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Awful Lawton

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Posts posted by Awful Lawton

  1. Table of Contents

     

    A. Intro

    B. Low rounds

    C. High rounds, aka "zone within a zone'

    D. Trading in at the box

    E. Framelag

     

    Hello people of CoDz. Awful Lawton here, and I'm back to provide a guide to 100+ Nacht. Why, you may ask? My profile picture explains it. I have accomplished my one dream in zombies nowadays: a 100+ nacht game. Trust me, this map is a doozy, but with the technique of 'zone within a zone', you will rarely be hit past 30.

     

    Low Rounds

     

    In rounds 1 to 3, stab all zombies, using your pistol ammo when necessary.

    On round 4, buy the m1 carbine, and go for headshots when necessary.

    Rounds 5-9, buy the thompson and start hitting the box. You'll want the Thundergun, ray gun, and monkeys. Buy mule kick as well if you wish to do so.

    From 10-20, all you will be doing is spamming your ray gun in the spawn room, standing in the help door corner to start each round. why? You'll learn soon enough.

     

    High Rounds, aka "zone within a zone"

     

    So, you've reached round 20. You'll be asking, "what do I do know?" well, the "zone within a zone" trick starts coming into play here. So, you will begin each round in the help door corner. This triggers spawns in only the spawn, allowing easy running through the map. You'll kill the horde in the Thompson room. After that, move into the spawn, and after grouping them up, jump back to the 'corner' to once more initiate the "zone within a zone". In the 20s, you'll be waiting about 15 seconds before moving due to the (still slow-spawning) zombies. Past 30, this "waiting period" will only be 9 seconds. if you run low on tgun ammo (before 40), get your raygun out to kill the horde. You'll likely have some drops spawn, including a max ammo. But after 40, the ray gun is weak. And this leads to....

     

    hitting the box

     

    At some point past 40, you will have to hit the box to get a new thundergun. So, what you'll be doing now is, after killing your last horde on tgun ammo, continue the strategy, but double back to the help room, and buy the thompson to replace your thundergun. what you will do here is carefully looping the help room, hitting the box while spraying your thompson to keep your points plentiful and prevent respawning zombies. And that is.... usually never good. Once you get the thundergun back, kill the horde and continue on. However, after 80, framelag sets in.

     

    framelag

     

    So you're wondering, "how will things change with framelag"? My answer is, not so much until the mid-90s, when framelag gets bad. And you also have no claymore to mitigate the framelag. So, we change the strategy. There are two strategies usable, The "sneaky strat" and the "jam strat". Luckily for you, I shall explain both.

     

    With the sneaky strat, you'll start in the help door corner, moving off after 9 seconds to the help room, of course with some grouping up around the 2nd floor. Once down in the help room, you'll group them up, and hit the box. Why? When you hit the box with framelag on nacht (and only nacht), it goes away for 17 seconds, enough time to shoot your tgun, get in the corner, and run upstairs.

     

    With the jam strat, its the same thing, but in reverse. You run into the help room, hitting the box. You then run upstairs, and by the time you get to the strairwell, the framelag sets back in, and all you really have to do in spawn is go once around the pillars, and then shoot.

     

    Good luck!

    -Awful Lawton

     

  2. Favorite Map: CotD

     

    Weapon: thundergun 

     

    Highest solo:182 tgun only ascension reset

     

    Co-op: 110 Ascension flawless 100  DC    

     

    NML 319

     

    Closest game to WR: 176 Moon (no footage, really regret this. I would be 2nd in the world)

     

    Worst Framerate lag: 77 cotd 20 frames/ 182 ascension 11 frames

     

    Most Kills 165118 Moon 137415 Ascension

     

    Cause of Death: A reset screen after 75 hours KappaFace                                                                                                                                            

  3. Yes, as one of the high round players here (Dahniska also) I can confirm that if you get the guns you want in the 1st box (on origins, you shouldn't really need to), you will not get firesales at all. Look at the recent ascension record, although a bo1 map, tkart12 never got firesales, which equaled more max ammo drops, so same principle should apply.

  4. I hope so, Dahn. I hope so. I have all bo2 maps on pc, and the situation there is approximately equal to that of xbox. Also, try moon Dahn while you're at it. I'm sure you can rip the reciveing bay into something fierce.

  5. More info: Kino was supposed to be WaW MP 4, but mw2 was (literally) 11 days away. So, they remade it, bo1 style. However, Ascension was already made during bo1's dev cycle. It was much larger apparently and double tap was to be included. Also, Deadshot was not introduced and treyarch did not want mule kick in until the final dlc. Instead, ascension's size was reduced, and as a compensation, phd and staminup were put in instead.

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