Our eyes, and ears are ones that we have never gone without using, and they are probably hundreds of times more faulty than any geological monitoring equipment.

    That is where your error is. The success of the equipment has been demonstrated and verified. You don't think scientists just build something and say "well, it looks right..." do you? There is ages of extensive testing and verification using controlled scenarios and mathematics.

    Then you have to be willing to accept one of the basic principles of science and cosmology, the Cosmologocial Principle, essentially saying, we hold that what proves to be true under specific conditions here, will also be be true under specific conditions anywhere, and at any time in the past or future as long as the conditions continue to hold.

    Basically saying that if accept that water freezes into ice when it is in a temperature of 0C, under normal atmoshperic pressure, without addition chemical compounds in proximity here in my bathroom, then I can assume that even on another planet a million years from now water will still freeze into ice at 0C at normal Earth atmospheric pressure with no reactive chemical compounds present.

    Without that principle, science is pointless because the rules can change at any point in any place. With such chaos, the world as we know it couldn't exist. Our universe has the right balance of chaos and order, simply because it has to, or else it wouldn't be a universe.

    So with that in mind scientists test and design, and improve devices with which to measure varying things.

    Also as a final word:

    Science actually never proves anything by the way you are making proof sound.

    Science IS just strongly supported theories that haven't been disproven.

    We never can say we have the final answer, because there is always the possibility for us to learn something new that changes the way we look at the world.

    This doesn't mean science is unreliable, because it rarely, if ever, takes a backwards step. It only changes to become more accurate.

    Einstine's Theory of Relativity technically meant that Newton's Theory of Gravity was wrong. Yet, it wasn't. For what Newton's theory of Gravity describes, it's pretty spot on. It is correct enough for us to build space shuttles, and skyscrapers, and fly to the edge of the solar system with.

    Science is always changing or has the potential for change, but only for improvement.

    Religion deals with absolute truth and answers, with little evidential or logical support.

    Science deals with strongly supported theories, and little to no absolute truths.

  17. I hope if they plan to continue zombies on indefinitely, that they at least make them isolated events somewhat strung together.

    Have the 'main story' be contained to 1-3 maps, and an overarching meta-story that can kind of explain all the mini-stories.

    The meta-story can be as simple as 'because of the events of BO1 and BO2, there is now a dimensional tear at the Rift letting the zombies through into parallel worlds, under the control of The Demonic Announcer.

    Mob of the Dead was an excellent self contained story. I'd like to see that. Rather than this off continous story arc we have been on since Call of the Dead released.

  18. I've missed you Jay.

    I recognized your writing and had to check your name history. Very accurate new name. I approve.

    I suppose in solo I'm Man on a Mission, which is sadder because I rarely actually do what I plan to.

    In co-op I bounce around between Alpha Dog, Mr. Tag Along, and The Psycho.

    I can gladly say I don't think I've ever played a game of zombies where I was the Hot Blonde.

  19. I want to be clear here quick, I'm not saying you shouldn't do this, it sounds like it would make an excellent video. A bracket style match up is almost always the most entertaining to spectate.

    I'm just trying to share my thoughts on how this might not be completely 'accurate' to what the community, or some decided upon set on quantifications, would say is 'the best'.

  20. Lol that's a little unfair of a line up in my opinion.  Technically speaking that's like comparing moon to nacht when one is just the beginning and the other is suppose to be the grand finale.

     

    I would do line ups based on types of the maps.  Moon-Origins(both final dlcs), Der reise-Die Rise(both easy camp maps), etc etc

     

    I don't think I was clear enough, might have been my bad. What I'm doing is I am trying to narrow it down to one specific best map. If I was trying to rank the maps, then I would not do bracket style or do these match-ups. But since I am trying to find one specific best map, this is the best way to do it. So if its "unfair" to TranZit to place it against Origins, then even if I put it against Moon or even Nacht it would still come back later to face Origins or a better map, if it even made it that far. So if TranZit cannot beat Origins in the first match, then its out, because there is a map better than it. I'm not trying to rank the maps evenly, but instead find the one single best zombie map.

    That depends how how specific your parameters are. If you're really specific "Best structure map design" or "best available weapons" or such, then yes a bracket style would work fine. Although I'd still avoid it for anything other than the fun that comes from rooting on your favorites in a bracket style.

    However if you're looking for general 'best' then you're not necessarily going to get the 'correct' answer everytime with a bracket.

    A bracket like that will essentially ask 'which is better' between two maps, so the qualifications are subjective to that pairing alone.

    For example if your bracket was set up perfectly wrong, you could have a rather mediocre map end up in the finals if the one half of the bracket only contains the 'lowest half' of the zombie maps, and the other half only the 'highest half' of the zombie maps, the final pair would essentially be the 'best' zombie map against the exact median zombie map, the one that is smack dead center.

    And then to complicate matters more, with some maps, you might not always have: a>b; b>c, therefore: a>c

    For example I love Der Riese, Origins, and Mob of the Dead. Lets say between Der Riese and Origins, I would rather play Origins.

    Let's say if given the choice between Mob of the Dead and Origins, I'd rather play Mob of the Dead.

    The logical conclusion would be I'd rather play Mob of the Dead over Der Riese, but that isn't necessarily true. The maps are too different and especially in BO2 have too many unique features.

    It could be I like the MotD more than Origins because it has the Acid Trap and a better atmosphere and the extra features are slightly less obnoxious.

    I might like Origins more than Der Riese because Origins has four Wunder Weapons and more features overall.

    Then it might also be that I prefer Der Riese over Mob of the Dead because of the abundance of traps, and easier running locations.

  21. I'll start:

    Rule #1: the player with the most points should buy the door, unless negotiations are made.

    Actually I'd like to speak out highly against this rule.

    The player with the LEAST points should (almost) always buy the first door, and then the next player up should get the second, and then the top two scorers should buy the last two.

    On most maps (Der Riese, Kino, FIVE, Ascension, CotD, Shangri-La, Moon, and Origins) this works pretty well as these doors generally increase in price as you go along, so poorer players buy the initial cheap doors and richer players buy the later expensive doors. Usually fourdoors or so will get you to or very close to either power, or the power melee weapon of the map (if not both), or in Origins case, out to No Mans Land.

    Unless you're REALLY desperate, and can't buy a cheap 1000 point wall smg afterwards, you should get the ball rolling by buying the cheapest door if you happen to have the least points.

    My addition now:

    Rule #4: Don't start a match in public with strangers unless you're willing to accept the following: you'll probably down and may even bleed out once or twice; the others might not talk, or may be terrible to talk to; you might get a few early round kills stolen; things won't go exactly the way you want them to go; ragequitting is for losers; you probably won't be breaking your personal best.

    Also as an additional because I really want to see this supported...

    Rule #5: The first thing, and second and third, that you should say in an Origins public lobby is "hello" followed by standard pleasantries. NOT: "I call ---- staff! ""---- staff!"" ---- STAFF!!!!"

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