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WhosOnFirst

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  1. Sadly I have had a HDD failure on my primary laptop, so many zombie files gone...

    I'm more pissed off that we have lost a load of family videos. :x

    I've learned today that backing up is a must...

    If in doubt do it now.

    Regards Alpha.

    Do not format your disc, you will overwrite the data which is still there...

    Get a disc caddy, then you can start to identify the bad areas of the disc and find out what can be recovered. There is free recovery software available.

  2. Come on, of course we're playing as them. If we weren't, they wouldn't be so emphasized in the Origins trailer. We would have seen our "actual" playable characters if our O4 weren't them.

    Good point, so we are getting the Classic maps to play as well ;)

  3. but for the first part, they do say 4 original heroes but afterwards say and i quote

    Origins: The most horrifying and imaginative Zombies experience to date. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.

    I think we are debating two different things. I'm 100% positive that Nikolai and the others will be in this map. Im just not sure we will be playing as them.

    I think people reading this should at least be prepared to acknowledge BSZombie has a good point. Might be worth going back and looking at previous press statements to see how they were worded.

    "Encounter four heroes as well as hordes of zombies".

    Could have read. "Will get to play as our original four heroes... killing hordes of undead in the trenches of WW1!"

  4. here is a periodic table of the elements circa 1917 for real

    Can anyone explain to me what the series on the left of the table mean? I cant find anything on how these older periodic tables were laid out or why?

    here's an exerpt from the wikipedia entry for groups (columns) and periods (rows) in the periodic arrangement of the elements. basically its just different ways of grouping elements that exhibit similar properties

    Groups

    Main article: Group (periodic table)

    A group or family is a vertical column in the periodic table. Groups usually have more significant periodic trends than periods and blocks, explained below. Modern quantum mechanical theories of atomic structure explain group trends by proposing that elements within the same group generally have the same electron configurations in their valence shell.[7] Consequently, elements in the same group tend to have a shared chemistry and exhibit a clear trend in properties with increasing atomic number.[8] However in some parts of the periodic table, such as the d-block and the f-block, horizontal similarities can be as important as, or more pronounced than, vertical similarities.[9][10][11]

    Under an international naming convention, the groups are numbered numerically from 1 to 18 from the leftmost column (the alkali metals) to the rightmost column (the noble gases).[12] Previously, they were known by roman numerals. In America, the roman numerals were followed by either an "A" if the group was in the s- or p-block, or a "B" if the group was in the d-block. The roman numerals used correspond to the last digit of today's naming convention (e.g. the group 4 elements were group IVB, and the group 14 elements was group IVA). In Europe, the lettering was similar, except that "A" was used if the group was before group 10, and "B" was used for groups including and after group 10. In addition, groups 8, 9 and 10 used to be treated as one triple-sized group, known collectively in both notations as group VIII. In 1988, the new IUPAC naming system was put into use, and the old group names were deprecated.[13]

    Some of these groups have been given trivial (unsystematic) names, as seen in the table to the right, although some are rarely used. Groups 3–10 have no trivial names and are referred to simply by their group numbers or by the name of the first member of their group (such as 'the scandium group' for Group 3), since they display fewer similarities and/or vertical trends.[12]

    Elements in the same group tend to show patterns in atomic radius, ionization energy, and electronegativity. From top to bottom in a group, the atomic radii of the elements increase. Since there are more filled energy levels, valence electrons are found farther from the nucleus. From the top, each successive element has a lower ionization energy because it is easier to remove an electron since the atoms are less tightly bound. Similarly, a group has a top to bottom decrease in electronegativity due to an increasing distance between valence electrons and the nucleus.[14] There are exceptions to these trends, however, an example of which occurs in group 11 where electronegativity increases farther down the group.[15]

    [show]

    v

    t

    e

    Groups in the periodic table

    Periods

    Main article: Period (periodic table)

    A period is a horizontal row in the periodic table. Although groups generally have more significant periodic trends, there are regions where horizontal trends are more significant than vertical group trends, such as the f-block, where the lanthanides and actinides form two substantial horizontal series of elements.[16]

    Elements in the same period show trends in atomic radius, ionization energy, electron affinity, and electronegativity. Moving left to right across a period, atomic radius usually decreases. This occurs because each successive element has an added proton and electron which causes the electron to be drawn closer to the nucleus.[17] This decrease in atomic radius also causes the ionization energy to increase when moving from left to right across a period. The more tightly bound an element is, the more energy is required to remove an electron. Electronegativity increases in the same manner as ionization energy because of the pull exerted on the electrons by the nucleus.[14] Electron affinity also shows a slight trend across a period. Metals (left side of a period) generally have a lower electron affinity than nonmetals (right side of a period), with the exception of the noble gases.[18]

    So the series on the left a Valence shells? Just read a bit about these and came to the conclusion the PHD flopper is based on the idea of these Valence shells?

