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leadblimp

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Posts posted by leadblimp

  1. I think Mule Kick dose sort of affect the user, it gives them the strength to carry two guns on their backs while using one. So it sorta dose enhance 'you' to be able to do that. Double Tap still makes less seance.

    UH....Meth-a-cola??? Can you say tweakers?

    It explains double tap

  2. a marathon is 26.2 miles, just saying :)

    The Panda's Out...

    Not to be a 'D' or anything, but a marathon is 26.2 miles. Its to commemorate the fabled run of the Greek soldier Pheidippides.

    Already posted this panda, no biggie just mentioning it. see above.

  3. Thats funny stuff... But if you or a mod could edit his post to remove all of the http://www.youtube stuff prior to just the video ID portion at the end...

    Here is an adjusted copy

    RPAZ-ic7dhY

    Also if you hit the preview button instead of submit, you can make sure your posts are working properly.

  4. Quick Revive- Gets you drunk so everything slows down when reviving.

    Double Tap- Gets you drunk to where you think you're shooting double as fast.

    Speed Cola-Gets you drunk to where everything slows down when you're reloading.

    Juggernog-Gets you so drunk you're numb until the Zombies cut through flesh, then you're down.

    PhD Flopper-Codeine Syrup, makes you numb and feel like your flying. Ask Lil Wayne.

    Deadshot Daiquiri- Gets you so drunk you're focused only on headshots.

    Stamin Up- Gets you faded enough to run a marathon. 27 Miles.

    Mule Kick-Some strong mexican tequila that gives you more room...or makes you think that.

    All of this is backed by the Dempsey themselves...Dempsey on Moon - "Does this stuff really make you reload faster? Or slow down everything else?"

    Hahahahaha

    a marathon is 26 miles not 27 ;)

    Not to be a 'D' or anything, but a marathon is 26.2 miles. Its to commemorate the fabled run of the Greek soldier Pheidippides.

  5. You can also hear the DG-2* powering up at 0:39.

    *On a separate note I would call it by its noun name but that always seems to garner anger and flaming because its pronounced or spelled some other way than what I would have written, so DG-2 works for me!

  6. Do you remember how much work and effort was put into the mystery man EE? What was the step that we needed to do AFTER we get the death machines??? well turns out that it was nothing. that was the end of the EE.

    I think that the mystery achievement is going to have something to do with that, or something like that will be involved...

  7. I just noticed on the G4 gameplay when they are outside right before the guy picks up the spaz power up the 'window that the zombies are exiting is opening and closing after each zombie. Almost as if it was an airlock...Does this mean that there will be no more windows to board up??

  8. Also in the picture with the Monkey bomb on the table the gun behind it is a barrett .50 cal. sweet. Could we see a new sniper rifle this time around? I know its not a Black Ops era weapon but that would be very cool. All of the technology in the CODZL seems pretty modern, and our heroes have time traveled before so I guess it is technically possible. That would be friggin outstanding.

    edit. There is also an RPG on that gun rack. Also awesome!

    -Yes I do believe that there is a mystery box below the monkey on that table. The white markings on the top are vaguely familiar.

    -When the zombie is on the treadmill (exercise is important for even the undead, gotta keep that heart strong) the brains he is after; I would like to say that those are CoDZ brains. [brains]

  9. Well dunno if this is bad or not. But i liked the Shangri-La Trailer :lol: The In The Jungle music just worked so well with it :) A suitably well know spacey/moon sort of song would do grand for me alongside the trailer. Actually i think Beyond The Sea would fit.

    I have to say I would be thoroughly impressed with a 'Rocket Man' by Elton John soundtrack. That would be awesome!

    On a separate note I was thinking about the Shangri-La trailer and after seeing and finding out what the baby gun does, 'Tiny Dancer' also by Elton John would have been sweet.

    Whats up with my Wednesday need for some Elton John? Oh well...Maybe its nothing.

  10. Just as a note. The United States was the only country to send people to and actually landed on the moon. The Russians tried but the Launch was unsuccessful. Actually the rocket blew up before it left the atmosphere.

    normal history doesnt apply here

    OH NOOO's!!

  11. This is the screen shot from the OP. I have seen it before in an xbox preview thing. We have all seen the lack of round identification in the left hand corner.

    However if you zoom in close on the image around the area where you would typically see the round, and it looks like there is a round there, just edited out. It looks like it says 13. What do you think? If it is the case it would debunk the whole rounds stop while at area 51?

    Any thoughts.

