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Wonder Weapon Ideas


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Memory: The brain of Edward Richtofen's body, transferred into a rift-feild and suspended in space time. Using it opens up a hole to an older place in richtofen's memory. Glimpses of moon, shangri la, and anywhere else he's been can be seen though the rift. It the final step of the easter egg it sends everyone back to nact to survive by them selves. No perks, just three doors, a few wall weapons, a box, and a cabinet. 

 

Truly the finish to a fantastic cycle… 

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  • 3 weeks later...

My gun?

 

Nuke Cannon (upgraded, The Annihilator.)

This gun kills all zombies in one shot in the entire round. When fired, it sends out a blast similar to the nuke power up.Before you call this OP, this gun has 1/0 ammo and the ammo cannot be replenished by max ammo. When upgraded, the ammo turns  from 1/0 to 1/1 ( i.e 2 shots.) and the ammo can only be replenished when you PaP the gun again (this gun can be PaP again for 10000 points.)

:P

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  • 3 months later...

I thought of an idea for a shotgun wonder weapon. It shoots acid shells and melts the zombies with schorching green acid. When PAP it should shoot purple acid. Which would have extended mags and increased burning acid sensation. The name could be called "Cynide"

Did you just foresaw the blundergat (sort of)?
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im thinking a weapon like the maverick (sniper) from ghosts, but when you pack-a-punch it, when you press left on d-pad, it turns into a machine gun each w/ random attachments on each. the sniper could have expolosive, thundergun, raygun, or fmj rounds, and the machine gun could have mms, red dot, ed tech, target finder, under mounted grenades, ballistic bayonet (replaces tacticals, works like pack-a-punched ballistic knives), or a fast mag. because of attachments, it will have low ammo.

 

The Sniper: 5/20

 

The MG: 30/120

 

awesomeness as a gun

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Name: The shredder

Ammo: infinite but a 20 sec cool down

Range: medium

Damage: idk yet :P

It spawns bullets inside the zombie a brings them back into the gun. WARNING: can hurt other players

PaP

Name: Swiss cheese maker... Still a work in progress :P

Ammo: infinite but with a 10 second cool down

Range: medium/long

Damage: double

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  • 3 weeks later...

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