Jump to content

What about AFTER Season 2?


Recommended Posts

I figured that if this zombie ends like season 1 did on the moon, then what comes after that? Well, I had these three visions:

"NAZI ZOMBIES III" the story taking place in 2029, Sam tries to find her daughter in the moon, Richtofen returns from the dead, zombie fans try to find Treyarch Studio, Soul Hunters search for Richtofen's soul, and zombie god defends 115 from other gods. The end has positive and alternative choice. After you play the alternative ending, you get to play as Adam and Eve. This game comes with new perks, new devices, and new zombies.

"CALL OF DUTY: WORLD AT WAR II" the story taking place during the days of WWII. But this game is viewed by Dempsey, Nikolia, and Takeo. You also play as the Soul Hunters during the Cold War. As a bonus, the fifth map of each map-pack will be the alternate story from the previous game. A.K.A., play as Adam and Eve.

"CALL OF DUTY: ZOMBIE WORLD WAR I" the last zombie story (doesn't have to be) taking place in the first...ZOMBIE WORLD WAR!!! Three sides to play it: Zombies (Sam and Richtofen), Mummies (Me and another fan), and Gods (Adam and Eve). Zombies will have you reverse your path from Moon to Nacht Der Untoten. Mummies will have you kill mummies (enemies of the WW) by Skull Zombies in a few cities. Gods will end the mummies with all their shadows and betray Satan again.

If you guys like, and I'm speaking to the Modestrator or Management or Treyarch Studios, I would try and write a book explaining this as quickily as I can. This idea starts at three, not two. Like it saids: what about after season 2?

Link to comment
  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .