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The Meh

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Call of Duty Zombies Library - In Conjunction With Pinnaz


Divinium Factory - Reward Generator




Everything posted by The Meh

  1. Hey guys, it's The Meh here. ...y'know, I've lost count of how many times I've made an introduction. I only ever usually make it when I've not been able to come here for so long that I find it becomes necessary to do that in the first place. That being said... I do kind of feel it is one of those times... albeit I've probably been gone for a much shorter time than I have been in the past. So, anyways... I'm sure you guys should know me, and for those who don't, well... I've been here at CoDz for three years, after the first real death of PtG (PLAYtheGAME) had occurred (speaking of, I really hope they can just die off for good this time). I was in the group of people that came along to CoDz when things went down, and I've grown to stay loyal to CoDz as time went on. Truly, I've found some form of solace in the greater part of the community. All that in mind, I've genuinely (practically) gone mad with my own ideas and creativity, showing my map concepts ("The Unity Series") off to you guys and honestly hoping that it is good... I mean, I certainly think it's good from a reader's standpoint (well, maybe not Dunes as much as everything else... writing's an acquired thing, it gets better the more you do it). I dunno what else to say, really. I released Citadel months back, tried to stay active and pretty much didn't do that at all. I've been working on things with the next part of The Unity Series when getting time to do it, but I've also recently graduated from high school, so now I've got a summer job and, soon enough, college to worry about. Not so sure how that's going to play into my time spent here, but, I digress. CoDz is great, I'm glad to be here. I'm going to try to be here as much as I'm able to for the future, and... hopefully, I'll finish the work I've started here, y'know? There's not much left to write for The Unity Series, truth be told... Anyways, I figured I'd just comment really quick about why I've been silent over the last few... weeks or months. Pretty sure it's months, though I'm sure I'm probably a little off. Per aspera ad astra, -The Meh
  2. The Official Chicken Sandwich Enthusiasts' Club

    Hmm. Well, I can see that the "Chicken Sandwich Enthusiasts Club" post has been dead for almost a month now. To hopefully alleviate this in some way, here is a chicken sandwich.
  3. Between Heaven and Earth

    Religion for me will always be a sort of... odd topic. I mean... to be fair, I've written my series of maps, which in itself has a being who is essentially God. Though I'd like to consider myself agnostic. Though, using that term's odd to me as well. So... meh. If there's ever a thought in my head that wants to return each day or two it's the whole concept of what exists past our perception, or what will come beyond our mortality. It's a tough thing, and a question A LOT of people (mostly philosophical and intellectual people) like to ask. The thing about that is that until we see actual proof of the existence of a god (or gods), an afterlife, or... well, anything beyond, we simply can't know. We simply DON'T know. It's... ironically, like what Doctor Monty says in Revelations: "Beyond the world you know... beyond your perception." Humans just can't comprehend something they cannot witness or observe (also kind of ties in to the whole "reality doesn't exist unless observed" hypothesis, but that's a whole other conversation in itself). So... for me, in this mindset, it's... hard to justify how I see anything in that light. There may very well be a god and a Heaven, just as much as a general afterlife (and god do I hope so, since I consider myself a thanatophobic and I can't bear thinking of death just being a void of nothingness where I just cease to be, unaware of my ceasing to be because ... I'm just going to stop there). I just can't say I understand how or why it may be. I can't seem to grasp how it is possible to know of the presence of these things without having seen them and understanding their existence as true. I don't not believe the possibility of it existing, but I don't think I believe that I can ever know why or how it can exist. If that sentence made sense.
  4. Well, the singer of Linkin Park is dead.


    Take that as you will.

