Jump to content

AlmiranteO

Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by AlmiranteO

  1. What Maxis did was use the tower to in some way "separate the Earth" and reach Agartha. My guess would be that the towers use some sort of magnet that would help them open up the Earth. The NAVcards would be so it could amplify its signal. So after Maxis reached Agartha he found Samantha and overthrew Richtofen so now Maxis controls the zombies and will destroy the Earth.

     

  2.      So, during the Die Rise opening cutscene, Russman dies, and Stuhlinger, Marlton, and Misty are overrun, and presumably die as well. Shortly after, Richtofen turns back the clock in order to give them another shot at completing Richtofen's goal. The way I interpreted this was that the characters actually do die at the end of every game, considering that's the only way the game can end, and Richtofen, or previously Samantha, just resurrected them because they had not completed their goal.

         This is my first ever post on this forum, and I just wanted to get this theory out there.

         So, here's my theory: Dempsey, Takeo, Nikolai, and Samantha inside Richtofen's body, are dead. Why? Because Richtofen didn't need them anymore, and he knew that they were more than capable of bringing him down. Therefore, there was no reason for him to bring them back.

    Who says Richtofen doesn´t need them anymore...

  3. So you spawn in while in purgatory run over to the cafeteria side and look through the baricaded door and see if see the wardens key through the window. If its there go ahead and follow the rest of this strategy and if it isn't start over. Now lets go ahead and get started run and turn on the power to the cell door. kill 5 zombies without injuring the 6th.

    Now run over and buy the door (opposite of library) and run over to the afterlife box. go into afterlife and do three things. Tun on the power to the tunnel door and power off the electricity to the wardens key. and also turn on the power to the cell door if you want to. revive yourself, get the wardens key, and head downstairs to the laundry room

    open the laundry room door with the key. run over to the remington and go into afterlife and power up the washing machine. revive yourself then go turn on the washer machine. this will spawn 24 more zombies. train these up and kill only if you need to. shouldn't be to hard, you are on round 1 and the fire trapping you inside the laundry room lasts about 30-35 seconds:D

    run back to spawn and run over to the first doggy in the cell block and feed him. It takes 6 zombies to fill him up. now run back to spawn where the double points are. (Hopefully you don't get a nuke like i just did while writing this so i started over). Get the double points and go ahead and get 2000 points and head to the second dog in the infirmy while not killing any zombies. Feed him and that should be another 6 zombies.

    you should have 21 kills and a few left. go to the last double points in the cell blocks by the mp5 and kill the last few. I had a total of 2k points at the end of this.

    Open the door to the gondola from the library room. go into after life and power cherry cola and power the gondola. Now get the 750 points by killing the 8 zombies. don't kill them all just enough to get 750.

    Now that you are at the docks run down to the propane tank and open the door with the wardens key. go into afterlife there and run to jug to power it up. after powering up jug run over to the plane part and power that up. then revive yourself. Now go up to the dog. You can go ahead and get the piece to the zombie shield now or wait till later. this is a personal choice (choose wisely... lol)

    By the time you have fed the third dog, the third roun is probably over and you are probably all out of ammo. its round 4 so you don't need jug so go ahead and buy the tommy gun (m1927). now its time to get some points.by the end of round 4 you should have enough for jug. get it.

    alright by the end of round 5 you should have 3 purgatorys left if you are still flawless. now go ahead and open up the generator room and use your purgatory to turn off the generators to get the next plane piece to unlock in the wardens office

    By the end of round 6 you should have anywhere from 3.5k to 6k depending on how much you knifed or had double points. i had 5k. So now to do the spiral staircase and get the next plane piece. There will be 2 doors to this staircase and you should see the last piece to the shield by the time you get to the top of the staircase. make sure you used your key to open the case to the combination. Use your afterlife to do the combo then revive yourself and pick up the piece.

    buy the next door at the top of the staircase, then go get your hell's retriever. Now turn back and go to the wardens office. if you don't have enough to buy this door you may need to go another round and get some points. i would advise you to go back to the docks to do this and then at the end of the round come back to the warden's office and do as i say.

    go into afterlife and power up the door and then power up speed cola. Now grap the part to the plane and the part to the acid gat kit. and if you want to get the free blundergat the extra skull. or you can leave that till the end so as soon as you get it you will be there with the free blundergat.

    well guys thats basically it. you will have jug/ the zombie shield and all the parts to the plane by round 6. isn't that great. now go and do the rest because after this it really becomes personal choice what you do.

    I think it is a good strategy, but after yo do that you should get either a raygun or both Blundergtas, but you NEED the acid gat. Don´t open the door next to the spiral staircase (where the Uzi is) and just put Claymores there and keep them out using the acid gat and after round30 go to the cafeteria and use the acid trap strategy.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .