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Everything posted by Steelie
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It would seem the timer on my profile (the one that shows how long I've been online) is broken, unless I really have been online for 68 years
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I absolutely love how you worked in the radios by the way!!
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I'm wondering in the prologue, the perspective seems to switch between third person and Raines' perspective?
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This is amazing! Hats off to you for taking on such an enormous project, I'll be sure to read it!
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I usually go for revive first and try to find Jug as fast as I can, but this map has me walking in circles most of the time so it's hard for me to find things.
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I noticed later on that they change places, yeah I simply hadn't gotten any other perks yet on the map so I didn't notice until Revive had changed places.
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Aaaah thanks for the info! I've played Tranzit years ago and don't remember much of it. And I heartily agree on ZnS being annoying. As for Jug, what bullshit that it's in the bunker and not in a better, more reachable place. I play solo 99% of the time (by lack of a crew) and from the 6 times or something I've played ZnS I've gotten the bunker opened once. It's got next to no replay value for me, the map is just so gigantic and there's paths everywhere. It's just not built for solo, which is a shame.
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There's a way to permanently turn on the power right?
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I'm a month late (because I play on PC), but I agree. I expected it to be a lot scarier, even the spiders were far less scary than what I expected. Not to mention the cheap "scare" when you open the bunker. And as was mentioned, after dying I just don't play it right away again because that would mean running across the map (mostly in circles because everything is so damn confusing) trying to get the power up and running, you have to plant seeds and water them, and the whole map in general just takes a lot more effort. It's more a gigantic chore than anything else.
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Hello, welcome to the site! And nice to see a fellow game design student here (I do mine in Groningen, Netherlands)! I hope you'll have a lot of fun here!
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Pretty late, but I'd recommend this video, it's like a documentary on zombies and 4 hours long, but it's very complete imo. They also put in a bunch of radios from the maps.
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Welp, guess that's about as clear as we're gonna get it ;D
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Zetsubou No Shima Trailer Has Been Dropped - Analysis Included
Steelie replied to Doppelgänger's topic in Zetsubou No Shima
The spikes on a durian are a lot more dense though, that's why everyone probably thinks it's a pufferfish. To me it looks like a pufferfish turned into a grenade or something, like monkey bombs. If that's the case they might be something like sticky bombs, or maybe special grenades for underwater use. But we of course won't know for sure until the map actually comes out. -
Aaaah, I see. Now I'm really curious as to what it's like.
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Are the episodes really short then?
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Zetsubou No Shima Trailer Has Been Dropped - Analysis Included
Steelie replied to Doppelgänger's topic in Zetsubou No Shima
The only thing I can add is that I'm really exited for the new map and that I have the feeling it's going to be reeeeeaaaally intense -
I was planning on starting on it though, many people seem to really like it so I'm thinking why not try it?
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@Stop Mocking Me0 Because I don't watch Rick and Morty ;D
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Who controls the zombies in Der Eisendrache?
Steelie replied to Irish Hybrid's topic in Der Eisendrache
Well Fluffy was given to Samantha by Maxis, so that's correlation they were seeing. -
My first guess would be that he used them on or for something between DE and ZnS. During the livestream it was said that the fans don't see what happens in between the maps, but that those parts are important too. Maybe the characters themselves will shed some light on it during conversations when the DLC arrives. The vials also look extremely clean, as if there hasn't been anything in it in the first place. No idea what that would mean, but I imagine that if they were emptied there would at least be some blood left inside them.
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I think that there's a big chance that there's going to be mutated 115 spiders, and maybe some other zombiefied animals that first inhabited the island, or maybe those replacing the Hellhounds.
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A Very Zombie Christmas: The O4 Sing the Classics
Steelie replied to GRILL's topic in General Zombies Discussion
That would be awesome indeed, I hope they will!! I'd buy it in a heartbeat- 13 replies
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- zombie christmas
- o4 singing
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(and 2 more)
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A Very Zombie Christmas: The O4 Sing the Classics
Steelie replied to GRILL's topic in General Zombies Discussion
Dreidel and The night before Christmas are my absolute faves, they're amazing. Also kinda late to it but oh well- 13 replies
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- zombie christmas
- o4 singing
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(and 2 more)
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I'll say it again, but if you look closely and look well you can actually see them all starting to swim before the screen entirely fades. I don't think they're being killed off either, it would be a very anticlimactic (not to mention disappointing) end to their quest. There's nearly no realism in zombies. I mean zombies never existed in the first place besides stories, so the whole zombies mode in itself isn't even realistic. But I do agree on the way people reacted, it didn't need to be this heated.
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