Awful Lawton
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Posts posted by Awful Lawton
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As one of the few high round people here (Dahniska included), I have my share. This most recent shang game I did to round 124, my 1st down on 91 was due to a glitched shrieker spawning in a tradeout to the box.
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Well, all high round players know that at round 163, the zombie health caps and resets to 150 hp *strokes imaginary beard*
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past 30, 9 seconds. You kill in the box room, then reverse your path. Group in spawn, jump into the corner, wait 9 seconds, repeat.
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tbh the sneaky strat is better, with cz's as a speedgun I got to the help room after 98 before the framelag kicked back in constantly.
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Yeah I know. I managed framelag other times with claymores but this was <20 fps with no claymore.
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Sorry lead, my pos elgato broke down before the game started
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until the mid-90s, not opening the help door.
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zone within a zone- you're not quite triggering spawns in the zone next to you, while the spawns will only be around you. Yes, this can be a co-op strat.
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Lol... xD the xbl party I was in said the exact same thing once I told them that I died
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Thanks. I died on 102 due to a doublehit while the framelag set back in. 136 (WR) would have been 80 more gameplay hours.
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Table of Contents
A. Intro
B. Low rounds
C. High rounds, aka "zone within a zone'
D. Trading in at the box
E. Framelag
Hello people of CoDz. Awful Lawton here, and I'm back to provide a guide to 100+ Nacht. Why, you may ask? My profile picture explains it. I have accomplished my one dream in zombies nowadays: a 100+ nacht game. Trust me, this map is a doozy, but with the technique of 'zone within a zone', you will rarely be hit past 30.
Low Rounds
In rounds 1 to 3, stab all zombies, using your pistol ammo when necessary.
On round 4, buy the m1 carbine, and go for headshots when necessary.
Rounds 5-9, buy the thompson and start hitting the box. You'll want the Thundergun, ray gun, and monkeys. Buy mule kick as well if you wish to do so.
From 10-20, all you will be doing is spamming your ray gun in the spawn room, standing in the help door corner to start each round. why? You'll learn soon enough.
High Rounds, aka "zone within a zone"
So, you've reached round 20. You'll be asking, "what do I do know?" well, the "zone within a zone" trick starts coming into play here. So, you will begin each round in the help door corner. This triggers spawns in only the spawn, allowing easy running through the map. You'll kill the horde in the Thompson room. After that, move into the spawn, and after grouping them up, jump back to the 'corner' to once more initiate the "zone within a zone". In the 20s, you'll be waiting about 15 seconds before moving due to the (still slow-spawning) zombies. Past 30, this "waiting period" will only be 9 seconds. if you run low on tgun ammo (before 40), get your raygun out to kill the horde. You'll likely have some drops spawn, including a max ammo. But after 40, the ray gun is weak. And this leads to....
hitting the box
At some point past 40, you will have to hit the box to get a new thundergun. So, what you'll be doing now is, after killing your last horde on tgun ammo, continue the strategy, but double back to the help room, and buy the thompson to replace your thundergun. what you will do here is carefully looping the help room, hitting the box while spraying your thompson to keep your points plentiful and prevent respawning zombies. And that is.... usually never good. Once you get the thundergun back, kill the horde and continue on. However, after 80, framelag sets in.
framelag
So you're wondering, "how will things change with framelag"? My answer is, not so much until the mid-90s, when framelag gets bad. And you also have no claymore to mitigate the framelag. So, we change the strategy. There are two strategies usable, The "sneaky strat" and the "jam strat". Luckily for you, I shall explain both.
With the sneaky strat, you'll start in the help door corner, moving off after 9 seconds to the help room, of course with some grouping up around the 2nd floor. Once down in the help room, you'll group them up, and hit the box. Why? When you hit the box with framelag on nacht (and only nacht), it goes away for 17 seconds, enough time to shoot your tgun, get in the corner, and run upstairs.
With the jam strat, its the same thing, but in reverse. You run into the help room, hitting the box. You then run upstairs, and by the time you get to the strairwell, the framelag sets back in, and all you really have to do in spawn is go once around the pillars, and then shoot.
Good luck!
-Awful Lawton
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Favorite Map: CotD
Weapon: thundergun
Highest solo:182 tgun only ascension reset
Co-op: 110 Ascension flawless 100 DC
NML 319
Closest game to WR: 176 Moon (no footage, really regret this. I would be 2nd in the world)
Worst Framerate lag: 77 cotd 20 frames/ 182 ascension 11 frames
Most Kills 165118 Moon 137415 Ascension
Cause of Death: A reset screen after 75 hours KappaFace
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Quickly gentlemen, we must reassimilate him to the zombie community, and.... bring him a beer *winning*
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What people tend to do is buy QR at 100+ and lock jug in. Til then people buy phd, speed, and stamina along with jug.
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Bo1, and by extension, ascension. Everything has been discovered now, so many instakill rounds, so many strategies for 200+ games, so on and so forth.
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Yes, as one of the high round players here (Dahniska also) I can confirm that if you get the guns you want in the 1st box (on origins, you shouldn't really need to), you will not get firesales at all. Look at the recent ascension record, although a bo1 map, tkart12 never got firesales, which equaled more max ammo drops, so same principle should apply.
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Hallway of doom sliquifier camping spot? My 2nd best time for any speedrun is 1:13:06 or 07 on der riese, 1min30 seconds off of mrrastablack's record
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^Mine is 30 in 37 and 50 in 1h08 for die rise.
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Correct, thundergun is in nacht, howl in verruckt, snn was where wunderwaffe was introduced, so yeah.
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If anything, PhD lander is where I go my start with the trains lol
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74, post mark-2 patch. Game took about 21.5 hours, and I had to trade out alot of rayguns, thats all I'll say.
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I hope so, Dahn. I hope so. I have all bo2 maps on pc, and the situation there is approximately equal to that of xbox. Also, try moon Dahn while you're at it. I'm sure you can rip the reciveing bay into something fierce.
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Shi No Numa. I don't know how Frenzy played for 94 hours on his 186 games without becoming bored from those colors.
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More info: Kino was supposed to be WaW MP 4, but mw2 was (literally) 11 days away. So, they remade it, bo1 style. However, Ascension was already made during bo1's dev cycle. It was much larger apparently and double tap was to be included. Also, Deadshot was not introduced and treyarch did not want mule kick in until the final dlc. Instead, ascension's size was reduced, and as a compensation, phd and staminup were put in instead.
What's your most embarrassing down to date?
in General Zombies Discussion
Posted
Don't have anything good for recording/streaming, if blops1/2 high rounds survive this next year I'll definitely be purchasing a streamable computer.