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AceMcCL0UD

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Posts posted by AceMcCL0UD

  1. He is a sumbitch, but the thing that seems to get me is when he has a group of zombies right next to him. So, if he manages to grab you, they all slap you upon release. Annoying.

  2. Yep, I have noticed this at that window next to Bowie Knife. I also saw a zombie behind the window that was running into the wall! I killed it, but it wasn't easy seeing as how it was halfway inside the wall.

  3. This crap happened last week to me where the last Ghost whore was actually INVISIBLE and just floating near the exit of the mansion. We could hear it and feel it pushing us around, but no way to kill it (tried claymores and errthang) so the game was ruined. Of course, just after upgrading and getting set for a good game. Smh :cry:

  4. I think kiting/trains are a good survival tactic, but it's so much more fun and gratifying to get some badass weapons and systematically smash zombies.

    I actually prefer to hold down one spot with my team. It seems to be the best way to get far and help each other out.

    Loving the great ideas I see above, everyone. Now, if only a few of these wonderful ideas were somehow implemented into our favorite game... 3arc.. you bastards.

  5. Yes, Eternal. That's what I'm talking about!

    Just some NEW things or abilities. I mean, the zombies have been gaining more and more abilities and we haven't. Give the players some new skills. The Trample steam is great, but how about some more!

    Rewards for good play is what I really meant by that first post. Show us some love, Treyarch!

    Let's be honest, though. If they can't make the servers hold up for us,are they really going to work on this sort of thing?! :roll:

  6. While smashing thousands of zombies on Die Rise yesterday, my fellow zombie slayers and I were aimed down our respective scopes at the endless waves of the undead barrelling our way.

    A few times we noticed (how can you not) the green mist or sparks accompanied by that subtle noise indicating that you're shooting them in the face.

    :o "That was beautiful!" I exclaimed, and someone agreed. :P

    So, I suggested that Treyarch add some stuff that is A)More visually stunning B)Takes away from the monotony of running trains/aiming and shooting and C)Lets the players know if they are performing well or not.

    Possibly have a narrator/voice that informs you that you're kicking ass?

    Maybe something similar to Halo's killstreaks?! I don't even like Halo, but when you hear that dude say "Triple Kill" or whatever, it's pretty awesome.

    Maybe some ppl would say "That's not like OG Zombies, not for me."

    Toggle on/off?

    Any of you guys think that sort of thing would be cool? I'd like to hear your ideas and see some put into future maps.

  7. I really hope that, with the multiplayer engine, we are going to be able to climb onto things like railings. I see a steady increase in the moves available to the undead, but none given to the living. What gives 3arch?!?

    I think it would be so cool if we were able to hop over a rail or balcony (like the spawn room on Kino for example) and PEACE THE F*** OUT!!! :shock:

  8. Countless times I have been slapped downed by either a single zombie or a couple of the bastards that I just can't seem to get around while the rest of the horde is in my ass.

    Of course, this usually happens just after copping a sweet 3rd weapon or spending a load of dough on some perks.

    Now, we have the butter knife that sucks after round 5 and there's the Sickle/Bowie Knife available to us for a price (worth it!).

    I would like to see some other form of physical attack at our disposal. Whether it be a punch, kick, shoulder or shove (just something that gets you a couple feet of space), I think that this move would potentially eliminate the shenanigans discussed in the 1st paragraph from happening so often.

    It could even be a character specific move! I think that could be fun, as long as they were all similar enough as to not give one player an advantage (unless that player suuucks ;).

    Maybe there would be some way to limit the move so that you couldn't just go around kicking them all away for hours. (OMG I am so glad ctrl+Z just worked. Almost deleted everything by accident!)

    If not a physical move then how about an evade? What do you think?

  9. I didn't say I picked them up. Did I??? [brains]

    I mean, I did, but only after I had my 2 friends witness the mayhem.

    And why would you NOT get a 2x Kaboom. That's a quick 800 pts.

    I'm not a retard, I let them sit as long as possible b4 swooping them up.

    For the record. They were on top of each other so I couldn't even pick 1 up without getting the other 2.

  10. There have been some pretty epic powerup combos I've taken part in.

    A 2x/Death Machine is nice, Insta/DM is cool too. I've even been involved in a Double DM!!!

    But I have never seen something like I saw yesterday.

    Round 3 or 4. Still in the 1st room. I was letting them in the 2 windows upstairs and i fragged a few...

    a 2x, Kaboom, and Insta-Kill popped out. AND THEY WERE ALL TOUCHING!!!

    Now why the hell can't this kinda crap occur on wave 30?!?? Lol

    Anyone else see some ridiculouos Powerups drop like this?

  11. Props to Carbon for throwin' down a solid strat.

    Now, for Ace's advice. I don't care if you asked for it or not. :lol:

    If you don't have Jugg by round 10, you better not expect a revive.

    PhD is priceless when you're shooting ray guns/explosives.

    The Sickle and Mustang & Sally are extra good for dealing with monkeys.

    As long as you have Gersch devices, there's really no need for Quick revive.

    If you're dumping machine gun ammo at monkeys and they are still alive, you're missing. (until later rounds i.e. 30+)

    Have someone stay by the MP5k. Monkeys come through here pretty heavy. Some go for PhD but most go toward Jugg.

    If you're at Stamin up, you don't have many monkeys to deal with then you can set the fire trap go save another perk.

    If you get a perk that you wish you didn't (either from the free perk or from your stupidity), down yourself and POOF it's gone.

    If you're near monkeys, jump when they do and you'll avoid some damage.

    If the monkeys do steal a perk, don't make the mistake of thinking you still have it. Believe me, I've lost PhD and not realized it and damaged myself a few times. EMBARRASSING!!!

    Protect Jugg at all costs. After that, it's subjective which perks are most useful to you and your current loadout.

    LOOK FORWARD TO MONKEYS!!!! MAX AMMO!!!!!!!!!!!!

  12. Always laggy during the 3rd or 4th Monkey rounds. Even if I am host. I think it has to do with the stupid landers all flying in at once.

    Sometimes there is lag like that on Zombie rounds, but not until later rounds on a good connection.

    Of course, the harder the wave is the higher the lag is. It's Treyarch's nice way of saying "Hey, if you think you're so badass at killing our zombies, try it with some lag and see how long you last!" :D

  13. Have you seen the zombies with NO LEGS jump on Ascension??!!

    Well they can!

    As far as throwing grenades.. the damn monkeys do that enough.

    Also, on Kino and Ascension I have seen crawlers penetrate "solid" walls and hit me! It happens when they are made into crawlers behind a window sometimes their heads and arms can come thru the walls!!!

    I saw one ROLL UP a set of STAIRS!!!

    AAHHHHH!!! ZOMBIES!!!!!!!!!

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