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What would you perfer to see in the next zombies:


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What would you prefer to see Treyarch do in their next installment of zombies:

Do you think zombies needs to start becoming more dependant on the SURVIVAL aspect, taking in many other accounts like luck and higher costing weapons & ammo making it a very hard game to master.

Or would you prefer more on the side of the story, more EE possibly a few cutscenes (not to take away from the hunting) giving a lot more on the story in every map really giving you a good idea of what this is about.

Or would you rather the game to be more fun, this'll take into account the ways you can play with others along with more unrealistic weaponary like that baby maker thing from Shangri-La and funnier quotes.

Or something else.....

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^^ Agree about the traps, I want zombies to be the same.. yes the same, just new guns+ wonder weapons. Zombies is perfect as is, I would like that they have a beginning cutscene for each map like COTD so we see how they got there and what happened, I really liked the intro. I believe that certain maps can involve "luck" but not too much of this. Maybe like a las vegas casino type map, and you can go for the lottery or what not, and sometimes you lose money sometimes you gain. You have to have at least 10,000 to use it, 5,000 to play if you lose, you lose 5,000 points if you win you get 20,000 points. Taking a risk, but easy risk to take on higher rounds like 30+. I also hope to see a story mode in zombies. 8 players can have those other things that change zombies as options, sort of like a private match. I also believe there should be same maps for 4 player and 8 player. 4 Player would be a COTD sized map. 8 Player would split this map in half 4 and 4 on each side turn power on and reunite like verruckt. When you have 8 player, 1 kino sized theater room would be added to each side of the map. Just to give everyone enough room/space to play on. Each side would have all the perks. So double the perk areas on one map, caught on the other side and need jug? No biggie it's on this side too.

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I agree traps should come back, its always hard for me to turn them on, i just want the points! traps really arent OP because you dont get points from them and you lose points buying them.

I wouldnt mind cutscenes while opening certain doors, I believe that would let you know doors are opening, but the story really cant be told in cutscenes during gameplay. I'd like to see a long video explaining the past maps, then we find out the new story though radios, easter eggs, reels, and the whatnot just like the old formula.

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I didnt like the napalm shriker zombies, but i think George Ramero was an acceptable addition.

there are only these 'special class' zombies on some certain maps, maps that were designed to be slightly more challenging than the others.

im positive that boss zombies wont be included in ALL the maps, but in some still.

Besides i would HATE it if all maps were the same. I loove it when -- and im sure mostly everyone else does too-- when Treyarch makes unique maps with certain aspects that are only available in that specific map. And thats ranging from wunderweapons, teleportation, special devices (gersh, black holes, monkey) AND specialty zombies. Usually the harder maps that include those boss type zombies have the better guns too ;)

plus boss zombies force players to think on their feet instead of just saying in the beginning "okay we're all going to pussy camp here until round six hundred and a million!"

its nice how they force you players to get pushed out of you comfort zone -_-

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I didnt like the napalm shriker zombies, but i think George Ramero was an acceptable addition.

there are only these 'special class' zombies on some certain maps, maps that were designed to be slightly more challenging than the others.

im positive that boss zombies wont be included in ALL the maps, but in some still.

Besides i would HATE it if all maps were the same. I loove it when -- and im sure mostly everyone else does too-- when Treyarch makes unique maps with certain aspects that are only available in that specific map. And thats ranging from wunderweapons, teleportation, special devices (gersh, black holes, monkey) AND specialty zombies. Usually the harder maps that include those boss type zombies have the better guns too ;)

plus boss zombies force players to think on their feet instead of just saying in the beginning "okay we're all going to pussy camp here until round six hundred and a million!"

its nice how they force you players to get pushed out of you comfort zone -_-

I just don't like special zombies because if I wanted that crap I could just put Left for Dead in my xbox.

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I would like to see more traps, more Easter eggs, new perks, bigger spaces, and of course, more zombies. I wouldn't mine not seeing any more bosses though (Napalm zombie, Romero, Cosmonaut). I just want a fun, simple, thrilling way to play. :)

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I didnt like the napalm shriker zombies, but i think George Ramero was an acceptable addition.

there are only these 'special class' zombies on some certain maps, maps that were designed to be slightly more challenging than the others.

im positive that boss zombies wont be included in ALL the maps, but in some still.

Besides i would HATE it if all maps were the same. I loove it when -- and im sure mostly everyone else does too-- when Treyarch makes unique maps with certain aspects that are only available in that specific map. And thats ranging from wunderweapons, teleportation, special devices (gersh, black holes, monkey) AND specialty zombies. Usually the harder maps that include those boss type zombies have the better guns too ;)

plus boss zombies force players to think on their feet instead of just saying in the beginning "okay we're all going to pussy camp here until round six hundred and a million!"

its nice how they force you players to get pushed out of you comfort zone -_-

Finally! At least one person shares the same views as me on this. I may not enjoy having the boss zombies all the time, but they were a brilliant addition in the sense that it changes up gameplay from time to time.

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