  12. Gotta disagree on all fronts buddy.

    First of all on the moon area has Quick Revive, all Black Ops zombie maps have quick revive in the starting area. I know it wasnt present like that in the old WAW maps becuase they didnt have the mechanic to revive yourself when playing solo. But in black ops with the updated gameplay quick revive is in the starting room.

    Its not 'weird' that he has M&S in the starting room, he could of just easily ran back to the area after PaP'ing it.

    Also the characters in both of those screens are NOT the same. In the first pic (moon) the character has black gloves on, Richtoffen, and in the 2nd pic (51) the character has bare hands, Tank. So there is no connection between the 2 screenshots.

    Lastly the screen shot with the dev proves nothing. He wasnt playing the game so he'd have no reason to have any other gun but the default pistol or get points. He was doing whatever devs do. He could of easily no clipped to the area 51...area lol.

    also if you look at this pic of the loading screen

    http://i52.tinypic.com/1zc3b5j.png

    It looks as if the pyramid from shangrila flew them to the moon. The first panel has a pyramid shaped object over the moon and in the 3rd panel you can see the steps of the pyramid on the upper right.

    Now that makes some sense... [brains] Bossman.

    Also. Welcome to the forums. Great to have you.

  13. Also the space suit is used to push up on D-Pad.
    here is more proof they start on the moon:

    area 51 is PAP [also note the phasing zombie in the middle that kinda looks grim reaperish and new perk symbol]

    Looking at the bottom picture more thoroughly you see a black semi0circle at the top of the screen. (both pictures have these circles, as well as some distortion just below it). In the top picture it is clear that the character has the space suit but the bottom one less apparent. This is also seen in the trailers where the characters are outside on the moon. Does this mean that where ever they are at you need the space suit? or at least they have it on just because. If they need the space suit then that means there is no atmosphere, which leads on to the fact that they may not be in area 51 but still on the moon, just in a different area. I am however hopeful that area 51 is a part of the moon map.

  14. here is more proof they start on the moon:

    area 51 is PAP [also note the phasing zombie in the middle that kinda looks grim reaperish and new perk symbol]

    Yea, you can see the PaP on the right side of the screen behind the fence in the pic with the 'phazing zombie'. good stuff, good stuff!

  15. You dont tart on area 51, you teleport there from the moon, an dyou only have a minute there with the pack a puch before you are teleported back.

    Any you know this how? yea exactly what i thought you dont and if you say its from that ex-ign TROLL fag i will Slap you. I have provided more than enough information that proves you start at Area-51 and that you need Teleport to moon to start the match. With that being said and the newest information provided from the Inside xbox video shows to me and many others that when on the Area-51 map it does not count your rounds. Your stay at Area-51 is unlimited as they do not count your rounds but as the video suggests zombies are constantly attacking and aswell as the Phasing Zombie in my other thread.

    your information for starting at area 51 is based off of a trailer as well as gameplay seen watching over a developers shoulder. It is in no way nearly enough information. Also as I have stated before look at the screenshot with the developer playing at 'area 51'. He is clearly not playing on a finished and fully rendered level. There is no level indicator, the sky looks white with no texture and no color to it, and there is all forms of writing around the perimeter of the screen (similar to what you see during post production on movies).

    all i can do now is look at his sig and im 17

    You explained your own post and the reasoning behind it all in the same sentence. Now all we need to get you is a real girl.

    not necessary please stay on topic :)

    On a separate note you did not make a comment to the 17yo that posted about only being able to look at your sig... so step off on me making a light hearted response to him unless you are going to share the wealth of 'stay on topic' comments to EVERYONE!

  16. The guy in the picture is obviously a developer or involved in the development process in some fashion. Whats to say that he is just testing a sequence or segment he just edited during the development? Also the sky doesnt look 'real' per say almost as if the background has not been rendered yet. (just like the lack of a revive cola). Just my 2 cents. Also on a separate note the other screenshots in the supposed area 51 all seem to be indoors or in a covered area.

    Leaks

    im not sure i believe the QED device part i dout thats what it does

    If that is in fact what it does the exponential increase in damage to the zombies inside it would be outrageous. For instance if you have say 5 zombies in a row and shoot one bullet that goes through all of them then each one will have the damage taken by the initial bullet as well as the multiplying effect that each zombie getting hit with a bullet. so basically one bullet through a line of 5 zombies would technically be 5 bullets into each zombie. How would this work with explosions? because the damage taken by one will be felt by all would dramatically increase the damage dealt by a single grenade. If there is monkey bombs in this level then throw a monkey bomb and a QED at the same spot and whammy all but instakill on all zombies all the time regardless of the round, because of the damage multiplier caused by the QED. SICK if that is how its gonna be!

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