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GOTDABOOM

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Posts posted by GOTDABOOM

  1. @gotdaboom I love the idea of a heart stopper because a lot of wonder weapons are elemental. We have electricity and thunder, and with the vr-11 life. This is the spiritual counterpart to that I suppose. Only one small problem though. Although the same could go for shooting a zombie, if someone you know died of a massive heart attack you would be reminded of how painful it was with every shot... TIMES 48! But really I think it is excellent and completely original, which goes a lOng way on this forum if you ask me!

    -V

    Thanks might change it to he popper tho the explains itself
  2. My ideas

    Perk:(Lucky Charm) Effect: 20% increase chance of a drop.(only the buyer of the perk)

    Wunder Weapon:(Heart Stopper)Appearance:Circular like the thunder gun but a little bit thicker than the wave gun also has 2 handles like the wave gun.The blast is like the same as the thunder gun but dosent have the thunder gun effect it just passes over them. Effect:Stops the heart of the zombies within blast range as they grab their chest and slowly drop to the ground.Ammo:Has 2 rounds in the mag and 10 reserve.Range:A little wider as the Thunder Gun with a little more length. PaP:More range.Ammo:3 a mag 15 in the reserve. Name Element 115 Punisher.

  3. thanks GOTDABOOM, you are my new best friend. :D any input on changes to my idea would be appreciated, because i put a great deal of thought into this and don't want my idea to perish in flames :lol:

    Well then the only change would be the PaP name and PaP Ammo all wunder weapon ammo double when PaP try,When pack a punched 2 a mag nd 20 reserve otherwise all deadly.Any review on mine

  4. Wunder Weapon:(Head Popper)Appearance:Circular like the thunder gun but a little bit thicker than the wave gun also has 2 handles like the wave gun.The blast is like the same as the thunder gun but dosent have the thunder gun effect it just passes over them. Effect:Pops the head of the zombies within blast range as they grab their head and scream as their head explodes their body then limplesly drops to the ground.Ammo:Has 2 rounds in the mag and 10 reserve.Range:A little wider as the Thunder Gun with a little more length. PaP:More range.Ammo:3 a mag 15 in the reserve. Name Element 115 Punisher.

  5. after WWII, the united states finally seized the much sought-after die glocke projects. after nearly a century of research and experiments, US military scientists created the perfect formula and perfected their new wonder weapon, following in the footsteps of group 935. thus, the U.S.M.C. BEAM CANNON was born.

    imagine a deep electronic whine, menacingly getting higher and higher, until a massive beam erupts from the barrel of your gun, annihilating every victim in your path- living, dead, or undead.

    this weapon is going to be long and tubelike in appearance, thicker than a wave gun but thinner than a stinger. it is held like an assault rifle, and has a single shot mag. it comes with 9 reserve "magazines" and has a medium reload time.

    while firing the beam cannon, you cannot rotate or look around nearly as fast as you normally can. it also pushes you back quite a bit. for example, it lowers your look sensitivity to 1 regardless of your current settings. this is to balance out the weapon, as it is pretty OP in its rawest form. not only that, but once you pull the trigger, it takes approx. 2 seconds before the beam is actually fired. this makes it a powerful and effective weapon, but not overpowered because it must be reloaded frequently, takes a moment to use even if it is already equipped, and restricts mobility.

    the beam itself is blue and continuous, and deals infinite damage. it has no splash damage, and kills any zombie it touches. the continuous beam lasts for about 3 seconds. so, in theory, your 48 zombies could be coming at you (bro) and you could point it at the far right of the horde. then, when you fire, sweep to the left and take them all down! it has infinite penetration through zombies but zero penetration through walls and obstacles.

    when the poor suckers are hit by it, they snap, crackle, and pop their way to hell as they thud to the ground with charred bodies and sparks flying off of them.

    upgraded it gets more ammo, (15 reserve) but retains its one round magazine. the time between you firing and the beam appearing is reduced to one second. the beam still lasts three seconds though. its name is simply the BEAM CANNON v.2

    sorry for the long post. any ideas? comments?

    Absolutley fuckin awesome your getting brains for that amazing idea [brains]

  6. i came up with a wonder weapon in a recent post. here it is

    my wunder-weapon

    Name: Chesters Revenge/ Psck-A-Punched name: The evil Chester

    Type: Pump action shotgun

    Ammo:4/12 max ammo, 8/24 pack-a-punched max ammo

    Description: it basically looks like a winchester but the barrel is like the trench gun from W@W. The regular color is medium-dark grey with 2 silver stripes going down the barrel glowing a white neon color. the pack-a-punched version is pure black with 4 maroon thin stripes going down the barrel glowing a red neon color with little red numbers floating around it. an added feature to the pack-a-punched version of the gun is a bayonette below the barrel.

    Regular effects: The effects of the gun in its regular state is it would make the zombies have a white type of aura surrounding them and when shot in the early rounds like until round 19 it will be an instant kill. at round 20+ it will push the zombies who got hit by the shot back. The sound made would be a mix of chirping birds and a huge bang.

    Pack-A-Punched effects: The Pack-A-Punched effects of the gun is when shot it will push the zombie and the zombies around the one(s) hit by the shot push back and have a red type of aura surrounding them and then a mini explosion will occur. This will be an instant kill until round 29. The bayonette attached will have a fast swift stabbing action and will be an instant kill until round 19. The sound of the shot would be a mix of a huge bang and a faint demonic type of scream.

    what do you think?

    Too overpowered nice idea tho

  7. I thought of a wonder weapon that could freeze time for only about ten seconds or so alowwing you to revive a downed team mate buy jug or heal for a minutes. but would take a second to charge up

    I think its a great idea you shuld read my signature.

  8. My ideas:

    Perk:(Lucky Charm) Effect: 20% increase chance of a drop.(only the buyer of the perk)

    Wonder Weapon:(Heart Stopper) Effect:Stops the heart of the zombies within blast range as they grab their chest and slowly drop to the ground. Has 2 rounds in the mag and 10 reserve.Range: Wide as the Thunder Gun with a little less length. PaP:More length range.Rounds:3 a mag 15 in the reserve. Name Element 115 Punisher.

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