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The meaning of life? Well, that would be blowing the s*** out of everything that seems slightly hostile, zombies, for example.

That's what she said.

HAHAHAHAHAHAHAHAHAHA!

Ok, I'm done. Just Really had to say that. No more, promise.

The more I talk with you the more I hate your guts.....

Anyways meaning of life: to shape the world for your fallowing kin and to leave the greatest impact you possibly can to shape it into your own perfect vision.

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Not much is currently known about Candolier, but rumors have not stopped. The image implies the idea of carrying extra ammo, similar to it's multiplayer counterpart Bandolier, upon the perk being bought and used. It was most likely replaced by the Max Ammo power-up.

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Not much is currently known about Candolier, but rumors have not stopped. The image implies the idea of carrying extra ammo, similar to it's multiplayer counterpart Bandolier, upon the perk being bought and used. It was most likely replaced by the Max Ammo power-up.

Impossible really. Candolier's files only appear in Der Riese. Max Ammo already existed before then. Max Ammo's previous existence may have been an incentive, but the most probably reason for the exclusion of the Perk is that it would break the game.

But trivia question:

What is the exact number of weapons in Call of Duty: Black Ops: Zombies?

Here is a series of hints:

-The BAR is Nacht and the BAR in Verruckt cost different amounts of points, so they must be...

-Equipment, such as Bouncing Betties and Frag Grenades, count.

-Knives count.

-Don't count the Hacker nor P.E.S., even though they are Equipment.

-Make a list if you want. It'll help you, but I don't require it.

-Wave Gun and Zap Guns count as one weapon.

-Don't worry about Pack-A-Punch variants.

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Pistols:

Python- Speed cola helps with the reload

CZ-75- fine with just Jug

CZ-75 Dual Wield- Maybe deadshot to help with the reticle size

M1911- PaPed use Speed cola and Flopper

LMGs:

HK-21-Speed cola and Stamin Up are needed, Double tap if necessary

RPK- Same deal as HK

ARs:

M16- PaPed might want flopper for Grenade Launcher

Commando- Good as is

Galil- good as is

AUG- good as is

G11- Good as is

M14- Double Tap helps shoot faster.

SMGs:

AK-74u- good as is

MP5k – good as is

PM63- deadshot needed, EXTREMELY inaccurate

MP-40- double tap gives it an awesome fire rate

Spectre- Good as is

Specials:

Crossbow- speed cola helps A LOT

Ballistic Knife- Speed cola helps A LOT

Launchers:

M72 LAW- speed cola and flopper needed

China Lake- speed cola, flopper, and Double Tap

Sniper Rifles:

Dragnov- Deadshot to help aim up

L96A1- Deadshot, speed cola, and double tap

Wunder Weapons:

Thunder Gun- Maybe speed or stamin- up

Ray Gun- not too bad without flopper, but consider it, speed needed

Scavenger- maybe speed

Wave gun- maybe speed or stamin- up

VR11- good as is, you won’t be using it too often

31 79 JGb 215- good as is, maybe stamin up to help kick “Babies” faster

Bowie knife

Semtex

Frag grenades

Combat knife

Sickle

BAR

BAR with bipod

Sawn off Double barrel

Double barrel

Scoped kar 98k

Kar 98k

Gewher

Carbine

Arisaka

MP-40

STG-44

Thompson

FG-42

Trench gun

Bouncing Betties

Claymores

Sorry about my notes on some of these weapons, was I close?

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Pistols:

Python- Speed cola helps with the reload

CZ-75- fine with just Jug

CZ-75 Dual Wield- Maybe deadshot to help with the reticle size

M1911- PaPed use Speed cola and Flopper

LMGs:

HK-21-Speed cola and Stamin Up are needed, Double tap if necessary

RPK- Same deal as HK

ARs:

M16- PaPed might want flopper for Grenade Launcher

Commando- Good as is

Galil- good as is

AUG- good as is

G11- Good as is

M14- Double Tap helps shoot faster.

