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JakeDuck

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Posts posted by JakeDuck

  1. Some of you don't seem to get the game. Some of you are giving GOOD alternatives, like a Mac. And some just plain don't make sense, violating the wish. And you can't violate someone's free will, Electric. Their reaction you can't control. The game is supposed to be like you're a genie, who tries to turn the wish against them.

    I wish for a machine that can answer your questions about anything as well as be a friend.

    The joke is that Macs are not good for gamers, as most games are not compatible with them.

    You get a magic 8 ball.

    I wish I were a real boy.

  2. Your floor is made out of "man meat" if you know what I mean

    I wish I had a tablet

    Regards Yellow-card8

    You get this:

    Your tablet has a fatal manufacturing error and will not turn on once you receive it.

    I wish for a piece of paper.

    The paper has a picture of Snooki on it.

    I wish for unlimited bacon.

  3. I feel like TranZit and Survival just weren't tested enough. TranZit is slow. Really slow. It simply takes too much time to do anything, even PaP. The bus is slow, the Denizen portals are unreliable, and it takes way too much time to get to where you want to be. What I do really like are the shortcuts and secrets. The cabin, the church shortcut, Nacht, and the cornfield all are great bits in there. Still, the fog is not a challenge as I had hoped, it is a nuisance.

    Survival is fast, I really like that. It takes no longer than 5 minutes on Town to get set up because the box is right next to Double Tap, and it is easy to make a recovery after a down. Still, they missed the features we've come to love. Pushing through more than 3 doors to get where you want to the end, the power, the exploration, the quotes, all of those are gone. Survival is no longer anything but training for many hours while being set on fire.

    Grief is fun, but very lacking. other than stunning other players and pushing them slightly, there is no difference. I want more team based zombie modes that are more than this.

  4. Free For All and Sharpshooter are my top 2 for XP. Winning a FFA automatically is 3000 from the kills, plus the bonuses for double kills, headshots, etc. Sharpshooter if awesome for XP when you have many guns unlocked. Whenever a gun you unlocked is being used in Sharpshooter, you will get XP for challenges on that gun.

  5. I think you should have put this in the same thread you found it in instead of making a new one, you didn't even credit this thread: http://callofdutyzombies.com/forum/viewtopic.php?f=136&t=26038&p=252257#p252257

    Anyways, most of that code is from W@W and BO1. You can find stuff from the older campaigns and maps. Those weapons were the same as the ones in BO1, even with the same weapons that were cut out (Like the Enfield, AK47, M60 and the SaberTooth).

    It is just old code, not new stuff.

  6. I think that it's shit that you had to resort to posting the Game Coding.

    This is far worse than posting leaked information. Take it somewhere else. How about posting it on the Activision BO2 Forums. Not here.

    This Forum was built on finding in-game secrets & mystery hunts and to resort to posting the games coding, even though it isnt much, is against everything this community is established on.

    Previous Mystery Hunts & Easter Eggs were figured out in less tham a week & now 3arc have given us something that is that hard to figure out, that we have no other choice than to go through the Games Coding. Bulls**t!

    Remember what Richtofen says - "This is not a race, it is a Marathon" Maybe there is nothing more we can do until future DLC?

    I just hope that the next step isn't solved because someone read the Games Coding.

    I'm more interested in the stuff that was not implemented. I like seeing what was planned, what made it, etc. We get ONE line saying that a step can be done. It doesn't say anywhere how to do the egg, it's just what is in the game.

  7. BTW, can I get a copy of this Coding File?

    Here: http://easycaptu.re/pMUcm.txt :D

    I am now looking into this as well. Here is some cool stuff:

    Lander touchdown, ready to use

    Lunar Launch in

    Calling Lunar Lander to Location

    Ascension?

    Chainsaw Mayhem!!!

    Possibly a cut weapon.

    Life lost, reviving player

    Extra life awarded

    Dead Ops Arcade or Quick Revive? Why "awarded" and not "bought"?

    Transporter activated

    Transporter waitng for all players

    Teleporter? Maybe the bus was once coded to wait for every player?

    Zipline must be activated before use

    Shi No Numa? No loading screen was found for it, unlike Moon and Der Riese.

    Let The Onslaught Begin

    Onslaught Survived

    Round

    Maybe these are the names of the round changing music or some cut text?

    Hold ^3[{+activate}]^7 to buy back Barrier [Cost]

    Hold ^3[{+activate}]^7 to buy back Barrier [Cost]

    Hold ^3[{+activate}]^7 to buy back Barrier [Cost]

    Hold ^3[{+activate}]^7 to buy back Barrier [Cost]

    Perhaps they had a barrier type of object before the Zombie Shield.

    Zombie Nuke!

    Double Points:

    Minigun!

    Max Ammo!

    Is the Death Machine in Nuketown? I don't have Nuketown. The Death Machine must still be in there.

    TranZit

    TRANZIT

    ZOMBIES

    Survival

    SURVIVAL

    SURVIVAL

    Containment

    CONTAINMENT

    CONTAINMENT

    Race

    RACE

    RACE

    Deadpool

    DEADPOOL

    DEADPOOL

    Meat

    MEAT

    MEAT

    No Man's Land

    NO MAN'S LAND

    NO MAN'S LAND

    Turned

    TURNED

    TURNED

    Pitted

    PITTED

    PITTED

    Returned

    RETURNED

    RETURNED

    Grief

    GRIEF

    GRIEF

    CORNFIELD

    CORNFIELD

    Description of cornfields start location

    This is where it gets interesting. I think these are all game modes. Tranzit, Grief, Survival, No Man's Land. All modes. Better yet, there is some more proof to this.