  5. So, this is a post that I've been contemplating creating for a long time now. Around the time of this post, to be a bit more exact. It's not exactly something related to my issues that I mentioned in the post, though I know that it's connected in a... particular sort of way, I guess. So... to get to the point... for a long time now, I've considered myself to be an introvert. I've seen myself to be, in a way, antisocial and shy, sometimes finding social interaction difficult. Of course, in knowing this and admitting it before, I have become better, but... you live a way for so long, it's hard to change like that. I think a part of me had known this for a long time now. I would go as far to say that plenty of family members of mine probably know of my introversion as well, and are the most helpful when it comes to helping me break through to a more social path... that being said, family's different since you live with 'em, and cousins and stuff are visited a lot over the course of life, but the concept's the same. Anyways... yeah. It probably isn't the newest thing for me or anyone who knows me like this. Personally, I never saw my tendencies as a large issue... I mean, they were kind of an issue, but not exceedingly large. A lot of my introversion stems deeply to having Asperger's Syndrome... speaking of, GOD do I hate the new classification under "Autism Spectrum Disorder". Asperger's, innately, gives me trouble in social scenarios, and... well, as I've learned just now, makes me susceptible to having rather absorptive hobbies/interests (tells you how much I read up on things regarding me that are as important as that), which really does explain a bit on that end. A very behavioral thing, definitely... and it's certainly affected me in life. I've got what I'd like to think is a small circle of real life friends, perhaps smaller in regards to online friends both on Xbox and over Skype and CoDz. I don't go out of my way to talk to every single person I've got on my friends list over Xbox every day, I don't go out of my way to talk to someone I don't directly talk to as a friend unless it becomes necessary to do so, nor do I often use my phone to text a lot or send selfies or what-not (I don't get why people are so absorbed in phones in this generation, and I'm a part of it...) I honestly don't use my phone much at all, really just for music. I have what I'd like to call a very absorbed hobby in the way of video games... which does help, considering game design is something I plan to major in college, which is coming up soon. The same can be said for music, shows like RWBY, and other things. Given with all this, I've grown to stick around my bedroom more than I should admit, playing my Xbox, normally coming out to help out my mother with household things, meals, bathroom, and so on. Now with the inclusion of my new laptop (Windows 10, kinda love it so far), I'm back to sitting on this as well, typing away posts like this, watching a lot of YouTube (believe me, I do that on my Xbox too), and writing things, mostly regarding areas of The Unity Series, as... well, I am dedicated. ...well, I sound like a hermit now, don't I. I've heard the term used before, so I understand it. Frankly... it's pretty much true. I'm not much more than a hermit. I don't particularly like that, yes, but... not exactly the easiest thing to help. I'm hardwired to be this shy, somewhat-antisocial introvert. I was hardwired back at the beginning of high school, and I know that it certainly was a part of my depression, since I had these issues arise and all I chose was to let myself be alone and not seek some respite of help in a time where I needed it. I let what had become a darkening cloud with a spreading shadow enclose itself around my mind, simply because a part of me wouldn't let me seek escape unless it confronted me directly. Which... it did. Thankfully. I did change a bit since then, though. I've grown a lot from what happened, and I consider myself to actually be plenty more social than I used to be. Same small group of friends on most areas I've mentioned, but I'm finding it easier to socialize now. I'm finding it easier now to be more open, and say things I need to say. I haven't broken my introverted shell, but I'd say I've definitely done enough to remold it. So... quite frankly, what's to take from this? Why talk about this if I've done better with it? Well, for one, it still affects me today, but also to sort of voice how a mind works in a position like my own, and perhaps help anyone else who may see themselves in a sort of way that presents itself as introversion. Quite frankly, I think a lot of people with antisocial or introverted tendencies kind of make this glass castle around themselves. It's comforting to stay inside it, but there's a mirror you find within it that only reflects the world outside its boundaries. This reflection itself produces somewhat of an innate fear. One likes to stay to themselves. They don't particularly want to leave the castle's protection. That's kind of the problem, though. The castle isn't safe and it isn't protective, it's only glass, and... unfortunately, in some cases, those who would throw pebbles begin to throw rocks, and the castle falls, until all you are left with is the mirror, still reflecting the world... though, now, you can see a silhouette, and it comes forward to reveal itself... and it's you. ... The point I'm trying to make here is that, if you're antisocial or believe you're an introvert, it's better to open yourself up and try to grow more out. While it won't always work out and you may find yourself in a bad place, what matters is that you're trying. You're trying to be a more open, accepting, and overall more social person than before. It's a good thing, really. Social interaction not only drives the world, but humans have an innate need to have it in their lives. Even antisocial people, even introverts. You need to make the effort to seek interaction and break through into a position where being social isn't as much an issue as it was before. If that makes sense... Look at life more like a mirror, y'know? I mean, it reflects you rather well, that's good and understandable, but it also reflects the rest of the world around you, and it is important to recognize that for what it is. ...whoo, I've dragged this post out... anyways. I would hope people see this for what it is. I've honestly had a harder time than I can admit to in trying to word this the right way. I've had to consistently think on the way I've grown to see this, and how I've seen myself over time. I wanted to cover this and I didn't want to mess it up. Honestly, I'm not exactly sure the analogies are 100% as perfect as I could have made them. Not that any post should ever strive to be 100% perfect... it's better to be as honest as you can be with what you've got to say. But... still. Tough post to do... If you guys have much to share on the topic, share if you'd prefer. I wouldn't wish to force you to speak on something you wouldn't want to, though, if you wish to, it is welcomed. Anyways, I hope you liked the post, and... well... per aspera ad astra? -The Meh
  6. How did it start for you?

