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Easter Egg: What We Know


InfestLithium

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CURRENT GOAL:

Uncover Step 2 ("Shock and Denial") for Main Quest.

 

Interesting Finds

 

  • Collect Zombie Blood through stairwell number generators and find anything while in it (code: 872)

 

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Alright, so there have been a lot of comments and misunderstanding about many elements in Blood of the Dead. Here's what we know so far and what has been tried, along with EE quest progress.

 

SOLVED: Monkey Statue

 

There is a small Monkey Bomb statue in C-D Block, right below the 2nd Wolf mark inside the prison. You can see it just past the debris, sitting on a plank of wood. If you already have the Hells' Redeemer kill Zombies with your Specialist weapon until it has collected enough souls. Afterwards, throw a Hell's Redeemer at it and it will teleport to the walnut teleporter found in spawn.

 

SOLVED: Crumbling Water Tower

 

You can shoot the beams of the water tower from the middle of the Catwalk. You may also need to shoot it from the alley where the Brew machine is located on the West Side of the island. It will lean over and collapse.

This was found to be a missing Golden Spork step, supposed to occur after draining the blood bathtub; however, it's possible to obtain the spork anyways without having the tower collapse. It's unknown if this will softlock players from the Main Quest.

 

Washing Machine

 

It may take a bit of patience, but if you shoot/throw your grenades at the washing machine inside the Showers, it will start the load AUDIBLY. After a while, it will emit a "finished" sound and play a dark ambient song.

 

Afterlife Box Spark

 

There are 10 Afterlife electrical boxes across the map - 2 on the West and 8 on the East sides of the island. These boxes have the potential to spark, which can be interacted with and shows an electrical shock to the player. The location for each are as follows:


 

Spoiler

 

- First Retriever Spawn, near buildable table

- Inside Mystery Box area of 1st power station

- Library room - Near top of Gondola lift in hallway

- In front of Warden's office

- Room beneath the roof where Acid Gat kit part is found

- Top of stairwell near cage

- Inside 2nd power station, middle of generator room

- Past gate of Alley, next to perk machine

- Near Docks, where MOTD fenced-in area where gas tank would be

 

 

Here's what I've tested so far about these sparks.

 

  • Spark gives Spectral charge of 2 blasts when interacted with while shield is up
  • Spark does not give Warden key charge
  • You can activate the spark just by holding your action button (i.e. Square for PS4)
  • A spark only appears once per round

 

Power Station Diagrams

 

There are two power stations in the map on the West and East sides of the island. We refer to them as Spawn Power (Station A) and Dock Power (Station B). Each station has 6 drawings, for a total of 12 images. Station A has metal, red-tipped levers next to each image that appear to be interactable, but nothing has been found on them just yet.

Here are the exact drawings of each.

 

Walnut Teleporter

 

In the spawn room, there's a mini teleporter on the middle worktable and a small box near the stairs. Each round, you can interact with eithe teleporter (glowing yellow) to teleport a walnut. After teleporting three times, the teleporter pad will malfunction and the walnut disappears, usually indicated by a player quote. As far as we're concerned, it doesn't come back.

NOTE: This mini easter egg is a reference to the lore, where Dr. Richtofen shows Dr. Maxis his walnut teleporter.

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2 hours ago, natbornkiller123 said:

ill throw this in here whenever i have interacted with the spark boxes with the shield up it has fully charged the shield blast. because of this im highly positive its just a function to get easy charges. could be wrong though, there is so many what ifs going through my brain right now with this step ? 

Yep! So far, that seems to be the only use for the sparks right now.

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In the warden office if you use your shield and press L2 (ps4), numbers appear on the notes that hang on the pillars. The numbers form a triple digit code (You can the see the correct order of the numbers if you look from the side of the perkmachine). If you have the numbers, you can fill them in on the triple digit code pannels in the citadel tunnel at the bottom of the spiral staircase. If you fill in the correct number combination the elevator breaks and falls down. I don't know if this has anything to do with the main easter egg or something else, but I haven't seen someone mention it.

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1 hour ago, Koo said:

In the warden office if you use your shield and press L2 (ps4), numbers appear on the notes that hang on the pillars. The numbers form a triple digit code (You can the see the correct order of the numbers if you look from the side of the perkmachine). If you have the numbers, you can fill them in on the triple digit code pannels in the citadel tunnel at the bottom of the spiral staircase. If you fill in the correct number combination the elevator breaks and falls down. I don't know if this has anything to do with the main easter egg or something else, but I haven't seen someone mention it.

its to do with the golden spork

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