SMGs:

AK-74u- good as is

MP5k – good as is

PM63- deadshot needed, EXTREMELY inaccurate

MP-40- double tap gives it an awesome fire rate

Spectre- Good as is

Specials:

Crossbow- speed cola helps A LOT

Ballistic Knife- Speed cola helps A LOT

Launchers:

M72 LAW- speed cola and flopper needed

China Lake- speed cola, flopper, and Double Tap

Sniper Rifles:

Dragnov- Deadshot to help aim up

L96A1- Deadshot, speed cola, and double tap

Wunder Weapons:

Thunder Gun- Maybe speed or stamin- up

Ray Gun- not too bad without flopper, but consider it, speed needed

Scavenger- maybe speed

Wave gun- maybe speed or stamin- up

VR11- good as is, you won’t be using it too often

31 79 JGb 215- good as is, maybe stamin up to help kick “Babies” faster

Bowie knife

Semtex

Frag grenades

Combat knife

Sickle

BAR

BAR with bipod

Sawn off Double barrel

Double barrel

Scoped kar 98k

Kar 98k

Gewher

Carbine

Arisaka

MP-40

STG-44

Thompson

FG-42

Trench gun

Bouncing Betties

Claymores

Sorry about my notes on some of these weapons, was I close?

All those plus the:

Wunderwaffe-Dg2

Death machine

Q.E.D.

Zap Gun Dual wield.

Gersche Device

Monkey Bombs

Matryoshka Dolls

:D

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I'm sorry, I'm almost positive I put the WunderWaffe in there, I must have accidentally deleted it. But would you count the QED as a weapon? it is just a series of effects, some of them being able to kill zombies. In that case, the cosmonaut is a weapon too, and all the traps.

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Pistols:

Python- Speed cola helps with the reload

CZ-75- fine with just Jug

CZ-75 Dual Wield- Maybe deadshot to help with the reticle size

M1911- PaPed use Speed cola and Flopper

LMGs:

HK-21-Speed cola and Stamin Up are needed, Double tap if necessary

RPK- Same deal as HK

ARs:

M16- PaPed might want flopper for Grenade Launcher

Commando- Good as is

Galil- good as is

AUG- good as is

G11- Good as is

M14- Double Tap helps shoot faster.

SMGs:

AK-74u- good as is

MP5k – good as is

PM63- deadshot needed, EXTREMELY inaccurate

MP-40- double tap gives it an awesome fire rate

Spectre- Good as is

Specials:

Crossbow- speed cola helps A LOT

Ballistic Knife- Speed cola helps A LOT

Launchers:

M72 LAW- speed cola and flopper needed

China Lake- speed cola, flopper, and Double Tap

Sniper Rifles:

Dragnov- Deadshot to help aim up

L96A1- Deadshot, speed cola, and double tap

Wunder Weapons:

Thunder Gun- Maybe speed or stamin- up

Ray Gun- not too bad without flopper, but consider it, speed needed

Scavenger- maybe speed

Wave gun- maybe speed or stamin- up

VR11- good as is, you won’t be using it too often

31 79 JGb 215- good as is, maybe stamin up to help kick “Babies” faster

Bowie knife

Semtex

Frag grenades

Combat knife

Sickle

BAR

BAR with bipod

Sawn off Double barrel

Double barrel

Scoped kar 98k

Kar 98k

Gewher

Carbine

Arisaka

MP-40

STG-44

Thompson

FG-42

Trench gun

Bouncing Betties

Claymores

Sorry about my notes on some of these weapons, was I close?

All those plus the:

Wunderwaffe-Dg2

Death machine

Q.E.D.

Zap Gun Dual wield.

:D

You guys both forgot Dead Ops! xD

Now you must add in:

Tank

Helicopter

M60

Wunderwaffe orbs

Barrels

Auto turrets

Flamethrower

RPGs

Plus you guys both forgot the winter's howl, type 100, spikemores, and the m1 grande. I also believe that zap guns are different from the wave gun so I will throw that in as my wild card

Which, to answer the question, makes 67 or 68 (dependin on wildcard) different obtainable weapons in Call of duty: black ops zombies.

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Pistols:

Python- Speed cola helps with the reload

CZ-75- fine with just Jug

CZ-75 Dual Wield- Maybe deadshot to help with the reticle size

M1911- PaPed use Speed cola and Flopper

LMGs:

HK-21-Speed cola and Stamin Up are needed, Double tap if necessary

RPK- Same deal as HK

ARs:

M16- PaPed might want flopper for Grenade Launcher

Commando- Good as is

Galil- good as is

AUG- good as is

G11- Good as is

M14- Double Tap helps shoot faster.