    Where were you when you first played zombies, and what year was it? I'd like to think it was sitting on a chair/couch in my living room around 2010. What was the first map you ever played? Kino der Toten, actually. I think, at one point, the young me grew to hate the map. But I didn't know better... plus, it was the Wii version at the time, so... What was the first "strategy" you ran? I'd think it'd be funnily stupid to call camping at Juggernog on Kino a good strategy. But it got me to Round 20 a lot and I could never get over how good I thought I was back then. The guys on the Wii version of Black Ops encouraged that particular strategy, and I was one to follow. Of course, that's the one strategy I could never do again nowadays... just not good enough. When did you know you were hooked? I don't think I knew I was hooked at first. I just saw Black Ops on the Wii to be pastime. It was like most games back in the day. I got bored and I switched to something else (Mario was as captivating as anything else). Though, I did feel a sense of innate desire when it came to wanting to return to Black Ops, and play Kino. I don't honestly think I knew how hooked - no, obsessed - I was until I realized how many times I had played the map. I mean, of course, I knew about everything else regarding Zombies as time went on. Young me waited and waited to get DLCs on Wii until he realized that they'd never release them to Wii... but would keep tabs on every map and every Easter Egg found. Quite frankly... that attention got me to @Strwrsbob and his channel, and it got me to this video. That video introduced me to Avenged Sevenfold... I mean, sure, I'd heard "Not Ready to Die", but it was just another Zombies song to me. It had Zombies flair and such to it and I thought no different, but THIS... this was a true introduction. Avenged Sevenfold, in turn, introduced me to all the music I listen to today... and it's great stuff. Sometimes I kinda hate to say it, as it feels kinda cringe-y enough, but I owe a lot to @Strwrsbob on that end. I'm honestly unsure if I should thank the man for that video or not, it's an awkward thing, but still. What was you favorite weapon in WaW? Unfortunately, the Wii did not get Zombies... ...but meh. PPsH is the easy answer. Browning and MG42 are also easy. MP40 and STG-44 are less easy... but all of these guns were great. Do you remember your first down? Kind of? I think it was Round 3. First ever Easter Egg Discovery? I don't know when or how, but finding the film reels on Kino was awesome back in the day. Hell, shooting the radio in the radio tower was also cool. What was your first Easter Egg Song? 115. The Wii only had the one song! ...I used to dread playing it, funnily enough. But I think, sometime within the last few years, I rediscovered love for it.
  7. Hey guys. So I'm not going to say much here, and will just leave you with this. Per aspera ad astra. http://www.latimes.com/entertainment/movies/la-me-george-romero-20170716-story.html
  8. Hello, CoDz. So, it's almost weird that about a week ago I posted Citadel. Not to gush about it or anything, but that has got to be one of the best, most involved, cinematic and overall great map I've done in a long time... but again, I'm basically gushing here, and it makes me sound overzealous. Anyways, that's not why I'm posting this. I've just released Citadel, and the oddity here is that I'm already posting something in The Unity Series. Odd, right? Not entirely, actually. The reality of the matter is that, with the project that would come after Citadel, I just didn't feel that the map concept for it would work as a... well, a map. Henceforth, I decided that it would be best that I take the next particular portion of The Unity Series story and take it to literary form. Essentially an actual cohesive (but not 500 pages long) story. The idea, within itself, is risky, I know. But I have the courage to go ahead and just do it... and, in retrospective to it, perhaps it won't fail and fall through like... certain projects... yeah, talking to you, Chains of Humanity. ...not that I didn't like writing Chains of Humanity. I just thought that it got boring, and people would get bored reading it. Anyways, since I'm speaking of Chains of Humanity, I may as well mention that Intuition will be written like I wrote multi-chapter arcs for Chains of Humanity... which, for those who wouldn't know what I mean... I basically make the initial OP and have a Table of Contents at the top for each chapter, then update it as time goes on with an update to the post through a reply, that is basically the next chapter of the story itself. I found that method of chapter progression to work well. In the case for chapters after it... well, we'll have to see what becomes of it. I'm doing something very risky by changing how I have created The Unity Series since the beginning... sort of... but I hope that everybody that's read my maps before understands that and still appreciates it for what it is. ...that, and those that do read it should prepare themselves, because the next two maps after it are very ambitious - and risky - for what they are. They're also the last two in the series, so... yeah. You guys know me - I like to go out with a bang. (Literal or not? You decide!) Anyways, I would hate to drone on longer about the inner mechanisms of this - I tend to leave the whole "inner mechanisms of stuff" thing for The Unity Series' narrative anyways... since that's what I love to do. The Table of Contents will be below. With that... I wish you well. Per aspera ad astra, -The Meh ---------------------------- TABLE OF CONTENTS: Preface: "Auras Incertum" (literally, you just read it) Prologue: "Drift" Chapter 1: "The Pillars of Creation" Chapter 2: "Will" Chapter 3: "Training Fodder" Chapter 4: "Fear of The Epsilon" Chapter 5: "Eye on the Darkness" Chapter 6: "Convergence" Chapter 7: "Preparation of Prospect" Chapter 8: "Branches" Epilogue: "Conversations With Yourself"
  9. THE UNITY SERIES | Intuition: A Zombies Story

