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fenny

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Posts posted by fenny

  1. i think its hilarious that all the people with tactical layouts are the only ones complaining.

    Its a trade off you have to pay for your layout. You trade fast knifing for drop shooting, the same as people on default who trade drop shooting for fast knifing.

    Now please think before you rant about getting knifed by someone panicing and just remember all those times you dropped to prone and dodged their knife and got the kill because lets face it all panic knifes are slashes which a drop shot will evade, so default vs tac still is balanced and still is a test of reactions. o and fyi if the person is far enough to lunge knife, then 99% of the time they saw you.

  2. Lol Tankeo, not everyone has a 360, and not everyone can afford a mic. Just saying.

    Hey, that wasn't a comedy bit, I worked somewhat hard on that list.

    Anyway, I'm sorry, but if you can afford a gaming $200 - $100 Gaming console, a TV to play it on, and an $80 - $50 video game, (presumably others too) AND a 60$ LIVE Membership, (PS3 N/A) it seems you could go out and buy a $10 mic.

    Just Saying :ugeek:

    After all of that you wont have any money left lol

  3. Arh, but who was controlling the test subject before Sam entered the Pyramid?

    There is a period where Sam is not in control of Zombies. So who was fully in charge back then...?

    There is only one answer I can see & it lies in Samantha's quotes on Moon. ;)

    Regards Alpha.

    I did notice this quote: "Don't do it! Mommy!"

    Do you reckon that it was Sam's mum in pyramid first to test and then they put Sam in because she is a child and the machine need a childs imagination? So mayb the story will continue from the point that edward cant control the zombies as he's an adult? hmm

    He was controlling them on Moon.

    yes for half a map, hardly Sam's record is it

  4. Arh, but who was controlling the test subject before Sam entered the Pyramid?

    There is a period where Sam is not in control of Zombies. So who was fully in charge back then...?

    There is only one answer I can see & it lies in Samantha's quotes on Moon. ;)

    Regards Alpha.

    I did notice this quote: "Don't do it! Mommy!"

    Do you reckon that it was Sam's mum in pyramid first to test and then they put Sam in because she is a child and the machine need a childs imagination? So mayb the story will continue from the point that edward cant control the zombies as he's an adult? hmm

  5. Well if your a team player and want to get high rounds its just automatic. Doesn't matter when it comes to survival.

    Vast majority of players play with randoms and most of them dont have mics. Sure with team mates the V-R11 is a good weapon but majority of the time its more useless than the starting pistol (unpack a punched of course ;) )

  6. I think that as long as a map as an unique item in it, and its fun to use, then the map as a whole will be fun no matter what.

    For example; Shi no Numa with the Wunderwaffe, Der Riese with the Monkey Bombs, Kino with the Thundergun, Five with the Winters Howl, Acension with the Gersch Device + Matryoshka Dolls, Shangri la with the 31-79 JGb215, Call of the Dead with the Scavenger + V-R11 and Moon with QED + Wave Gun.

    All of these maps where made special with these weapons, if you wanted to use a certain weapon you'd play this map etc etc. So as long as there are unique weapons in each map and they are not useless to use *cough* V-R11 *cough* we are all gonna play them all :)

    The Vrill is actually one of the best guns on COTD if used properly. When upgraded and fired upon a teammate the teammate you shot has 30 second insta-kill and invincibility. Amazing when trapped in tight corners. Depends on if the person your playing with knows what the hell he's doing.

    True but how is that fun for YOU to use. Do you ever think "aww yeah lets play COTD so i can give someone else insta-kill"?

  7. I think that as long as a map as an unique item in it, and its fun to use, then the map as a whole will be fun no matter what.

    For example; Shi no Numa with the Wunderwaffe, Der Riese with the Monkey Bombs, Kino with the Thundergun, Five with the Winters Howl, Acension with the Gersch Device + Matryoshka Dolls, Shangri la with the 31-79 JGb215, Call of the Dead with the Scavenger + V-R11 and Moon with QED + Wave Gun.

    All of these maps where made special with these weapons, if you wanted to use a certain weapon you'd play this map etc etc. So as long as there are unique weapons in each map and they are not useless to use *cough* V-R11 *cough* we are all gonna play them all :)

  8. i suppose the ending of moon, with Earth in ruins would be perfect openin to a zombies game. plus its possible what with sledge hammer doing the next one (i think). if nt then i can c this being the end.

    Also just cause all the questions werent answered dnt mean it eint the end, look at Harry Potter or LOST

  9. Tier 1

    Scavenger: Pickup ammo from dead bodies. Pro: Spawn with max ammo.

    Sleight of hand: Reload faster. Pro: ADS faster and switch weapons faster.

    Bling: 2 attachments on primary weapon. Pro: 2 attachments on secondary weapon.

    Stuntman: Take less explosive damage. Pro: regain health faster.

    Dead aim: Lock onto enemy aircraft faster. Pro: Less flinch after being shot.

    Tier 2

    Stopping power: 15% more bullet damage. Pro: More damage against vehicles.

    Hardline: 1 less kill for a killstreak. Pro: Reroll care package.

    Colorblind: Enemy sees in black and white for 10 seconds after killing you. Pro: Nullify other colorblind perks.

    Lightweight: Move 1.5 times faster. Pro: Extended running time.

    Overkill: Carry 2 primary weapons. Pro: Carry 3 weapons(2 primary 1 secondary)

    Tier 3

    Ninja: Make no footstep noise. Pro: Completely silent.

    SitRep: See enemy equipment in red. Pro: Take control of enemy equipment.

    Deadshot: Smaller hipfire reticle. Pro: Auto aim aims for enemies head.

    Scout: Pinpoint an area on the map and have an arrow point the way. Pro: Scan area around player for enemies.

    Charge: Increased explosive damage. Pro: Take no damage from your own explosives.

    Carpenter: Melee faster. Pro: Increased melee damage.

    And by the way what made people hate stopping power in MW2 when everybody loved it in COD:4 and W@W?

    Couple of things to points out

    1. Your version of stopping power is useless as 15% wont have any effect as it would still take 3 bullets to kill anyone with or without the perk.

    2. Carpenter pro is also useless (its 1 hit KO already)

    3. There is no auto aim in multiplayer and would be game breaking if there was so your Deadsho pro is also useless

    4. Your Scout perk is useless and its pro version is overpowered

    5. Overkill pro is overpowered aswell. 2 primarys and a RPG? erm no thanks

    Apart from that its pretty much the same as MW2 lol

  10. I noticed this too.

    I'd have to go with they're still editing because I can't think of any other good reason for it.

    I was thinking they blurred it out to make us wonder if we start there or must reach there, because the Pack a Punch is in the spawn on Shangri La, but we most complete and objective to open it, in that case stand on the stone(s), but on this map it's in a cage, so maybe we must do something to open it.

    [brains] good theory but i think there done editing remember the trailer he was editing it and the map was no where done yet the round counter was there

    look again, the counter isnt there

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