SMGs:

AK-74u- good as is

MP5k – good as is

PM63- deadshot needed, EXTREMELY inaccurate

MP-40- double tap gives it an awesome fire rate

Spectre- Good as is

Specials:

Crossbow- speed cola helps A LOT

Ballistic Knife- Speed cola helps A LOT

Launchers:

M72 LAW- speed cola and flopper needed

China Lake- speed cola, flopper, and Double Tap

Sniper Rifles:

Dragnov- Deadshot to help aim up

L96A1- Deadshot, speed cola, and double tap

Wunder Weapons:

Thunder Gun- Maybe speed or stamin- up

Ray Gun- not too bad without flopper, but consider it, speed needed

Scavenger- maybe speed

Wave gun- maybe speed or stamin- up

VR11- good as is, you won’t be using it too often

31 79 JGb 215- good as is, maybe stamin up to help kick “Babies” faster

Bowie knife

Semtex

Frag grenades

Combat knife

Sickle

BAR

BAR with bipod

Sawn off Double barrel

Double barrel

Scoped kar 98k

Kar 98k

Gewher

Carbine

Arisaka

MP-40

STG-44

Thompson

FG-42

Trench gun

Bouncing Betties

Claymores

Sorry about my notes on some of these weapons, was I close?

All those plus the:

Wunderwaffe-Dg2

Death machine

Q.E.D.

Zap Gun Dual wield.

:D

You guys both forgot Dead Ops! xD

Now you must add in:

Tank

Helicopter

M60

Wunderwaffe orbs

Barrels

Auto turrets

Flamethrower

RPGs

Plus you guys both forgot the winter's howl, type 100, spikemores, and the m1 grande. I also believe that zap guns are different from the wave gun so I will throw that in as my wild card

Which, to answer the question, makes 67 or 68 (dependin on wildcard) different obtainable weapons in Call of duty: black ops zombies.

Does Flopper count as a weapon? :D

I'll go with that too. Plus all those.

And my real addittion:

BRRRAAAAAIIIINNNNSSSS

It's the "weapon" the zombies use!

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Good tries guys. But you are leaving out quite a few weapons.

And Fatal, I'm really sorry, I should have said something excludig Dead Ops Arcade. As for your 67 or 68 thing. Is that an actual guess? I can't say whether you are right or wrong because you guessed two numbers. That isn't fair.

And, the Wave Gun and Zap Guns are one weapon. It just has two different forms. It can change between those forms interchangeably. They are physically the same weapon.

Lol, no. I'm not counting glitch/hack weapons, such as Brains...

And Flopper is just a Perk that can cause damage. Not a weapon per say.

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Good tries guys. But you are leaving out quite a few weapons.

And Fatal, I'm really sorry, I should have said something excludig Dead Ops Arcade. As for your 67 or 68 thing. Is that an actual guess? I can't say whether you are right or wrong because you guessed two numbers. That isn't fair.

And, the Wave Gun and Zap Guns are one weapon. It just has two different forms. It can change between those forms interchangeably. They are physically the same weapon.

Lol, no. I'm not counting glitch/hack weapons, such as Brains...

And Flopper is just a Perk that can cause damage. Not a weapon per say.

Ok with that in mind my final answer is 63

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Aw, so close Fatal and Tactical. The answer was 67. Congrats Salad Fingers.

The full list is as follows.

31-79 JGb215

AK-74u

Arisaka

AUG

Ballistic Knife

BAR

Bouncing Betty

Bowie Knife

China Lake

Claymore

Commando

Crossbow Explosive Tip

CZ75

CZ75 Dual Wield

Death Machine

Deployable BAR

Double-Barreled Shotgun

Dragunov

Famas

FG42

FN FAL

Frag Grenade

G11

Galil

Gersch Device

Gewehr 43

HK21

HS10

Kar98k

Knife

L96A1

M1 Carbine

M1 Garand

M14

M16

M1897 Trench Gun

M1911

M72 LAW

Matryoshka Dolls

Monkey Bomb

MP40

MP5K

MPL

Olympia

PM63

Python

Quantum Entanglement Device

Ray Gun

RPK

Sawed-Off Double-Barreled Shotgun w/ Grip

Scavenger

Scoped Kar98k

Semtex Grenade

Sickle

SPAS-12

Spectre

Spikemore

Stakeout

Stielhandgranate

STG-44

Thompson

Thundergun

Type 100

V-R11

Winter's Howl

Wunderwaffe DG-2

Zap Gun Dual Wield

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