    Alright, well, I should be complacent. I apologize HEAVILY for my radiosilence in regards towards Intuition. It certainly was not intentional. Honestly, I've been rather busy... in real life. Yep, I have a life, how shocking. Mostly has to do with wrapping up school and getting ready for Graduation. While I'm at the last end of all of it, there is still a lot I will be doing, so... I can't say for certain I can be around too much for that. Not to mention, I use a school laptop right now, and I have to hand this in around the upcoming week. So, that factors in as well. But, no worries. I want to deliver something good before I fall back into silence. ...however long my radiosilence to come will last. Could be a while... Sorry to be a downer. Anyways, I'm going to try to get some of Intuition out soon. I want to give a timeframe of "in the next few days", but I don't want to make any empty promises if I cannot find the time. So... yeah. Just keep an eye out for it - I'll do my best to get it out for those that still follow this. Per aspera ad astra, -The Meh
  10. The Timeline of Zombies

    *sigh* These last few weeks have been pure ecstasy, y'know. We get confirmation of DLC 5, a F**KING ZOMBIES TIMELINE, and all these cool trailers and looks into these maps, and also RAY GUN MARK II, and... urgh, might actually cry. (Must... cry... manly tears... no shame in manly tears...)
  11. Jeez, and I was just going to start playing the 390 Light version of King's Fall. But, it's Black Ops II, and you know what I say to that? F**K IT! Honestly, this is the best thing to happen from backwards compatibility in a while. I thought Cars 2: The Video Game and the video game for Meet The Robinsons was absurd recently, and... well, I dunno, some of the choices were still good, but not my tastes. In any case... Black Ops II was a game that I pretty much enjoyed mostly every facet of. The Campaign was the best in a very long time, having brought new characters in to an intricate story that kind of connected Black Ops 1 and BOII in a very good way. The Multiplayer, unlike some of the recent iterations (Black Ops III and Infinite Warfare), was honestly one of the more fun ones as well, and I met my main Xbox friends throguh it as well. And ZOMBIES, DUDE. Can't even begin to describe how amazing it was past TranZit and how much fun I had with my friends on those maps. So yeah... this game is definitely something I've been yearning to play for a very long time. I'm going to be so glad to return. Long live the king, man.
  12. So, I was playing through some of the Black Ops III Zombies maps recently, and... while I was playing, I was reminded... perhaps, I reminisced upon Black Ops II Zombies (damn me and my Xbox One - I can't just go and play Black Ops II again yet). Specifically, Origins. Which, I'll be honest - I think I speak for a lot of people when I can confidently call Origins one of the best zombies maps. It's certainly no Mob of the Dead or... whatever else the community finds as popular... but, it's not far off. Origins was fun, yeah? The Staffs, Samantha wanting to be freed from Agartha... and then you pick up the Zombie Blood on certain rounds and Samantha just sorta tells you quotes specific to your character... which, is odd... and more-so, honestly groundbreaking if we think about them now. The particular quotes I'm talking about are the ones that Samantha directs to Richtofen during Zombie Blood. I can link a full video of her quotes here (she says these quotes around 8:30... also, credit to @PINNAZ for that video). The quotes are: "You are not listening to me, Edward... don't you want to tell me?" "You don't even remember how long this has been going on for... how long we have been trapped here..." "You cannot prevent what is coming, Edward. The loop must be closed." It's almost STARTLING that this hasn't been questioned by anyone, but these quotes make... absolutely NO sense anymore. We don't close any loop, at all. By enacting the EE in Origins, we set up the chain of events that cause this loop to even exist in the first place, as