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TheRickMoranis

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Posts posted by TheRickMoranis

  1. Story time! :3

    So I went in and asked if buying the First Strike card would just give me the amount of points so I could buy Escalation without wasting the $20 on 1600msp, yea? And she was like "Oh. You can just buy Escalation now if you have a Power Rewards Card and midnight on Monday/Tuesday morning your account will get an activation code sent straight to your account/xbox account and it'll download at midnight. So you'll have it before everyone else."

    Now I'm somewhat doubting that now that I've seen the time listings... But I'll be a happy Zombie killer if she ends up being right. Some how. :D

    I pre-ordered from Gamestop hoping to get in early.

    Same here ... here's to hoping! :D

  2. i am a die hard believer of another step to this egg. but even i have to say now that it is over. u can only use letters once as they disapear when you collect them. god i wish it were not over but it is. it's a good egg tho, despite what others say i say it's a good egg.

    I'm in the same boat. Ninety-second Death Machines just seems useless unless it were meant for something else, but I really think with such a zealous zombie community across all platforms that someone would have found SOMETHING by now.

    Such a great little story to get caught up in, isn't it?

  3. I would love it, too, but since we never see actual gameplay of these melee attacks and special weapons I'll believe it when I see it.

    The cutscenes look fun and promising, and adding these new things would follow in line with Treyarch's claim of giving zombie fans a new experience, but ... well ... we have only a few more days to find out!

    Or until the inevitable video leak ...

  4. 4: if they do make this gun maybe its a big chain reaction and a lot of zombies turn into humans and you get 1 a distraction and 2 a lot of zombies killed :) maybe in the process the human might kill some zombies in self defense

    5t

    I like the distraction idea for other zombies, as in the zombies swarm around the newly-returned human (poor, poor human), so it could in fact be like a monkey bomb ... but why not just have monkey bombs then? So I'm with you, I don't think it will be an equivalent.

    But we could be wrong! And we can speculate the crap out of everything until we're blue in the face so ... just gotta wait and see!

    As long as it effectively stops a zombie from eating me, I'm all for whatever this VR gun does!

  5. I'm pretty addicted to MP. I agree wholeheartedly about the spawn points, though. Has anyone played a game of Headquarters on Nuketown? Insanity and high kill counts, but I think Treyarch needs to remove that map from Headquarters.

  6. I have played zombies on all 3 maps but i still dont get the story line. Is it when you die that little clip thats there 4 like 2 seconds. Plz help thanks. :facepalm:

    And no, the clip that plays is all from the campaign.

    Yeah, no one outside of Treyarch knows all of the storyline, but it's so fun to try! It involves Nazis, dogs, element 115, a very funny Russian, and now time travel and government figures of the 1960s ... I hope we don't figure everything out! Just like a good conspiracy ... we'll never know ...

  7. I have mixed feelings, but about 85% positive! I thought it was a bit predictable 3/4 of the way through, and the last level just kind of ended for me, but the journey to get there was really, really good! By far, the best Call of Duty storytelling so far.

    I have another question though, and maybe some synapses in my brain aren't firing to figure this out, but what did the last image mean, with Mason being there in Dallas when Kennedy was shot? That's really all we know, that Mason was there. Grassy knoll? He's not Oswald because, interestingly enough, with the subtitles on, when you're stumbling through the NSA and Mason's brainwashing is being broken, you hear Mason say something in a flashback about Oswald being ... found or something. But what do you guys think? What are we supposed to take from that final image?

  8. qctually thats not roebuck its tank nikolia fichtofen and takeo but there another 1 there just sillhuet tho i wonder who it is u can find them at kino to :ugeek:

    He's right, actually. On Five, down the corridor that's already open there are pictures of Roebuck and other World at War images. I think Makin is projected on the top right screen in the initial spawn room.

  9. oooooohhhhhh okay. please excuse my ignorance. I have yet to play black ops because I am out of town and I was trying to get everything figured out so when I do play it I won't feel like a complete idiot haha. Is the game all around really that bad in multiplayer? I've seen a lot of posts that people have lag but it's only on the ps3.

    That's ok, dude! Not having played it yet (which must be eating you up inside!), you're forgiven ;)! These two new maps are pretty difficult compared to WaW; it's very difficult to hold a spot. Treyarch has ramped up the zombies' abilities to attack you at the windows. The general tactic seems to be to run a circuit of some kind.

    When you do play, just know ... the maps are bigger, have more objectives, and are tougher.

  10. when you turn the electricity on for it does it give you the 115 clearance for the door by Juggernaut?

    Nope. After you turn the power on, there are four switches in the middle floor/War Room, 2 on the catwalk, 2 on the lower part (they're green and will have DEFCON # by them). Flip them all and you can then teleport to the 115 room which is the PaP room.

    Enjoy guys!

    kcEJYFtevxI

    Is this a viable camping spot? Seems unlikely but I haven't tried it.

  11. for 115 clearance, you need to wait until the thief comes.

    me and my cousin just figured that out.

    your welcome! :D

    Actually you just have to set the place to DEFCON 5 by flipping the four switches in the middle floor/War Room (after turning on the power in the lowest floor/Lab) and teleporting to the PaP.

    In the War Room, there are two switches around the catwalk and two below. Teleport. Boom! 115 clearance!

    Unless ... it stays open after the Thief comes? I don't know. Haven't played it enough to know that for sure. But the switches are a definite!

  12. Nope, haven't noticed that yet. I've only been able to play solo and I've been scrambling around the map like crazy looking for easter eggs and other backstory stuff ... but doing that on solo (for me at least) is hard!

    Will keep my eyes open, though!

  13. Thanks!

    Hopefully Play.com had like the best deal ever to make you wait! That's a frickin' travesty!

    And unfortunately (for gaming together) I only have a 360. Guess we'll have to keep our relationship forum-al. :D

    Thanks again for the hearty welcome!

  14. Howdy, CoDz community!

    After discovering CoDz a few months ago, I've been coming back time and time again for all of my zombie fixes, whether for backstory or strategies, analyses or fun questions, or just for procrastination-at-work's-sake. Hands down this is the best site and community for anything zombies. I've been impressed countless times with the trivia that's been dug up or the helpful tips and tricks. But I never joined in. The day has come!

    I'm not great at coming up with awesome discoveries or anything, so I'll leave that to those who have been gifted with those amazing talents. I'll just throw in my honest opinions everywhere I feel led.

    My friends and I eat, sleep, and dream zombies, as you all understand. After getting Black Ops at midnight, the first thing we did was jump into Kino. Normally with a midnight release I love to play through the campaign in one run, but what a testament Treyarch's zombies is that a smaller, quicker mode garnered all my attention and still has; I've only played a couple hours worth of the campaign (I'll get back to it eventually).

    Just sayin' hey and looking forward to sayin' stuff.

    Zombies, the most addicting thing I've ever experienced.

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