  5. you know, all of the maps you see on CoD are complex. "shot this, run over here, use this trap, throw a fireball, and gather the mushroom to complete the first part of the easter egg" Why can we not have a map thats simple? 4 large rooms, each with a perk or two, with wall weapons scattered along the wall, and 2 teddies in each room (have to hit only three in a certain order for a song to work). after unlocking all four rooms, with different cover areas, there will be a door on the inside of each room that will take you to the PaP. This way you have choke points, RT halls, and much more you can do. What is so wrong with that?

    Also, personally I want one HUGE map with most of the WW on it. It would be interesting to see how people could work together with things like the Vr11 and the Scavenger or the Winter's houl and the Thundergun.

    Simplicity would be more like

    One gun, no reload, infinate ammo and absolutely no PaP.

    Map would be an infinate streaming ground plane, no walls, no doors, no points to accrue.

    Survive

  6. I didn't post the static since it looked like them just moving the phone camera in a blur across a monitor. Maybe there is something in there, but I don't think so, and if there is it's not intentional. Based on how Vine captures work, there is no way they'd get a single frame of useful info in there. But good luck! Looks like a cowboy hat!

    They could just capture the content, edit it down all outside of Vine and then capture with Vine. Meaning they can get whatever they want in there. This would allow a continuous sound track across edits or the insertion of individual frames. A lot depends on frame rates.

  7. Maybe it will send you to some psychedelic place which is supposed to be the aether? You can see random trippy nonsense like the vortex when teleporting, and it could contain some clues?

    Or maybe it just eliminates the possibility of spectating in order to make it harder on you and your team to communicate.

    Or MAYBE, it could just be some mini game type thing that occupies you, yet also influences gameplay for your team. For example, how well you do mashing a button or something affects the frequency of power ups until you return.

    ^^ the bits in green sound good, given MW4 introducing new methods of entering the maps and reduced lobby times. They might be testing some of the code out in zombies.

    edit, or a waiting room like the one in Beetlejuice.(

  8. I feel like you pointing out that you recall him being an Electrical Engineer, was to challenge the fact that I classified him as a rocket physicist in my OP. Am I wrong on that assumption?

    Yup. Dont worry about it, what Bob Lazzar was is not important. What is on the boards might be.

    And if you are challenging my classification of him, then why can't we both be right in this instance? Wouldn't he need to know rocket physics as well as electrical engineering in his line of work?

    What is Rocket physics anyway?

    - Mix

  9. @WhosOnFirst - Great Post! I very much enjoyed how you related the Aether to Anti-Grav Crafts. If I had to make one complaint it would only be that you thouroughly explained all details except for what the Aether really is. I know...but some may not. Otherwise I absolutely love it.

    I actually am pretty familiar with how Anti Gravity Crafts or Generators actually work. I

    Just to be very clear, the post you enjoyed was not written by me. I just copied and pasted from an old user, I felt that people needed reminding of what is actualy on the chalkboards.

    I will tell you about Aether when you can tell me what Gravity is.

    On a side note, most of the principles discussed on the board relating to AG devices and numerous other observations apply to our very own planet "EARTH". Most principals tat we call scientific understanding can be scaled up or down. A spinning top is a fine example of this, a rather effeciant way of building a Universe if you ask me.

    @MMN You might not be aware of just how important electrical theory and engineering is to physics.

  10. Der Riese & Nazi UFOs

    This Theory was Created by Shri046 of the CoD Zombie Forums

    All the text/images/description below is only my understanding of the easter-eggs at Der Riese. Whether to be believed or not is up to you and the ideas are open for suggestions. Some of the parts have been taken directly from the sources as quotes. All sources and references are mentioned at the bottom of the thread. All links are fonts appearing in yellow.

    So all of this research started with me trying to make sense of the figures and circuit diagrams on the boards. It wasn't easy to find but once I found a small piece of info, everything else pretty much fell in place very easily. I haven't been able to make entire sense of the findings in the sources as it was a lot to read (trust me you might wanna get some popcorn and soda before you start digging into those links) and digest. Most of it was very technical but I was able to understand it to a certain extent. Here comes the hard part ..... trying to put all of that in my own words to convey my ideas. So here goes ....