proven by the tenure and story of the maps we have seen from Black Ops III. Not a single person prevented it, Richtofen especially - he practically advocated it, using the protection of the blood vials as a way of keeping the cycle intact. ...which is where we end up, again. That, and things like the comic and somewhat by Black Ops III, pretty much prove the main storyline's "loop" isn't closed either. So... that leaves us with the question: What loop was closed? What exactly did we do in Origins, else than enact that which would set off the chain of events of Black Ops III, which justly set off its chain of events so that Origins could exist in the first place? If we broke the loop somehow from Origins, would Black Ops III even exist at all? Does the story of Black Ops III even exists at all, or are we seeing the perspective of abiding the cycle? These types of questions honestly boggle me... and I'm pretty surprised that I seem to be the only one who noticed it so far. But, in any case... I would definitely like to hear your thoughts on this. Per aspera ad astra, -The Meh
  13. What the community SHOULD be asking...

    I think it's safer to say that the Samantha we know in Moon and the Samantha we know in Origins are entirely different entities/characters within themselves. Origins and its universe are like the most connectable puzzle piece to the main story universe we would know. I think that the reason we know it can't be the same universe would have to be due to the fact that she's American now and our characters were fighting in WW1, which... if you think about it, it doesn't make sense for our young-looking WWII crew to be 30 years older. Honestly, I believe the idea Blundell would be trying to push, for it to make any sense, would be to emphasize that: a. Samantha is definitely not of either universe, but from a universe where it would make sense for her to have an American voice and still have relative omniscience. b. Each universe within the general multiverse can - AND WILL - be affected by what happens in the main universe our story lies in. I mean... it would explain a lot. For the Earth to be blown up in the main universe, and for the Moon to be blown up in the Der Eisendrache/The Giant universe (yes, they are in the same universe... ZNS might be as well, but I'm not sure about that) is an emphasis on the adverse effects that can happen between universes... although, in retrospect, the Moon blowing up in the DE universe probably was not meant to be a set historical event anyways, and hence would disrupt the entirety of its respective timeline rather badly and adversely affect the universe itself, but... it's a better example than others. Anyways, that's off-track on Samantha more than necessary. Whether or not the Samantha we know is even a Samantha in any of the universes we know is a topic up for debate. But, at this time, we might not have exact knowledge to clarify our reasoning there. So... yes, it is a topic up for debate. But the point still stands.
  14. You're Banned!

    Banned because opinions. I'm sure it gives you choices past just that, honestly. Though Facebook is likely best for it anyhow.
  15. What the community SHOULD be asking...

    True, true... but honestly, if we fully experienced ANYTHING in Black Ops III (by your description entailing secrets and such), I feel we'd know things like all of the ciphers by now... and we'd have probably figured out other things as well, surely. I dunno. These things are weird and I quite frankly find the entire thing medial now, the way Blundell wants to do this. Like... I've never felt like Zombies could ever have any underlying feeling of anything arbitrary, and yet it feels like he's causing it to have exactly that. SO MANY THINGS feel disregarded because of the path Black Ops III chose to pave. The story before BOIII feels abandoned, to some degree... all the little details like this aforementioned one in the OP forgotten entirely. It's... just... I can't put words to it. Frustration? Monotony? Meaninglessness? I don't know what to say.
  16. You're Banned!

