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Griffin7987

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Posts posted by Griffin7987

  1. Will you be able to drink all and have them at the same time?

    Or there are only 4 slots for you?

    If theres only four ,these are my choices for normal battle:

    1)Juggernog

    2)Speed Cola

    3)Stamin Up

    4)PhD Flopper, If im set to be a medic ill pick Quick Revive and if i have a Ray Gun I will get Double Tap its beast with it. :mrgreen:

    I think ray gun needs PhD flopper if it stops its splash damage.

    I don't mean to brag but if your a pro like me...You don't need Phd Flopper specifically for the Ray Gun because I don't shoot myself with the splash lol. I will however use Phd Flopper for what it does. (decreases explosive damage to you.)

  2. Oh, these are definitely going to be my second and third perks of choice, after Juggernog, of course. I'm probably going to use Mustang and Sally a lot more due to this. Think about it: Juggernog gives more protection from splash damage, PhD Flopper will decrease splash damage, and Stamin-Up will allow me to get far enough away to turn around and fire.

    Right and since your using pistols your run 3x as fast since their weight isn't like that of a LMG.

    That's true, too. Pretty killer combo going on. Now that I think about it, you really don't need Speed Cola when you have M&S anyway, they reload in half a second. That'll save 3000 points I would usually use when I have the Thundergun.

    Yupp. I really appreciate TreyArch and all the other zombie map makers for inputing a ray gun into every single zombie map. Thundergun and ray gun on Kino is kick a$$! I was always waiting to PaP my pistol on Kino and Five but then I got really annoyed blowing myself up :geek:

  3. I'm thinking, The Gersch device (not sure if i spelled it correctly, whatever!) is only able to be given to one person that is playing. Sort of like the Thundergun. Only one player can recieve the thundergun of the mystery box. Also, it is possible that it teleports you to the box, PaP, or the beginning of the map. We shall soon see won't we? :shock:

  4. Oh, these are definitely going to be my second and third perks of choice, after Juggernog, of course. I'm probably going to use Mustang and Sally a lot more due to this. Think about it: Juggernog gives more protection from splash damage, PhD Flopper will decrease splash damage, and Stamin-Up will allow me to get far enough away to turn around and fire.

    Right and since your using pistols your run 3x as fast since their weight isn't like that of a LMG.

  5. I can't see that happening, maybe, but I am kind of thinking the inside xbox video was the last thing we get before release
    if that's true then that sucks :(

    Nah it's less than 24 hours until gameplay will be on youtube. Just think of something else instead of black ops :D

  6. Recently, I have seen many people discussing the fact that Sam wants 115, and that we need to Pack-A-Punch all the guns which have 115 in their name after and after reading about the PaP machine, I had a brainwave :geek:. Maybe we are not supposed to take the gun from the machine. If a gun is left in the Pack-A-Punch machine, a timer will start and when it ends, an alarm will sound. So this may be 'the key to the lock' in a way, and could unlock something, show us a new easter egg or do nothing at all. I don't have access to my Xbox atm, so could someone try this if possible? Post video results afterwards. I think we may be on to something here.

    Last night, I was playing Five with some friends of mine and I teleported to the PaP room... I went and upgraded my Ballistic Knife and then the wall turned on me. Then I said "What the ****, I hate when that ****ing happens." Lol, anyways, nothing happened afterwards. no easter egg, no nothing.

  7. like one person said, you might have to use the lunar landers. maybe you have to use them all. then there is an option to either use it, or take it too the moon.

    i googled lunar lander and i came up with that, they are really called "Altair Lunar Landers."

    "NASA has selected Altair as the name of the lunar lander the Constellation Program will use to put humans on the moon.

    Altair will be capable of landing four astronauts on the moon, providing life support and a base for weeklong initial surface exploration missions, and returning the crew to the Orion spacecraft that will bring them home to Earth. Altair will launch aboard an Ares V rocket into low Earth orbit, where it will rendezvous with the Orion crew vehicle. "

    this makes some correlation to the predicament that Ascension is in. and besides, lunar means moon. soo the pack a punch is obviously going to be on the moon, and you take the lunar lander to take you up.

    the only vehicle capable of taking you up to the moon on this map would be the rocket since it is the only sealed vehicle, the lunar landings dont seal you in, some bars just raise. so you wouldnt have any air sadly, but hey maybe they could take you to the rocket which goes to the moon?

    Possibly... The Lunar Landers COULD take the players to the moon if it was going fast enough and they had to hold their breath. Or like you said: only the rocket. IDK haha.

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