    WHAT REALLY WENT ON AT DER RIESE:

    From all the findings (current and previous) I can say with some certainty that Der Riese (DR) was originally meant for Nazi UFO experiments. One of the clear evidences for this is the "Flytrap" seen on the map. All info points towards the "Flytrap" being used to experiment "The Bell". When I found what the drawings on the boards were for, it made even more sense. For now however, just forget about zombies, Maxis, Edward and anything that has to do with the storyline. Let's save that for later.

    So coming back to the Nazi UFO experiments ..... let's not call them UFO for this discussion. A more appropriate term would be "Anti-Gravity Devices" (or AGD in short). My theory starts with how AGDs work and how they are constructed. How they are actually constructed is not really important but it does help explain how different devices were possibly put together to make them.

    Starting with "The Bell" (http://en.wikipedia.org/wiki/Die_Glocke) .... I'm pretty sure most of you already know what it is and have read up on it. The Wiki says that amount of electricity needed to power "The Bell" itself was huge. When you think of "The Bell" in terms of an anti-gravity device, would it make sense to have a device that would need a large amount of electricity? Common sense says no. After all an ideal AGD would be self-powered (power that could be sustained infinitely) with almost no external power input. Based on that theory, you would require a device that was capable of generating electricity literally out of thin air.

    And so begins the explanation of the various drawings on the board.

    The Tesla coil:(http://en.wikipedia.org/wiki/Tesla_coil#Disruptive_.22Tesla.22_coils)

    Here's a side by side comparison of the actual Tesla coil circuit with the one on the board

    Here is a small summary of how the Tesla coil works -

    A Tesla Coil is a pulsed air-core resonant transformer capable of creating enormous voltages and huge discharges. It achieves its high voltages through resonant rise as opposed to merely primary/secondary turns ratio as in conventional transformers. Tesla eventually evolved his design into a three coil "magnifying transmitter" which he hoped to use to transmit power and information throughout the world without wires.

    Many believe that the Tesla coil was the basis of many to come "free-energy"(http://www.free-energy-info.co.uk/) devices. It laid down the ground work for similar inventions. Something similar was achieved by Hans Coler.

    Hans Coler - The "Magnetstromapparat":(http://www.rexresearch.com/coler/colerb~1.htm)

    Here's a comparison of the Magnetstromapparat with the one on the board

    Here is a small summary of how the Magnetstromapparat works -

    This device consists of six permanent magnets wound in a special way so that the circuit includes the magnet itself as well as the winding. These six magnet-coils are arranged in a hexagon and connected as shown in the diagram, in a circuit which includes two small condensers, a switch, and a pair of solenoidal coils, one sliding inside the other. To bring the device into operation, the switch is left open, the magnets are moved slightly apart, and the sliding coil set into various positions, with a wait of several minutes between adjustments. The magnets are then separated still further, and the coils moved again. This process is repeated until at a critical separation of the magnets an indication appears on the voltmeter. The switch is now closed, and the procedure continued more slowly. The tension then builds up gradually to a maximum, and should then remain indefinitely. The greatest tension obtained was stated to be 12 volts.

    From what I've read about this device, it is no hoax. Scientists have been able to prove that it actually works. So you could consider this is a first "working" free-energy device prototype. Even though working, the energy generated from this device is comparably small. Probably not enough to get an AGD working. And that leads us right into the next device - The Karl Schappeller Device.

    The Karl Schappeller Device: (http://www.free-energy-info.co.uk/Chapt11.html)

    PS: You will have to scroll almost towards the bottom of that link to see the details about this device.

    Here's a comparison of the The Karl Schappeller Device with the one on the board

    Now some of you may not agree that those two look the same or even similar but I believe they do. And what I will be posting after this should probably confirm this. Now there is a huge explanation on the main link about this device so I am not going to post a lot of information on it. But if you get a chance do read up on it.

    The Schappeller device is a Tesla device. In fact they say Tesla could be considered the father of the Schappeller device. The Scappeller device is a hollow metal sphere which is dipolar, a pole at each end. It is hooked up to a battery and functions as half an rotor-stator system. Internally, some of it is filled with an electret, a fluid which in this case conducts magnetism, not electricity. Energy enters at both poles and is both positive and negative, each entering from their respective poles. The Schappeller device functions also as a radio transmitter (if I understand correctly) and emits radio waves at its poles. In the center, where they meet a standing wave is produced (also called a scalar wave) which compresses the incoming energy resulting in a type of atomic fusion in which positive and negative aether combine under compression to form hydrogen. This incoming aether at either end takes the form of a toroidal vortex on both ends. The energy of the plasma is somehow converted into electrical energy which runs the machine. Other recieving spheres, up to six or eight, are positioned around the first sphere and form a power producing unit. This device, by itself and unconnected to any sort of electric circuit, can produce magnetism of a thousand times greater than known during the early 20th Century.