    CONTAINMENT

    Description of containment game mode

    containment

    RACE

    Description of race game mode

    race

    DEAD POOL

    Description of dead pool game mode

    dead pool

    MEAT

    Description of meat game mode

    meat

    RETURNED

    Description of returned game mode

    returned

    GRIEF

    Fight the undead WITH or AGAINST the other team. But in the end, only one team survives...

    Fight the undead WITH or AGAINST the other team. But in the end, only one team survives...

    Grief

    Hmm... What are these?

    There can be only one

    Get to the Finish Line!

    The other team has the meat!

    Bring back teammate

    Press ^3[{+activate}]^7 [Please don't feed the zombies] Random Tombstone text.

    Don't feed the zombies

    You Finished!

    Seconds As Human:

    Richtofen reviving you in

    Cut text from said modes.

    TRANZIT 1 PLAYER

    TRANZIT 2 PLAYERS

    TRANZIT 3 PLAYERS

    TRANZIT 4 PLAYERS

    SURVIVAL TOWN 1 PLAYER

    SURVIVAL TOWN 2 PLAYERS

    SURVIVAL TOWN 3 PLAYERS

    SURVIVAL TOWN 4 PLAYERS

    Select game mode and location.

    CLEANSED CORNFIELD 1 PLAYER

    CLEANSED CORNFIELD 2 PLAYERS

    CLEANSED CORNFIELD 3 PLAYERS

    CLEANSED CORNFIELD 4 PLAYERS

    CLEANSED DINER 1 PLAYER

    CLEANSED DINER 2 PLAYERS

    CLEANSED DINER 3 PLAYERS

    CLEANSED DINER 4 PLAYERS

    CLEANSED FARM 1 PLAYER

    CLEANSED FARM 2 PLAYERS

    CLEANSED FARM 3 PLAYERS

    CLEANSED FARM 4 PLAYERS

    CLEANSED TOWN 1 PLAYER

    CLEANSED TOWN 2 PLAYERS

    CLEANSED TOWN 3 PLAYERS

    CLEANSED TOWN 4 PLAYERS

    SURVIVAL FARM 1 PLAYER

    SURVIVAL FARM 2 PLAYERS

    SURVIVAL FARM 3 PLAYERS

    SURVIVAL FARM 4 PLAYERS

    SURVIVAL BUS DEPOT 1 PLAYER

    SURVIVAL BUS DEPOT 2 PLAYERS

    SURVIVAL BUS DEPOT 3 PLAYERS

    SURVIVAL BUS DEPOT 4 PLAYERS

    MEAT FARM

    MEAT TOWN

    MEAT TUNNEL

    RACE FARM

    RACE POWER

    RACE TOWN

    RACE TUNNEL

    GRIEF FARM

    GRIEF TOWN

    GRIEF GREEN RUN

    Bus Depot

    BUS DEPOT

    Menu text from said modes.

    Determines which set of weapons the game uses.

    Normal:

    Standard ladder.

    Close Quarters:

    Shotguns, SMGs and Launchers.

    Marksman:

    Assault Rifles, LMGs and Sniper Rifles.

    looks like you could set what weapons were used.

    Hub Test

    Zombies must die!

    Pass the meat Dear!

    HUB TEST

    Nacht Der Untoten

    NACHT DER UNTOTEN

    Nacht Der Untoten (Containment)

    NACHT DER UNTOTEN (CONTAINMENT)

    ALLOCATION

    Equip

    Change Quantity

    Unequip

    Edit Attachments

    MOMENTUM

    Target Finder

    Identifies enemies and notifies when an enemy is in the crosshair.

    Ammunition Pack

    Backpack with large quantity of ammo so you never have to reload.

    DER RIESE

    Der Riese

    Meat on the Tarmac (Race)

    MEAT ON THE TARMAC (RACE)

    Moon

    MOON

    OVERFLOW

    Peshawar, Pakistan. Great urban engagements in the flooded streets.

    Overflow

    Meat on the Tarmac (Dead Pool)

    MEAT ON THE TARMAC (DEAD POOL)

    Some Multiplayer stuff is in this one.

    I found an interesting line in there that doesn't have to do with Zombies.

    Bots are not supported in Search & Destroy.

    Bots are not supported in Hacker.

    Bots are not supported in Gun Game.

    Bots are not supported in One in the Chamber.

    Bots are not supported in Sharpshooter.

    Bots are not supported in Sticks and Stones.

    It seems there was a cut game mode called Hacker in Multiplayer.

  8. Found this on youtube, if someone wants to test it..

    "Let Me Try It Out" Skrillex - Town, Bus Depot, Farm

    "Carrion" Kevin Sherwood - Bus Depot, Town, Farm

    "Carry On" A7X - Farm, Bus Depot, Town

    I tried to get Carry On to play using this route, but it didn't work. Maybe with a different character? I used Stuhlinger.

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