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About ReadyEnterDestroy

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  1. Change Map Difficulty

    Now I know the last DLC is coming very soon and this feature probably wont ever get added, but why hasn't there been a setting to change the difficulty of the map that you're playing on. In Campaign you can choose from five difficulty settings which include Recruit, Regular, Hardened, Veteran and Realistic. Realistic difficulty was quite rage inducing since I spent hours and hours trying to complete it. Even in multiplayer the custom game you can customize you bots difficulty which a lot of games have but is still an addition to Black Ops III. Even in Nightmares!!! The hidden game mode that not many of my friends and people know about and is in the BONUS section of the game along with. Now I know what you're thinking oh if you can change the difficulty of Zombies then the Main Easter Egg would be a peace of cake, but NO that's not what changing the difficulty is for. What would changing the difficulty of a zombies game do? Well for a classic and basic example where a Regular difficulty is the same as what zombies is as of now. Well for new players and experienced zombies players why not bring in Recruit, so what would be different you might ask and here's what I suggest! Recruit - Zombies do less damage, You're starting Pistol is buffed, You are not able to complete the Easter Egg, PaP cost less, You are not able to earn achievements, Wonder Weapons are a little bit easier to draw from the box, Buying perks cost half as much along with gobble-gums, and finally you are not able to use mega gobble-gums Regular - The current zombies stays exactly the same Hardened - For experienced zombies players, Zombies do more damage and can swing faster, guns do less damage, harder to draw wonder weapons from the box, some steps on the Easter Egg take a longer time to complete, the Zombie Shield has one less boost and takes less hits, the Dragon Shield has one less flame thrower thing and can take less hits, weapons contain less ammo, the perks, gobble-gum, PaP cost less, zombies move faster you and you can't run for as long of duration. Now I know what you're thinking "No recruit is too easy or Hardened is too hard" but seriously these are jut some ideas for players who need A LOT of help in a zombies game or for players who are good and really want a challenge, anyway just an idea
  2. Simple but useful knife trick!

    Hey great video didn't know about this hidden way of knifing, personally I really like doing it the other way where you JUMP and knife at the same time causing almost the same effect hopefully there are more ways to use this trick.
  3. Anyone here have Dark Matter yet?

    Well, I'm mostly a Multiplayer guy ( I finished the grind for Dark Matter long ago ) the hardest part for me was getting done the Gorgon! Everything else was was too easy, for example you only have to get 10 long shot medals, the real challenge is getting the head shots. The snipers are the easiest since you only need "One shot, one kill" medals for the Drakon and the P-06 go on Hardcore mode with the ELO Optic. But yeah Dark Matter looks so dynamic in the darker zombies maps.
  4. White Screen When I Spawn In

    Hey!, Whenever I spawn in on a public game maybe say Shadows of Evil or the Giant I am greeted with audio but the screen turns completely white it feels like I can still move but for the most part nothing. My connection is fine since I play all the time with my friends and some times I play on solo but Today I really wanted to play public match and the white screen will just appear after the loading screen with the orange bar is gone. Anyone have a solution on what to do or how to fix this?
  5. Exclusive Weapons in Revelations

    So we had guns exclusive to each map for example, Shadows of Evil we had the Bloodhound and the Bootlegger, Zetsubou No Shima we had the Marshal 16 the Razorback. In the Giant we had the Wunderwaffe and to finish it off in Gorod Krovi we had the FFAR and the NX Shadowclaws. Seeing a pattern here? Thought so, although you could argue that Der Iesendrache didn't add any new weapons to the map right? Well I would also like to point out the the Trip mines are also available exclusively right out of the box in the Der Iesendrache map. So besides wonder weapons what do you think is going to be introduced into the next and final revelations map. I hopefully want to see the Peacekeeper Mk.2 from multiplayer or the R70 Ajax maybe the Rift E9 or some other exotic weapon. So what weapons do you think are going to be added?