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Possible meaning to "Beware of the six"


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So I was snooping around on the kino forums and found someone say something about the fuse boxes and about there being six upgraded guns with 115 on them...

. There are 6 weapons when PAP'd become 115 weapons.

a) G11 becomes G115 Generator (hmm being 6 generators on map)

B) MP5K becomes the MP115 Kollider

c) HK21 becomes the H115 Oscillator

d) RPK becomes the R115 Resonator

e) Dragunov becomes the D115 Dissassembler

f) L9186 (i think) becomes the L115 Isolator.

I noticed the first letters of the PaP version... If you go by the first part of the names (ie:G115) the letters are GMPHRDL but with no vowels I see no word there... Now the second part (ie:Generator) the letters are GKORDI now I don't know what word would be there but I did notice the GK as in GKNova... ordi I don't know what to make of that.. The two put together is GMPHRDLGKORDI but thats alot of letters so I'll take out the repeat ones and then it's GMPHRDLKOI... Most of this is probably completely useless but the point im trying to make is that we have to continue to think about this, there are probably tons of topics about "Beware of the Six" like how it means the Nova6 crawlers, the dogs spawn close to round 6, or that there are 6 fuse boxes, there are six meanings behind this for all we know!

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So I was snooping around on the kino forums and found someone say something about the fuse boxes and about there being six upgraded guns with 115 on them...

. There are 6 weapons when PAP'd become 115 weapons.

a) G11 becomes G115 Generator (hmm being 6 generators on map)

B) MP5K becomes the MP115 Kollider

c) HK21 becomes the H115 Oscillator

d) RPK becomes the R115 Resonator

e) Dragunov becomes the D115 Dissassembler

f) L9186 (i think) becomes the L115 Isolator.

I noticed the first letters of the PaP version... If you go by the first part of the names (ie:G115) the letters are GMPHRDL but with no vowels I see no word there... Now the second part (ie:Generator) the letters are GKORDI now I don't know what word would be there but I did notice the GK as in GKNova... ordi I don't know what to make of that.. The two put together is GMPHRDLGKORDI but thats alot of letters so I'll take out the repeat ones and then it's GMPHRDLKOI... Most of this is probably completely useless but the point im trying to make is that we have to continue to think about this, there are probably tons of topics about "Beware of the Six" like how it means the Nova6 crawlers, the dogs spawn close to round 6, or that there are 6 fuse boxes, there are six meanings behind this for all we know!

Maybe re-arrange them? They don't have to be in that order.

I don't think it's anything though.

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I have a couple theories.

1. My first theory is that it could mean Round 6. Beware of Round 6. It's no secret that if you turn on the power right as a round end, it skips that round. Maybe skipping round 6 is the first step to a multi-step secret.

2. My second theory is that it has something to do with the clock in the PaP room. I haven't verified this, but I'm pretty sure the clock is real time from when you start a new game. Not real time in real life, but, it changes minute for minute as the game proceeds. Maybe it has something to do with the the 6 oclock hour.

*shrugs shoulders*

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I have a couple theories.

1. My first theory is that it could mean Round 6. Beware of Round 6. It's no secret that if you turn on the power right as a round end, it skips that round. Maybe skipping round 6 is the first step to a multi-step secret.

2. My second theory is that it has something to do with the clock in the PaP room. I haven't verified this, but I'm pretty sure the clock is real time from when you start a new game. Not real time in real life, but, it changes minute for minute as the game proceeds. Maybe it has something to do with the the 6 oclock hour.

*shrugs shoulders*

WoW

[brains]

nuff said

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I have a couple theories.

1. My first theory is that it could mean Round 6. Beware of Round 6. It's no secret that if you turn on the power right as a round end, it skips that round. Maybe skipping round 6 is the first step to a multi-step secret.

2. My second theory is that it has something to do with the clock in the PaP room. I haven't verified this, but I'm pretty sure the clock is real time from when you start a new game. Not real time in real life, but, it changes minute for minute as the game proceeds. Maybe it has something to do with the the 6 oclock hour.

*shrugs shoulders*

#1 is actually not a bad theory, maybe the power boxes is the next step.

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assuming those two are steps, it probably doesnt matter what order you do it in. but to continue the madness, the ultimate step could be throwing a monkey bomb outside the knocking window and using a bunch of PaP'd super weapons (ray gun, thunder, ballistic) and blasting the area similar to power required in the last step of ascension's EE.

http://www.youtube.com/watch?v=AQVup0lrZuA

Again, assuming we aren't chasing our own shadows here (WHICH I REFUSE TO ACCEPT) an upgraded ray blast to the panel of each of those randomly - and often blatantly - placed power generators might be involved.

Another possible step might have to do with the multiple electrical panels/levers/gadgets on the stage walls?

Another step might involve the hanging wires above the teleportal in the stage?

And damnit, that MANHATTAN DOWN and surrounding letters has to MEAN SOMETHING! and not just a stupid reference to the Manhattan bomb project or whatever.

Remember, there are 7 power boxes. the 7th one being the non-red one in the alley. http://www.youtube.com/watch?v=4c9W3xgcrJI

Also, the portraits. possibly each player has to hit his own portrait? maybe the knocking bum is the blank portrait.

*takes deep breath*

as a final note, i hate you 3arc.

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