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EpicSkittlez

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Posts posted by EpicSkittlez

  1. Hi guys, i have been having a loggin problem for a couple months now. I have tried to send a message using the contact us option but I have not been replied to. When i try to log in it says my password was wrong even though I just changed it. Every time I want to log in I have to reset my password even though I know what I changed it to. 

  2. I have been seeing talk on these forums about Maxis being in shadows of evil. Does anyone have a link to a video about this? I have not found any indication of him, although I don't play this map as much as other people.

  3. 35 minutes ago, Stop Mocking Me0 said:

    PAP is not a buildable. It's unlocked after finding all the ritual parts and doing that... But it's not a buildable. 

    Ok, thanks for telling me. He was mentioning that it was a buildable on his vids, but since his channel is a multiplayer cod channel and not a zombies focused channel I should have taken it with a grain of salt lol.

  4. I was watching an Ali A video on Youtube today and a he was showing off the Shadows of Evil map. I thought that he mentioned that the pack a punch machine will be buildable in this map. I don't know how I feel about this. i didn't like that in Tranzit you had to build it and go through the trouble of finding the parts. How do you guys feel about this?

  5. I don't understand how they could be in the same timeline. In origins, maxis's brain is in the drone. Doesn't that mean that he died? Richthofen locked him and Samantha in the teleporter in Dir Riese. Maxis had to be alive to have a daughter. There is no way that his wife could have had her during the time of origins. Since Samantha is in the aether she could probably go back in time to warn them all. Could someone please explain this theory to me? Is there some information that I have gotten wrong? 

  6. I hope that the transportation is completely optional with a good alternative that is not super annoying ( Tranzit fog was annoying and it had the lava on that map). I don't want to have to wait to be able to get around the map.  

  7. Juggernaut (Extra Health 200% Health / Perma Jugger-Nog):

    Uses; Increased health by 200% (takes 3 - 4 hits to go down)

    Gained by; Getting downed by Zombies, on early rounds, without Quick Revive, 1 - 3 times in a row (Solo only)

    Lost by; Round 15 (for future games) and getting downed on or after Round 15 with teammates still alive (for current game)

    Note; The effect can be stacked with Jugger-Nog

     

    Source: https://community.callofduty.com/thread/200718750?start=0&tstart=0

    Thanks!

    Its not working for some reason.

  8. I'm hoping buildables are gone for good but I'm still 99% sure they'll be back.

    I detest them completely and find them ultimately annoying. Origins and MotD were way too objective based and not enough survival based. I'm hoping that aspect is toned down in BO3 but considering the campaign team is the head for zombies now I'm sure it will only get worse.

    Honestly, I think everything outside of The Giant is going to be disappointing for me. The only map I truly loved and enjoy in BO2  is Nuketown because its not screaming at you 24/7 to do an easter egg. I also really hate how power worked in MotD and Origins. I feel thats one thing that should never have changed.

     

     I feel the same. I thought that all the build ables and the complexity of the BO2 maps made it feel like a big scavenger hunt. The elevators on die rise were annoying. I felt like in BO 2 it took way too much time and effort to get set up. There were way too many steps. I like my maps to be simple.

  9. I saw the shield in the trailer and I figured that it would probably be a build able. Did anyone else see anything else that could be a build able from the trailer? I was not a fan of the ones in the black ops 2 maps. They made it feel too task driven in my opinion and less about just running around and killing zombies.

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