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Nemesis_96

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Posts posted by Nemesis_96

  1. Can you message the guy on recent players?

    I played for half an hour but no dice as of yet. There are so many little things that could be part of something bigger, but like everyone's saying it's realllyy unlikely that that we've all missed this for so long lol

  2. Well I didn't really look closely to what he was hitting because obviously he seemed to be a noob to me :P But he did fire a lot in the Stage room.

    Haha fair enough. I'll bear that in mind when trying stuff out later, thanks. :)

    I'm optimistic, but its been so long I can't believe that any sort of EE hasn't already been found. It's funny to think, it might be that someone from Treyarch played some pubs to show a handful of people how to start it off lol.

  3. I made an account just to post this here ;) I never posted before :P 

    I don't know about recreating it but I will try!! The only reason I replayed this map is because the devs said that there are hidden easter eggs.

    No worries man, just I've seen in the past people come to make trolly posts 'omg ascension step 8 found' lol.

    I've always believed there was something more to Kino, I'll play later to see what I can find. Was there anything else you can remember being different/ did the other player do anything else? Like what did he shoot with the thundergun & what did they 'hit'?

  4. "March 2 - 1918
    My leadership & victory at the battle of Mukden has been brought to the attention of the Emperor himself. I have been instructed to meet with him on a matter of great importance to our Nation.
    Perhaps the Emperor recognizes the continued importance of the Samurai traditions, even in these times of great cultural change...
    Though I cannot explain why, every step I take towards my target brings with it a grieving sense of dread.
    I am haunted by twisted dreams that seem to grow increasingly vivid with each passing night. Perhaps the spirits of my ancestors seek to warn me of a dark, uncertain future..."
    — Takeo Masaki

    Could be a possibility that he knows what happens in the future if he can't stop it, so he has nightmares about it.

     

    Playing some Origins, I'm thinking this makes more and more sense: (btw note the cutscene in game is sightly different to the one Treyarch uploaded as a trailer)

    "It began long ago, on the battlefield of the great war" - Looking back it feels like Samantha is dramatising a story from decades ago, like we would with any war story. Supports my idea of Eddy growing up to become a time traveller.

    "As an ancient evil ravaged the front lines, the hopes of the allies rested on the shoulders of three soldiers sent to stop it." - Naturally we'd assume they were sent from the present time, but what if they were sent from the future? Though this is kind of conflicting, because the three are Tak, Tank and Nikolai so if Richtofen was a time travelling agent too, why would he be separate and why would he be cutting Maxis' forehead off lol... hm.

  5. Anyone else get the feeling that the young crew are really experienced time travelers in The Giant trailer?

    Like pretty much everything they say points to them already knowing the events of the future, even though supposedly they're from WWI.

    "Do you know who I am?" "Yeah, we know."

    "A great evil approaches. There is a chain of events that must be set in motion."

    "The future hangs by a thread. We must awaken the test subjects."

    "Goddamit Richtofen I thought we were done with this!" "

    "Only a fool would dare to change history." "I am no fool. What I do, I do only to secure a better tomorrow."

    My guess is that they're like a cleanup squad, chasing one step behind the Vril-Ya/ Illuminati/ whoever's causing all the chaos. Back in origins there was that drawing showing them as knights, but still the same age, with all those people looking up to them as heroes/ maybe even worshiping them.

    ovZLSu5.png

    Then there's Dempsey's weird wrist gadget, I don't know if anyone ever found out what it was, but I can't recognise it as any real object so my guess is it's a way of determining what year they're in. Or maybe it's something to isolate a moment in time, which would explain the stopped clock. Just spitballing now really haha...

    Tank_Dempsey_Origins_BOII.png

    It leads me to think that there are two sets of the crew for some reason, this young crew who go round travelling in time fixing stuff, and the original, older crew who are partly at fault for all this mess. It may even be that the boy Eddy in the Origins cutscene grows up to become young crew Richtofen. It feels like they are living in a world where zombie attacks are normal, hence all the toys and the bunker being a normality. Maxis' "idea" could be a time travel device to go back and fix all this shiz!

  6. Honestly Shadows of Evil looks like more shitty filler. However they say it will connect to the REAL story people actually care about. So hopefully it will be good. The Giant is the map I am most hyped up for

    This is exactly what I'm hoping it is - get the gimmicky 'celebs' map out the way early! bring the real stuff in the DLC maps.Though I fear that won't be that case...

    I hope it's good because to me there's just something not quite right about it :/

  7. Mob had the best atmosphere to it, closely followed by Origins. It felt much darker and grittier than the other maps, which I how I feel zombies should be. Following Die Rise, another pretty grim map in parts (mostly the basement building) I thought they were really building on awesomeness. BUt then... Buried ;_; boooo Buried. Anyway yeah, three cheers for Mob of the Dead! :D

    I wanted to shed a tear when I saw Treyarch tweet about it, but I'm too manly xD

  8. I thought about this again recently, and I think what they should do is have a story mode where you start out with good weapons and stuff immediately, so you don't have to mess around with conserving points at low rounds. Then, you have survival mode which is just plain good old zombies that we all know and love. That way you can drop people into the action immediately and they still have a chance to survive, unlike BOII Custom Mode where you set it to round 20, buy a single wall weapon and immediately die as soon as you get it.

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