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D115 Decimator

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Posts posted by D115 Decimator

  1. This is my map suggestion, which is in another tread but this is a better spot for it IMHO.

    Name: Schoolyard

    Location: Honolulu, Hawaii

    Setting: In a well kept college

    Time Period: 2013

    Short description in menu: The war against Richtofen has been raging on for 3 years, yet no one is any closer to victory. Time is running out- the old and new heroes must do something. How will it all end?

    Characters: Dempsey, Takeo, Nikolai, Samantha, a Navy Seal, a College Professor, and a Cheerleader.

    How the characters got there: America was destroyed, other countries are unsafe due to widespread global zombie outbreak. Hawaii is one of the last refuges due to its isolation. Hawaii is the world's last great military outpost, with many countries gathered there. The means of transportation were by the concord, a high speed passenger jet. The options for fighting zombies were limited, and research had to be done in a controlled environment. What better than to research at a university? They had all teachers and students clear out, except for one professor whom they kept for research and one cheerleader who was curious about the mission and stayed behind. Hawaii is the world's last great military outpost, with many countries gathered there. They also took a navy seal stationed at pearl harbor for protection.

    Map rooms/details: You start off in a classroom where zombies break through the windows and quick revive is available. You can only open 1 door which leads to a hallway. From there on you can access-

    Cafeteria: in which are 2 perks to buy.

    A large conference room: 2 perks to buy in here.

    Another classroom with a perk inside

    An open courtyard: One perk here

    Access to the first 10 yards of the football field plus the endzone and part of the stands- 1 perk here

    Locker rooms: 2 perks inside

    An indoor swimming pool where there isn't much room to manuevre. 1 perk is available here

    This map would only have one really easy looping spot capable of only supporting one person, making this level fairly challenging. The rest of the map would be fairly tight making it hard for the rest of the players. Maybe the football field and the cafeteria could be average or challenging looping spots to make this map more fun.

    Perks:

    Juggernog-2500

    Quick Revive-1500

    PhD Flopper-2000

    Stammin Up-2000

    Deadshot Daquiri-1500

    Speed Cola-3000

    Mule Kick-4000

    Double Tap-2000

    Retain Soda-5000 Keeps whatever perk you buy next after you get downed so you don't need to buy it again.

    Stopping Power-4000 Guns with bullets do an extra 15% damage.

    Sweet Switch-1500 Switch guns twice as fast as normal.

    In this map you would be able to have 6 perks at once instead of the usual 4, due to the increase the in number of perks.

    Power Ups-

    Insta Kill

    Nuke gives 800 points instead of 400

    Double Points

    Max Ammo

    Death Machine

    Fire Sale

    Bonfire Sale(From Boss Round)

    Super Sale- Everything that you can buy is 50% off (except PaP)

    Carpenter

    Perk Bottle From (Boss Round)

    Pack a Punching:

    Elevator to a 2nd floor where PaP is available. The problem is, every time you want to pack a punch you need to find an elevator key/pass which is found in 1 of 5 spots across the map. Once you go up the elevator you can upgrade and stay there as long as you like with no interruption from zombies, making it possible to take long breaks without dieing. The zombies downstairs will die and respawn when you return downstairs. Once you leave you lose the elevator key and will have to find it again in order to upgrade.

    Traps: Fire trap in the cafeteria **** please report this topic, post ****

    Water trap in the locker rooms that shoots powerfuls streams of water to take off zombie parts and kill them

    Electric trap in the football stadium

    Wind trap in the start hallway that blows zombies into spikes on a wall and kills them

    Easter Eggs: This major easter egg would have multiple steps which would involve finishing research started by the professor which would lead to the completion of a new wonder weapon which would be added to the box. It would also research the Vr-11 and make it have a 2nd upgrade which affects all 24 zombies at once. (Only 1 person can have this at a time). Every 3 of these humans can take out 1 zombie spawning in the next wave before dieing. This second upgrade would cost 10,000 points and would be called the Vr-11 Creator.

    Major Easter egg #2, that's right another one. This one can only be started after the first one has already been finished. With this being the last military base, the plan is to destroy the source, the controller of zombies. What you do in this egg is fire back at Richtofen. You must convince the leaders to blow up the moon entirely. It is the only way to survive. The blockout of sun that would be caused is far less severe than the ever looming zombie apocalypse. Once convinced (by completing objectives around the map), all rockets are launched containing all nuclear weapons and other bombs to blow up the moon. That is the end of Richtofen. All that is left is to kill the remaining zombies. Using the new Vr-11

    There would also be 2 sets of 3 objects to be found that activate a song. These songs can be activated an unlimited number of times, but you would have to alternate songs in order to be able to here the other one again.

