Hi all- first post here. Am a zombies veteran from COD WaW days, and zombies would have to be one of my and a few friend's of mine favourite games of all time!
I have been enjoying the Revelations map in BO3, in my opinion the best of this series. Typically our playing technique is to camp whenever possible, and run after camping becomes unfeasible. So in this map we normally camp in the room upstairs and adjacent to the speed cola room area, where there is a crate in the room, trip mines on the wall, a door not to be opened behind you, and two windows in front of you after the stairs.
To date it's gone well – just the other day we got to level 61 (and had to quit as my friend had to leave for a music gig!), but yesterday we played, and as we got to our room, I noticed zombies coming out of the floor, where they never have done so before. In three places also. So now standing at the back of the room you have a zombie coming out literally below your feet, creating a lot of dust which you can't see through unless you have thermal optics on your guns, and for lack of deeper appraisal, it appears the latest update has ruined this part of the game/map. I don't understand why Treyarch would've done this except to make it harder for the players, which it is anyway to be fair.
Now I realise some of you aren't campers, and I appreciate running around as well, but it's nice to find places in maps where you can camp and dig in as it were. Seems Treyarch don't agree, and in the process have made this map less than it was (for us at least).
I just thought to post in case anyone from Treyarch reads this, as my friends and I are not happy campers (pun intended)! Oh, and just in case they are reading this post, we have found another camping area, so you'll have to make zombies miraculously come out of concrete or something ridiculously equivalent to sabotage this camping area as well ??
Unnecessary Treyarch- please revert it back to the previous map version if you'd be so kind.