    Whats interesting in that explanation is the mention of "Aether". There is already a thread that mentions about "Return through aeather" and all of this could fit in well with it. I read up the "Aether" section on the same page above but it didn't make a whole lot of sense to me. Still posting snippets of it so if any you get a better understanding ..... it may help look into other clues. It does however explain to a certain extent how AGD designs work.

    Using this perspective, that all energy is radiation, the braking of aether radiation, that is the slowing down or stopping of this radiation, can cause a transfer to other forms of energy. The word "energy" means the entire electromagnetic spectrum. That includes, electric, magnetic and electrostatic fields. This means heat. This also means gravity. Again, gravity is the primary radiation of the aether field. It radiates from every point in the universe equally.

    This concept seems ridiculous until it is given some thought. One might ask: "How can gravity be a push when we know better?" After all, things fall to earth, don't they? The answer is that the effects which we feel and call "gravity" are due to aether shielding. Aether radiation can be braked, that is slowed down and absorbed by mass. It is then re-radiated or converted into mass. It is re-emitted as slower aether radiation or even as heat. Some of it can, and is, converted into mass inside a planet. If there is a loss of aether radiation, then there is shielding. Thus, a planet would shield from this radiation in one direction. That direction is always toward its centre which is the direction of greatest mass and that is what we describe as "down". This is simply the area which contains the maximum amount of shielding. In all other directions the aether radiation continues to exert its push on us. The area of minimum shielding is directly opposite the area of maximum shielding, so things fall (or more correctly are accelerated or "pushed") towards the earth.

    Think about this for a minute. Being in deep space is rather like being underwater. Underwater, the pressure at all points is so similar that we feel weightless. We are weightless in deep space because the aether field exerts a push on us from all directions equally. In space, the nearer one gets to a large body the stronger the push is from the opposite direction since the body shields or converts the aether radiation. The result of this thinking is a mechanism totally different from "gravity" as we know it but appearing as exactly the same observed phenomena.

    If you are really confused at this point just continue reading. The paragraph below is what ties it all together. Once you've read it, all of the above will start making more sense.

    Vril-1 saucer: (http://www.free-energy-info.co.uk/Chapt11.html)

    PS: The link for this is the same as the one for Schappeller device. You will need to look up the info for Vril-1 on that page.

    Here's a comparison of the Vril-1 saucer with the one on the board

    So this is the most interesting part of this entire thread (at least for me). It sums up the entire AGD (or as we orignally called it "UFO") theory. Here's the theory for how the "Vril-1" saucer worked (possibly ... couldn't find a proof if this actually existed or that it worked)

    Perhaps there is another example which is more germane to our discussion. It is the diagram of the Vril power plant. (This engine diagram is used here as an example for discussion and is not a blind endorsemant of the diagram's existence or accuracy.) In this interpretation of this diagram, we are really dealing with two separate devices. First, is the central spherical device which may be a refined version of the Schappeller sphere. An initial charge would be imputed into the sphere to start it after which the unit would continue to gather up the surrounding energy. This is a Reverse Thermodynamic machine. The sphere generates a magnetic field which could be offset by rotating the Schappeller device. The offset field would feed and so rotate the arms of the electric generator surrounding the sphere. The electric generator would gather electric energy, feeding the four large broadcasting fixtures on the walls of the saucer. These fixtures might be, for instance, Tesla pancake coils. The electric generator is an example of a machine complying with the Second Thermodynamic Law.

    Both components of the power plant are bonded together in a single system since the output energy of the broadcasting fixtures on the walls of the saucer constitute additional input energy for the sphere. The two components attract one another and use and depend upon one another as they circulate and recirculate energy. As the energy level of one component increases so does the energy level of the other. Indeed, the biggest problem facing the use of such an engine may be getting some means of stopping it.

    The actual levitation might be the particular electromagnetic radiation coming out of the sphere. In this interpretation, the broadcast fixtures are used to steer the saucer.