    Aww, kinda wanted to ban myself. Banned for not letting me do what I want and infringing my rights to believe I can do whatever I put my mind to. (Also, if you figure out getting an account set up on there (should be as easy as just using Facebook to login, honestly), I'll certainly make sure to help you out learning stuff. Just notify me in advance, because I've been spotty getting time to got there myself... so xP)
  17. THE UNITY SERIES | Intuition: A Zombies Story

    Sorry that I've been unable to post here yet. I've been very busy and such, with school and arranging ideas for the future, mostly post-Intuition future as well. Also, getting proofreaders for it is hard, but I know I can trust them to do it anyhow, so... it's not a concern, ideally. The Prologue should post in the next few days, and Chapter 1 should follow rather quickly in suit of it. I do hope you like them. In the meantime... have you read Citadel yet? Citadel (and its prior maps) does Intuition a service in explaining all of the stuff prior to the main Intuition story. So... if you haven't read Citadel yet... read it below! Per aspera ad astra! -The Meh
  18. You're Banned!

    Am I allowed to ban myself for CoDz Radio, or is that too harsh towards myself? Or maybe I should just say you guys are all banned for not visiting it. Eh, not the type to garner attention at this point.
  19. What the community SHOULD be asking...

    And I'm glad you did provide your view. I honestly think you've got quite an interesting view on the matter, and seeing your interpretation of it really gets me thinking on it quite a bit. (Also, applying the bootstrap paradox to Zombies does such a work to this for me - makes everything quite a bit clearly understood xP) I'm just wondering now if Blundell's just looking at the community smirking eternally for our confusion at this point... not that he shouldn't, sometimes, but still.
  20. What the community SHOULD be asking...

    I will admit that I have always seen a similar correlation with "constants and variables" scattered around Zombies each time it comes to mind, and applying it to Zombies therein makes sense enough. Although, with this in mind, it somewhat bears the question... are time and space separate entities of metaphysical control? Do they run in a connected fashion whilst being entirely separate of themselves? Added, the general question looms about the Revelations ending being applied to your explanation. The loop can be/effectively is closed, sure, but that doesn't exactly explain why they get sent back in the first place... unless that was always supposed to be like that in the first place, and them being wiped from existence would have completely broken the cycle and... well, would have likely ripped apart most the universes afflicted by the standard timeline. It's like saying that they had to be there to cause it to happen, and they ended up doing so. Almost reminds me of the bootstrap paradox, which Doctor Who effortlessly explains in the video below: It's honestly plenty confusing when you think about it, but... in any case, a lot of questions can be presented of this, and I honestly feel like asking them asks plenty more... but that's also a good thing, so, yeah. Figured I'd say something in regards to your comment nonetheless. Thought-provoking stuff, really.
  21. THE UNITY SERIES | Intuition: A Zombies Story

    Before I post the Prologue, I figure I should state a particular fact: This is canon to The Unity Series story. I figured that would be... well, very obvious... but still. In any case, 'Intuition" is the events following Citadel, to which precede the next map. This pretty much ties together everything and everything pretty much will make sense as it goes along. Large-scale... just think of it as "Chapter IV" of The Unity Series. (Speaking of... I honestly have GOT to fix up the titles of each post to reflect that. Will do soon enough. Anyways, shouldn't be too long now. Per aspera ad astra! -The Meh
  22. Sorry that I haven't been on recently, and sorry I haven't updated anything on the Intuition thread. I've been deeply busy in its writing, among the work ahead for it as well. It's... quite a lot, trust me.


    That, and school. But, that's just the same old same old. But yeah, given some time, I'll post the first chapter or two for Intuition!

