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MY ideas for the next zombie game


toycat

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We need a host migration system. A 'kick inactive user' button wouldn't hurt too much either.

I think host migration wouldmess up the zombies a little? It's glitchy enough in MP :P and I think inactive users aren't a problem, I'd like it if they let you continue a game solo if everyone backs out, though.

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We need a host migration system. A 'kick inactive user' button wouldn't hurt too much either.

I think host migration wouldmess up the zombies a little? It's glitchy enough in MP :P and I think inactive users aren't a problem, I'd like it if they let you continue a game solo if everyone backs out, though.

A host migration system is still better. In this instance, let's just say I made it to round 56 on Moon and the host times out. Now, what would be better? The game getting dropped in it's entirety, or host migration, with the risk of an occasional jitter when the migration takes place?

As for the inactive users, they should be kicked. You'll see how much of a problem they can be when you've got inactive guest players and you can't even start the game because of it. Coupled with the fact a lot of the inactive users tend to quit later on in the game, which is a hindrance as they only take points off the other users by dying early on, contributing absolutely nothing towards the team, then quitting later on in the game. A major kick to the balls is that most inactive players tend to be hosts, which means the game will be dropped if they leave. It wouldn't be that much of an issue if there was actually a host migration system, but there isn't.

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