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Hells Warrrior

Tech Admin
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Everything posted by Hells Warrrior

  1. Ahh what;s this? It's a status update to say what yer status is, i.e. what are ya up tae? Well, I'm writing a status update what you doing?

  2. We recently updated the site and style to the site and we are aware of issues with styling on some browsers, more noticeable on Edge, PS browser and Safari, Chrome and Firefox are both fine. We are looking into this particular issue and will update as soon as possible. Sorry for the inconvienence but if you swap to a decent browser (if possible) it will display as intended - not a solutution but an alternative way to view the site without styling issues at the moment.
  3. It's not the worst map, that's still Buried by a long shot (even though I like Buried). ZNS didn't grab me when I first played it a month ago and I only played it a couple of times but in all honestly, the feedback I have heard from Xbox players over the last couple of days (friends) is that they felt the same when it launched but playing it gave them a different perspective. I never got on last night but I'm looking forward to having a few games on it.
  4. To be honest @InfestLithium I played it a couple of times with @jaysta5792 on the PS4 but I wasn't feeling the love, I'm looking to get to play on the One to see how it plays and with more players I'm accustomed to playing with but I understand why you say that and I agree. It does have many varying aspects to it and it does make it a challenging map but I'm not entirely certain on how its plays, how easy it plays and as a result the difficulty level. SoE is more difficult that some give it credit for, it's a fairly large map with some tight spots on it. The Giant, well we all know and love The Giant/Der Riese Der Eisendrache has become Buried of BOIII, it's far too easy to get high rounds on it and it's not exactly challenging in all fairness. I credit myself and being better than average but only just and I credit my boy as being about the same as me now and at 12 is getting 40+ on DE easily and he can set himself up very early. The only real challenge is the EE and even then when you are prepared correctly, it's not the "challenging". Best definition of a good map, in all honesty I'm still a massive fan of MoTD, I think that map epitomises a near perfect map, closely followed by Origins.
  5. I did set up a teamspeak and it was running but since the server move I haven't checked it. I'll get on it.
  6. Eurogamer spotted a listing of the game on the 360, saying "COD Black Ops - Now Plays on Xbox One" inidicating an imminent release on the One. Looks we can all revisit those maps, stream directly from the One and gets some EE's done of classic maps such as moon. As far as we are aware, it is not officially released as BC yet, however, we understand it will be available in a few hours and if it's not available today, it's due imminently.
  7. Eurogamer spotted a listing of the game on the 360, saying "COD Black Ops - Now Plays on Xbox One" inidicating an imminent release on the One. Looks we can all revisit those maps, stream directly from the One and gets some EE's done of classic maps such as moon. As far as we are aware, it is not officially released as BC yet, however, we understand it will be available in a few hours and if it's not available today, it's due imminently. View full news
  8. Have a look here, as an XBox One player, I haven't looked at the ZNS forum section. Going into the game dark, played it on the PS4 a couple of times but nothing major and I decided to wait until the 19th.
  9. The idea I have is a list page/database of all known Easter Eggs and written steps and video guide to complete. This doesn't mean just the main EE but all the side quests, radios and so forth.
  10. We can help with that, give me some time to get the pages up and running, you will find all the info in the zombie Library section when live but we are also putting some pages together which will be available again soon.
  11. Congratulations to @DragonGJY our new UoTM May 2016
  12. Apologies for the downtime yesterday, we experienced a hardware node failure and this caused the error seen yesterday. We had to do a recovery on SQL as it failed to restart. All should be good now, thanks for the patience and understanding.
  13. @anonymous @Tac These are found under zombies labs and recovered from vBulletin forums http://www.callofdutyzombies.com/forum/161-recovered-from-vbulletin-general-zombie-discussion/
  14. This month, my vote goes to @Tac for the numerous news articles, reddit input and topics created for Zetsubou No Shima (of which many exist as well as @Doppelgänger who has been very active and has posted some excellent content.
  15. Can we keep anything related to ZNS in the relevant forum and try and not use status updates please? Some folk have went dark and are avoiding the forum but can't avoid status updates. Thanks HW
  16. Thanks, I'll have a look into it.
  17. I've removed your profile picture, as it doesn't seem to be loading, you'll need to reupload it or link it from the location it is saved.

    1. Stop Mocking Me0

      Stop Mocking Me0

      Ah, I see. It was weird, it worked in SOME posts but not all. 

  18. Thanks, I'll look into the poll issue.
  19. Basically how do you find the speed / performance? I'm trying understand from members, how they are seeing things, what if anything seems to be causing issues, or is everything snappier than a crocodile? If you want to leave some feedback, then please do so, I would need the following information, just for testing purposes ourselves, so we can try and improve things further. Location (country and state) Browser (version would be ideal, usually found under help) Broadband speed (download)
  20. Done and @Doppelgänger stuck auto award working perfectly I see ;)
  21. So for those that have been wondering, what is it that is actually happening, why the change, why the downtime and why the urge to get better performance? The main reason is TTFB (Time To First Byte) and page load (full) - the principle behind this, is the faster a site loads, the better the overall experience to the end user (you and me). So this is the snapshot of the move to the new server, indicating page load. What are we looking at? In the snapshot above, you will ratings in the top left, A, for example is good, C is average and X is not not being used at all. We are scoring well for everything apart from caching static content (which we are using, but only Zend Op Cache, we will be utilising Memcache again and we will be using CDN (Content Delivery Network via cloudfare) again. However, this is about bench marking without using the additional items. As you can tell, the first byte is now looking good, I want it to be better and that requires additional optimisation in different settings, specifically optimising how the database performs and utilises the memory available correctly. We need to reduce the page size on initial load, as it's loading at 1MB and I want to reduce this by 50% (if possible and without affecting the overall look). I want to reduce the amount of requests on the initial load as well, currently it's sitting at roughly 71, I want to get that down to between 30/40 request, the less requests the better. What we also want to do is make the site snappier, i.e. click a link and within a second the page load happens and you can start reading the next page/topic. Our limitation is the server and the amount of processing cores available and memory available. As we are on a VPS (Virtual Private Server) we are basically on shared hosting / the big difference is a VPS is effectively a dedicated server within a shared hosting enviroment. What we want and it will happen in the future, is a dedicated server - where all the processing power and memory is available to us and us alone. However, dedicated servers cost a bit more money that VPS (roughly $100 more expensive per month). However, we are heading in the right direction and moving the site to the new VPS package running on a 64 bit OS which allows us to better utilise waht we have, has been as step in the right direction. Over the coming days and weeks, I will be doing more optimising but this won't affect site uptime (unless I need to borrow the lead for the kettle).
  22. Should be back to normal now with the editor bud, that shouldn't have changed to be honest but it did and I've changed it back.
  23. I think I'm going to disable background when viewing the site on a mobile (not mobile desktop, which will return later today and be updated). I got to 2am and my eyes where being held opened by match sticks.
  24. I apologise for the extended downtime today, the DNS settings all got amended today, which we requested but I was unaware had been actioned til I got home. Then they needed to propagate throughout the internet and is still occurring, Then unfortunately it came to light that the SQL users had not been transferred as part of the migration which we had to correct, then we had an issue with our memcache settings which speed up the service to the people visiting. So we have corrected these but we also need to add the correct style to the site (which I have saved on the PC at work). Please bare with us / me whilst I implement all of this but the benefits will start to show soon. Thanks for the understanding.
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