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Profiles in Confusion | Podcast Der Toten


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Come check out the latest Podcast Der Toten, the official CoDz podcast, featuring myself, @Mattzs@Tac, and @NaBrZHunter. In this week's episode, we discuss the Black Ops 4 specialist stories and the cryptic intel found within. We try to find context in the deciphered numbers sequences, and figure out just what the hell is going on in Black Ops 4.

 

 

 

What do you think this all means for the future of the series? Could this be telling of what Zombies will be like in the next game? Post a comment below!

 

 

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8 hours ago, RadZakpak said:

Is this what you are referring to?

Once again spot on! That beginning, exactly that. It could be Nikolai for sure, but that beard is also the model of Reznov's beard. Is this the first filmed material of the first achetype?

 

Also, really love that JFK conspiracy you guys mention, and how he could be an archetype as well. Like you say, TEDD talks about a JFK clone and there also is that talk between Drakovich and Mason:

 

Mason: "You wanted me to kill my own president!"

Drakovich: "Hahaha, wanted...?" (Or something alike)

 

Were those weird treats JFK was getting via the Black Ops Terminal about the organization producing these clones?

 

But if Reznov was the first archetype, and JFK was one as well, would that mean the archetype technology and Reznov clone age pre-1963? 

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One thing that is somewhat related to this that I've just recently discovered and haven't seen get any mention- There's a machine in the War Room of Five that is labeled "Mind-Saver". Now, this label is quite low res (but readable) and it's removed in Classified so it may not be super intentional by Treyarch but I still think it's interesting to think about.

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4 hours ago, KronoriumExcerptB said:

One thing that is somewhat related to this that I've just recently discovered and haven't seen get any mention- There's a machine in the War Room of Five that is labeled "Mind-Saver". Now, this label is quite low res (but readable) and it's removed in Classified so it may not be super intentional by Treyarch but I still think it's interesting to think about.

Any idea where specifically in the room that is? I'd live to get a look at that.

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