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PINNAZ

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Posts posted by PINNAZ

  1. Wow, After 7 Years of making THIS thread, which was a new discovery in TRANZIT of an age old easter egg that pretty much went unconfirmed & unsolved since Der Riese, I think I can finally put to rest the appearence of the "J.D." initials and the word "DELGADO" that appears on the Chalkboard.

     

    I stumbled across this BO3 texture (which I think is from Origins Chronicals - i_p7_zm_ori_debris_paper_names_c

     

    A List of Treyarch Dev names

    unknown.png

     

     

    John "DELGADO"

    unknown.png

     

     

    https://www.artstation.com/jdelgado01
     

    Quote

     

    - Call of Duty: World at War DLC
    Lead build game play design, layout and detail for zombie level Der Riese.

    Also, additional detail support for zombie levels Verrukt, Shi no Numa and multiplayer level Station

     

    Quote

    - Call of Duty: Black Ops 1
    Designed and detailed campaign levels and downloadable content for zombies with additional support on multiplayer

    Quote

    - Call of Duty: Black Ops 2
    Designed, detailed and closed out multiple levels for campaign mode and zombies downloadable content.

    unknown.png

    john-delgado-screenshot-driese-1.jpg?151

     

    • Brains 5
  2. Props to you & the staff for being able to act on this so fast. 

    I thought the domain name would've stayed with the remaining admins...

     

    I can't believe it was tweeted out publicly for anyone to purchase it. Wow!

     

     

    Thankyou again CoDz staff, from Pinnaz

    • Like 1
  3. Pretty sure the only way people are getting textures, is to use a graphics card performance monitor program. (I don't think anyone's been able to get into the xpak image files yet.)

     

    You capture a frame & it exports all the textures/models that have been loaded to the cards memory. 

     

    These programs are used by Devs & consumers to monitor what/which sections of a game is causing load & lag. It's pretty much a debugger. 

  4. I had my 1st & only game last night, solo. I've been pretty much spoiler free for this DLC so I was going in blind. 

     

    Made it it to round 7! Mainly cause I was just looking around & trying to familiarise myself with the layout. 

     

    Saying that, I had 3 downs. All from this Thrasher thing. Spawned underneath me on 2 occasions. On me last he came outta nowhere and I just happened to be stunned by the gas thing whilst a Death Machine Power up was right there. This wouldn't let me pick it up because I was stunned. The Thrasher blocked me & game over. 

     

    Thrasher 3 - PINNAZ 0

  5. The DLC wasn't available last night. Hopefully it is when I get home tonight. 

     

    I'm going to try to get the DNA paper scrap page.

     

    I'll try to get the Dragon blueprint but you need to use "In Plain Sight" GG for that don't you? Which I don't think I have any. 

     

    Afaik the the only way to get textures (right now) is to use your graphics cards performance monitor to capture the loaded textures/models in a frame screenshot. So it's a really slow process. My PC can hardly run BO3 on ultra settings but I'll see how I go. I managed to get some textures from The Giant but they seemed like their sizes were smaller than what they should be. Possibly due to my settings. 

     

    Have you you asked the question on the Reddit page? Let me know if you get a response over there

    • Like 1
  6. On 5/13/2016 at 3:55 AM, DCRevolutionGaming said:

    This is for the Zipline Cipher in Zetsubou No Shima, using a rail fence decypher with 15 rows and an offset of 5.

     

    I have figured out the zipline. Thank you Certainpersonio for your help on this, it's well appreciated. This is the zipline message:

     

    "division nine project d update to group nine three five the specimens have been manufactured to be asexual we felt it was best to remove the primal urges of the sexes as this will make them far easier to control that being said they are still extremely dangerous you must have the mechanical control collars and proper frequencies set and applied when the specimens reach the juvenile stage after seeing what they are capable of your stalemate on the eastern front with the russians will soon come to an end"

     

    I believe this is relating to the blueprints found in the dragon room behind the cracked open eggs on ZNS of the control device. Maybe we'll be able to control them in Stalingrad. Very awesome cipher! Thank you again for your help!!! ?

     

    I will be posting a video explaining what this may mean for DLC 3 in Stalingrad!!

    https://www.youtube.com/channel/UC6mCtUO68jKtqfyl3dbxlrA

     

    21 hours ago, certainpersonio said:

    New Cipher found on ZNS. It's over by the Green Water. I'm having trouble attaching the picture, but there is the link to the imgur album and here is the original post on reddit.

     

    Here is the cipher text as best I can read it:

    Kvxga pzd lwtv sb pzd Rvtxhc Xoo Fsoxgypw var zzczlqnnsjm, pxb Cupngyl qny zo vsflaxydd kwky zip eixhe laxoktr jwnl yc sar hfjksrdd gvm mzhyrryokzzh he ttu zbq Astirwyh 9 bnahlvjr ss pzd irdihm rc zecunpaa. Zd artslaa nd pngvssnjky gvip xb thlc tfnkb ii elemhwb so aokihuz if oyg jbwbuqct. Qyi ohb H bwjw fsst rhsj pyop td aioyoggszh sj kyyx idw uhnzfzqx wvde ryh qse khj czi Fmpsy.

     

    I would put money on this being the Shino Numa cipher that's found on The List. 

     

     

    21 hours ago, WaterKH said:

    Solved the one from the reddit post. Below is the plaintext.

     

    While the loss of the Rising Sun Facility was unfortunate, the Emperor was so impressed with our final results that he has approved the construction of the new Division 9 facility on the island we selected. He assured me personally that he will spare no expense in advancing our research. You and I both know that what we accomplish at this new facility will win the war for Japan.

     

    What was used was the Vigenere Cipher with the alphabet from The List and the keyword: shinonuma

    @Tac

     

    Nice work on the Cipher Solving 

    • Like 3
  7. 10 hours ago, Kalinine said:

    And it's interesting because one of the ciphers (specifically the underwater cipher in the power room) says :

    "...l am also sure something is happening on a molecular level as well.

     

    8 hours ago, DragonGJY said:

    To be It is likely that the numbers that are on the fragments will give us information... maybe it is the  molecular mass of that strand

     

    Even though I have no idea what to do here, "Molecular Mass" seems to be the stand out

  8. Wow! Y'all keeping Tac busy updating the OP

     

    The Expedition Crew?

    At first I thought it was the Nacht Marines, then I thought it might be the Verruckt Marines? Then I thought it might be the O4 test subjects & that's how they ended up at Shi No Numa?

    But Brock & Gary?

     

    I'm loving all this backstory tie-ins. But like any Treyarch map, we are left with more questions than answers!

     

    Awesome work y'all! 

    (You get Brains & you get Brains & you & you & you)

    MaxisBrain_zps3cfbed44.png

     

    • Like 3
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