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LouisT

Power Switches

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I don't see that it makes any difference really, you'd generally wait till you had a crawler or at least only a few left before turning on the power. That's why I was thinking there might be something more to it, easter egg or something.

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It's certainly worth a bit of investigating, the water and power thing sounds plausible. Maybe there is some benefit to having one on without the other?

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they are both water, when i only activated one the power didn't come on till i hit the second.

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In that case is there literally no reason for having 2 switches? Because I still don't see why you couldn't turn on both streams of water from one switch :?:

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Is it possible one switch powers one half of the map or something goofy like that? There has to be a reason for two switches, unless 3arh decided to be bigger douches than they already were (no solo EE) and put two switches in there to mess with us.

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Interesting angle, they're just getting us used to the idea of having to work harder :twisted:

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Perhaps hinting towards the next map that could be like Verruckt when the team splits in 2? :P

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:roll: They are right beside each other, I wouldn't say it makes it any more challenging. The way the water wheels are arranged, it makes sense to have two points & two separate switches that release the water.

I'm still open to the possibility that there is some secret when only activating one. Has anyone activated just one then pressed the brick under the waterfall? (Someone probably has :( )

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