    1. Blurryface


      Looking forward mate :)

  23. INTRODUCING... CoDz Radio!

    So, ever since I joined this forum, I have always wanted to have some form of a radio or music instilled into it. It's not as if that is one of the less-great ideas I would have had - I had previously posted one for PtG when I was a part of their forums, and... well, for the one day it lasted, it worked out very well. Anyways, enough about PTG. Recently, I have been talking with @InfestLithium in regards to the idea, and, at his - and the rest of the staff's - discretion... I give to you CoDz Radio! Link: https://plug.dj/codz-radio -------------------------------------------------------------------- I should probably make this for a better understanding of what we're using to make this. CoDz Radio, for starters, uses a website called "Plug.dj" to host it. "Plug.dj" is essentially a video/media-hosting website, where you can search for YouTube videos or SoundCloud songs to play on a playlist. When it comes to playing, anyone can do it, but there is a "Wait List" as to who gets to play what, and it kinda makes it equal in respects to that. The room itself will mostly be run through me as its main "Host" (as they call it; kind of acts like the highest rank around), and the Admins/Mods will... well, they will likely be decisive as to their roles in regard to it, but any Admins/Mods will be the next highest rank ("Co-Host"), and any other ranks to that regard will be figured out as time goes on. This entire thing is very new, and will be tweaked as time goes on, but I am honestly glad to be finally bringing this out to you! So... enjoy it, guys! Per aspera ad astra, -The Meh
  24. INTRODUCING... CoDz Radio!

    I understand it's a stretch now, but I do need those Mods and Admins onto the plug.dj when available so that they can get themselves ranks within it as well. I know that I am to run this as well, but I have stated that the ranks will translate between the two anyhow. So... yeah. If none of you that I name in a moment want a part of this, just PM me. @InfestLithium @Slade @Lenne @Hells Warrrior @DeathBringerZen @Spider @S.O.P.H.I.A. (anyone else I'm forgetting? tell me this as well) I'm also thinking that things like UOTM will translate, but this is one of those things that I'll be figuring out soon enough.
  25. Is Zombies Dying (Mega Discussion)

    When I think of an answer regarding the death of Zombies or its community, I can sometimes find myself hard-pressed. Like... before typing this statement, I wanted to say "yeah, Zombies is dying, and it kind of has been for a while now", but I knew the statement would be poorly founded and partially wrong. In reality, there is certainly a diminishing amount of activity within the community, and as such, it can seem as though the whole of Zombies was dying due to this. Honestly. Whatever way we equate it, or whatever way we explain it, I think every single person that plays and follows Zombies knows that they are part of a greater machine. Every member of any type of forum or even a Skype chat knows they are part of something... that something being the community. We all probably feel as though we are a part of a force that, when large enough, can help shape the next chapter within Zombies. Treyarch knows this well. The problem is that Zombies is growing less unique. World At War brought in the damn mode, and, y'know what? It was cool! It was interesting and unique. Those that had followed it then knew that it was something good, and it gained such a following as a result. People wanted Zombies because it was a refreshing fix to a game series that had naught but a repetitive Multiplayer and a Campaign that, while they mostly were alright, were repetitive after excessive play (honestly, that's how I got bored of Call of Duty 3's Campaign... and I loved it to death!). When Treyarch brought back Zombies for Black Ops 1, they understood exactly where they wanted to go with it, and the way they reintroduced it/gifted it to us was exciting and... overall, fun. Zombies was mainstream now, and Zombies was important. Then Black Ops II came along two years later, and... you just can't tell me you believe that Zombies was as strong as it was. Zombies was still somewhat strong during the tenure of BOII, sure, but with maps like TranZit and Buried, there was a sense of both repetition and negativity. After Black Ops II... everyone knows the story. Exo Zombies came out and a lot of people did not care too much. It was not a popular mode to any degree, and the only reason we received it was because the community wanted it. Exo Zombies played itself as a cog that would contribute to the gradual decline. Then Black Ops III... and IW Zombies. I think we know that each company producing CoD is trying really hard. They want to keep their community stable and active by giving us what they want to believe is a unique experience. No doubt, Black Ops III was unique in comparison to its predecessors, but we know it wasn't the same anymore. The same can be said for Infinite Warfare Zombies... hell, I already stated that it felt like the same thing before. I made a post about the game as a whole and denoted the facts regarding it. I don't hate IW Zombies at all, I just think it's repetition. Again. But, honestly, at this point I feel like I'm rambling. Is Zombies dying? Well, you have to ask yourself: What IS Zombies to you? The community and the game? The community? The game? If you ask me, I do think that Zombies is dying... but not yet. I think Zombies is something that will either die with Sledgehammer's next installment to the series, or Treyarch's... though, to be fair, I think Treyarch knows it's dying either way... so they'll hopefully be smart in regards to it. Zombies really only lives with the community, anyhow. If we die, it dies. But blah blah I've written on too long.