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My camping strategy in kino


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all you need is 2 players or more and someone needs a thunder gun. go to the room up stairs and go all the way around to the alley, there is a window all the way in the back near double tap, one person guards that while the other player(s) guard the rest of the alley standing between the sign and dumpster. PS when all the players are outside nova 6 zombies will not spawn, so its only regular zombies.

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Is that true about the Nova 6's? They dont spawn if you're outside, even if you've turned on the power and opened all the other rooms up? Hmm that's interesting.

But seems like kind of a scetchy spot to be after awhile. If Im playimg with my buddies and were camping we open the first door upstairs then all the rest of the doors downstairs. We camp in the portrait room, 2 or 3 cover the door and one covers the back window. Everyone stay far enough back away from the hole in the roof so you can kill those zombies as they jump down. Actually works pretty good if camping is your forte. It helps in the later rounds to incorporate the trap into the mix.

Personally I think its alot easier to just run circles in the theater, but when you're playing with your buddies thats not always an option.

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Ah, but if you open the cage, you're screwed, you have to open the room upstairs from the stage; not the alley. When THIS is done, you run down the stairs into the cage, then zombies will only come at you from 2 directions, the window, and the stairs (providing you haven't opened the cage to the alley) it does become hazardous if you both end up running out of ammo, since it's near impossible to get up those stairs without ammo; without dying

yes if all the active players are outside, no NEW N6Gas zombies will spawn, this is useful most of which being that all the zombies will be at eye level, (providing you don't have crawlers)

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1. Thunder gun ammo doesint last foREVer.

2. The thunder is only good untill around round 18 unless its pack a punched.

3. You AND the other player would have to have a PaPed weapon for the higher rounds.

4. You both would probably need juggernog and speed cola if you want to survive for the higher rounds.

5. Who knows how many times you will have to use the mystery box to get the thunder gun.

6. If one of you goes down on a high round your screwed.

Juggernog+ speed cola+a few goes at the mystery box+ PaP+ opening all the doors= 20900 points.

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