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So I was just doing a normal Call of the Dead game on solo and I was aiming for getting all eight perks from killing George. I got five of them and for my sixth one, I tried something different. I tried killing George only with the Ballistic Knife and Sickle. It was working kinda slow, but it was worth it to conserve ammo. Then, I finally killed him. Then, I'm like "Yes! Almost there!" But, when I killed him, he just instantly disappeared not like how he usually just slowly walks off. He didn't drop a perk or anything. Then, I heard Samantha's laugh. What the hell just happened?!

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This does occasionally happen on Call of the Dead. What's happening is George is teleporting to another area of water immediately before going underwater. If you look closely, you can see George teleport and a quick red flash appear before disappearing completely.

Next time this happens, quickly run to a surrounding body of water to find your perk and Wunderwaffe. If the two bodies of water are close enough, you can still savage your rewards, but it's usually quite hard to get them if they're not close.

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This does occasionally happen on Call of the Dead. What's happening is George is teleporting to another area of water immediately before going underwater. If you look closely, you can see George teleport and a quick red flash appear before disappearing completely.

Next time this happens, quickly run to a surrounding body of water to find your perk and Wunderwaffe. If the two bodies of water are close enough, you can still savage your rewards, but it's usually quite hard to get them if they're not close.

Ah, well thanks. I just couldn't understand what was happening. But, why exactly does this happen? Did Treyarch just put this in to troll us (like how two people can get downed when using the teleporter at the same time on Five, or Gersch Device fails)?

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