    So here's my final summation about all of this theory. The Virl-1 saucer was probably the design the Nazi's were trying to work on. To get it to work they had to go through the bottom up approach to try and power up the saucer. They looked into the Tesla coil and the Magnetstromapparat designs as the beginning point for free-energy devices because they planned to use the Schappeller device for the saucer but couldn't get it working at first. This may also explain some of the writing "Why is this not working?" that shows up on the board. They may have actually figured out the minute details to get the saucer working after all. Or at least they though they might have. The words "the project will move into full production tomorrow" that appear on the board seems to hint towards that. Either that or they just wanted to go ahead with it regardless of the fact that they hadn't tested it well enough.

    Reading through the "Aether" part a couple of times, I think I now know to a certain extent what it actually means in terms of AGDs. Aether for all purposes can be considered as a "medium" ... just like air, water, wind etc (not elements but mediums). The gravity theory with aether then becomes a case of "being pushed" rather than "being pulled".

    Confused? Well let's consider earth for example. Aether radiation can be braked, that is slowed down and absorbed by mass. It is then re-radiated or converted into mass. It is re-emitted as slower aether radiation or even as heat. Some of it can, and is, converted into mass inside the earth. If there is a loss of aether radiation, then there is shielding. Thus earth would shield from this radiation in one direction. That direction is always toward its centre which is the direction of greatest mass and that is what we describe as "down". This is simply the area which contains the maximum amount of shielding. In all other directions the aether radiation continues to exert its push on us. The area of minimum shielding is directly opposite the area of maximum shielding, so things fall (or more correctly are accelerated or "pushed") towards the earth.

    So basically considering aether as medium it would mean some sort of energy. For all purposes it can be considered as electromagnetic energy. If we can successfully create an energy that would counter the aether (meaning absorb the aether and just re-emit it in some other form), then that object is free from the effect of "gravity". In other words, to make an AGD work, all we need to do is generate an electromagnetic enegry that counter acts with the aether, because if the device is capable of "sheilding" (basically absorbing energy), it is free from effects of gravity.

    And that pretty much concludes what I've been able to find so far. How all of this fits into the storyline? I'll just throw that open for discussion ..... I have written way to much anyways so I may update this later to add my thoughts.

    SOURCES FOR THE ABOVE INFO:

    http://www.free-energy-info.co.uk/Chapt11.html

    http://www.rexresearch.com/coler/colerb~1.htm#II1

    http://discaircraft.greyfalcon.us/Coler%20Magnetstromapparat.htm

    http://en.wikipedia.org/wiki/Tesla_coil#Disruptive_.22Tesla.22_coils

    http://en.wikipedia.org/wiki/Die_Glocke

    http://electricmuseum.com/?p=20

  11. according the wikipedia, Lazar took some electronic classes in the 1970s, but there is no record of him having a degree, even though he claims to have one.

    My father was an EE, he did not have a degree; If you look at the chalkboard an amount of information revolves a round electrical engineering. If BL worked at AS1 on saucer technology, he would have needed a skillset that was of some use/relevance to the project.

  12. There used to be a great post about the Der Reise chalkboards by Shri, before the forum update the post was linked from the menu. A real shame I cant link you to the post, as it is a great jumping off point.

    Maybe Carbon or one of the mods is able to see if the page still exists?

    http://openseti.org/Physics.html

    Single page, lots of interesting related information.

    I am sure I read Bob Lazzar was an electrical engineer.

  13. Just a few very simple observations.

    Richtofens voice is only heard at the bottom of the elevator.

    Orange and Blue make Purple.

    Richtofen can be heard anywhere, as long as the player is Stuhlinger. You may thinking more of Maxis, of whom can be very hard to hear clearly in certain areas.

    I'm no artist, but I'm pretty sure red and blue make purple. Perhaps orange creates a slightly lighter shade of purple (like magenta almost).

    This thread is sparked by the intro scene right? The intro scene in which Richtofens voice is only heard once the entire team goes down, in the elavator.

    Your right IL, so the colour on the intro is actualy closer to magenta than purple isnt it?

  14. To OP, if it matters that much to you, contact Sindicate and other tubers, tell them what you think and why, then offer them an alternative. You might be pointing something out to them that they were not aware of.

    I have messaged a few of them. They all told me to buzz off pretty much.

    They don't care if they offend anyone, they just want subscribers and views.

    Well, they can suck a rotten egg for all I care.

    -Whiskey

    I am sorry to hear this, a question I would ask is

    "Why do Treyarch continue to promote these players through social media and other means?"

    If its all about the money cup, then put pressure on the source of income. A couple of well placed articles and a push on social media to spark a debate, might just be enough to cause Treyarch to have a word in the ear of a few big tubers.

    As far as I am concerned Treyarch and Activision have been riding a big wave called contradiction for long enough.

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