    Guns: There would be brand new, modern guns with the inclusion of some older favorite guns making a reappearance

    Grenades: For primary grenades there would be frags or you could by spike grenades off the wall, which are similar to spikemores. For Special Grenades there would be QEDs or a new kind of grenade called Screechers. They would work like the opposite of a monkey bomb. A screecher would make this screeching sound that makes all zombies within a certain radius to immediately run back towards the place they spawned at. They would then walk back into the window, or climb underground and then walk back come back into the map. You would also be able to pack a punch grenades. This would increase their power, range, and eliminate all negative effects from QEDs and add some newer, better, positive ones.

    Wonder Weapons: Ray Gun is always available. All the other wonder weapons are in the map, but you can only have 1 at a time. (excluding the EE one which I will explain shortly) So when you hit the box you might get a winter's howl. You could leave that in the box and when you hit it again you might get a different wonder weapon, or a regular weapon. If you decide to take the winter's howl no one will be able to get another wonder weapon until the winter's howl is traded in.

    The new wonder weapon would be called the partializer. This gun is available to all players, not just one. However, the first person to hit the box after the EE is complete will receive the partializer, so if there is a firesale and everyone hits the box simultaneously, they will all get the partializer. The partializer will drop no power ups when used. This weapon has a main function and an attachement. The main function would be to decrease all zombie health by 25%. This would mean it is a 4 shot kill. Not the best gun ever, but a 4 hit kill on any round is still good. The attachment would be to slow the zombies down by 25% for 1 minute. The slowing down part will only effect zombies once, so you can't shoot them 4 times and freeze them. Both functions would effect all 24 zombies at once and have the same effect no matter what round. The downside to this gun and its upgraded version is that they have a 1 shot clip, and must be reloaded after each shot(same with the slowing effect) so they may not save you if trapped in a corner.

    When you upgrade the partializer it becomes the paralyzer. It would decrease zombie health by 50%. It is now a 2 hit kill and becomes an effective weapon. The attachment would slow zombies down by 50% until they die. The slowing still only effects them once. It also contains more ammo than the partializer.

    Zombie Types:

    Normal Zombies

    Scientist Zombies

    Football Player Zombies(have slightly more health)

    U.S. Military Zombies

    College student zombies with casual clothes on.

    Boss Round: Cosmic Silverback

    Yes he'S REAL!! He got there by his spaceship crashing near Hawaii. This is why he is found in a jungle during Dead Ops, because Hawaii has Lush forests and waterfalls. It would be a true boss round. One guy to kill with tons of health. He doesn't move very fast but if he hits you twice with Jug you go down. He is an extra powerful zombie and his health is in between that of George and the Astronaut zombie. Wonder Weapons don't effect him except for the Ray gun, Winter's Howl, and the part of the partializer that slows zombies down. Traps will injure him but not kill him. If he gets put through all 4 traps he will die on any round. His health increases each time you see him.(Every 5 rounds or so) When he is killed he drops max ammo, perk and a bonfire sale. It will change between a perk bottle and a bonfire sale every 2 seconds so you can choose which one you want. You can obtain 11 perks this way. He would make boss rounds fun and actually challenging unlike hellhounds or even monkeys to an extent. And what a better way to end zombies than to fight a true boss.

    Achievements/trophies:

    Touchdown!! (15 G)- Kill at least 10 zombies at once by flopping into the endzone.

    Not what you call Thrifty- (25 G) Buy all 11 perks in one match

    Rocker- (10 G) Activate each song at least twice in one match.

    What I would call Nifty- (15 G) Kill the cosmic silverback by putting him through all 4 traps.

    Super Nerd (75 G)- Completed the Easter egg involving research

    Kaboom (125 G)- Beat the game...

    I think This would be an epic ending to zombies what do you think?

    P.S. If you don't agree with me, don't flame me for it.

    P.P.S. This is my first post regarding anything about the story

    I like this idea a lot. A lot of thought went into this, I'm impressed! Only one thing, I don't like that the game "ends". But that's only my opinion. Awesome Job :)

  2. So I was thinking, remember all of those EE's completed during BO's? Well, several characters were never heard from or heard of again. With characters like Gersch who, with our knowledge of him, is still alive, could he maybe play a role in a future zombie map? Also, the four characters on Call of the Dead were never given a conclusion. Brock and Gary don't count, they are stuck in an infinite loop. But on moon, and this is most likely going around EVERYWHERE, but why haven't we heard anything about Tank, Nikolia, Takeo, and Samantha Maxis. Just some questions to ponder in the brains of people. Let me know what you think.

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