Jump to content


User Menu

Sign In

Sign In

Or sign in with one of these services

Sign Up

Forum Menu

More Staff Online

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Sign in to follow this  
Stop Mocking Me0

Spoilers: Cool things mods can play with come BO3 custom zombies

Recommended Posts


So here's a list of things one may enjoy modding in BO3, now, the mod tools have yet to drop, but it has been confirmed they will. Here are just some of the features to work with: 


-Note: I'm not sure if any of these are 100% possible yet so hang in there. And as well, SPOILERS of some features depicting whats in SOE or the giant, below. 


-Cross-map easter eggs. 

You know how in BO1 you needed the COTD easter egg and shangri-la easter egg to do the moon easter egg? Well, now you can implament that into your own set of maps! Making it easy to traverse custom storylines. 


-Afterlife modes

Now you can have entire new modes, wolf-mode? You got it! Margwa mode? Sure thing! We've had this before but now it will be even easier to code and use!



Make your own gobble gum to use in maps with your own rules!


-Customization with weaponry:

Using mods, one can even change the weapon features so you can make your own attachments!


-Specialist style weaponry:

No more will zombie kills count only towards points, now you can use them to get more specialist amo as well! 


-Item holding: 

Gone are the days where items are simplistic push X functions, now you can pick them up and add them to your inventory like in SOE. You can also adjust them to be held specifically by each of the players.


-Elemental upgrades:

Think of it, a few tweeks and double PAPing your gun can give you a chance of receiving a random effect, fireworks is just the begining, imagine random scavenger explosions effect. Op, yes, awesome? YES!




And that's just the tip of the iceberg! What else can be altered now that we couldn't before? Tell me bellow!

Share this post

Link to post

HOLY BALLS. Just realized this: 

Dead ops arcade mods. 

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

About Us

Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.

We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.

Partners & Affiliates

Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!

Social Links

Facebook Group Join
Twitter Follow
Youtube Subscribe
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .