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  1. 4 points
    Hey everyone, I wanted to start a bracket tournament for Call of Duty Zombies Maps to get everyone's opinion! I've included every map from WaW to BO4, and put them into a bracket tournament pictured here: So, time to vote on who proceeds through round 1! Just reply in this format: 1. [Your Pick] 2. [Your Pick] 3. [Your Pick] ... 15. [Your Pick] Once I have a sufficient number of votes, I will move on to round 2! For those that can't view the image, here are the options: 1. Nacht der Untoten or Shi No Numa 2. Die Rise or Ancient Evil 3. IX or Nuketown 4. Revelations or Shadows of Evil 5. Voyage of Despair or Buried 6. Der Eisendrache or Moon 7. Bus Depot or TranZit 8. Kino der Toten or Mob of the Dead 9. "Five" or Verruckt 10. Blood of the Dead or Ascension 11. Zetsubou No Shima or Shangri La 12. Classified or Gorod Krovi 13. Der Riese or Dead of the Night 14. Town or Call of the Dead 15. Farm or Origins Feel free to discuss your picks!
  2. 3 points
    Hi all, First of all, I would like to start with a quote by @Steelie, almost two years ago (jeh man, we're getting old): Not sure if that thought still goes for you, my friend, but I still have an everlasting curiousity to the Unknown. Which is why I felt I wanted to share my, if I can call it like that, 'personal adventure' of last sunday... I knew the place from a friend of mine, who practised mountain biking in a nearby forest (10 km from my village). He talked about seeing large concrete complexes in the middle of the woods, bunkers of some sort. When I felt like walking with my dog in the forests, I thought 'why not there?'. The drive to the location was an adventure itself, with the fat little one next to me on a chair, sitting relatively relaxed for a car ride with Green Day way too loud on the music box. Anyways, we arrived at a parking ground at a pancake restaurant, near the bunkers. From here, we found a muddy way, not that much used (understatement) in the direction where the bunkers had to be. As the road turned into a river more and more, I eventually stumbled upon a fence, among with a sign saying NO ENTRY. The fence seemed to end my little journey, but when I walked a bit further I discovered a tree, blown over by the wind fallen exactly over the fence. As I climbed over this unforeseen helper, whilst carrying my little one, I saw my destination: A row of grey, grim structures that was hidden in a seemingly artificial planted coniferious forest. There was still an asphalt road connecting them, although overgrown by all sorts of grasses. The bunkers almost seemed to be Vaults of 'Fallout', with opened doors of at least 30 cm thick. They were buried under hills of sand, complete with trees and plants, probably to camouflage them for enemy sattelites. Most of the once military highly guarded complexes were now fallen victim to vandalism and graffiti. One of the bunkers had a large white, almost fluorescent text writting on the backwall, eerily saying 'NO END'. Gotta admit, that one almost send shivers down my spine. The bunkers in this row were numbered 101 up untill 118, 115 not being excluded. At the end of the row was a small, brick building, consisting of a hallway with tree rooms. I ignored this building, as it looked like a stinky by junkies used house, looking not nearly as interesting as the bunkers. When I had seen enough, and exited the terrain, however, I heard a loud 'BANG' coming out of the little brick building. Probably the wind smashing a door, but the idea someone was there, watching me all the time, creeped me. Once exited, I used internet to investigate the structures I had investigated. Apparently, the area was an enormous military ammo depot for the German Bundeswehr, used from 1962 till 1997, to store bullets and bombs. This would explain the thick steel doors. The trees overgrowing the bunkers indeed used to function as camouflage, due to fear for Soviet sattelites. Apparently after the Cold War, the Bundeswehr sold it to the Belgium ministry of defense (I was in belgium the entire time!), which demilitarised the area and gave it to nature, as it connected the wildlife of tree large forests. Another interesting thing I found out was that the terrain was 100 hectares big, containing 80 bunkers. I merely saw the tip of the iceberg! The area was still lightly guarded weekly by a soldier with a German shephart, and apparently some folks organized an illegal technoparty in one of the bunkers some years ago. Much more I couldnt find on internet. When I came back to the living world from this real life Zombie map, I went to the pancake restaurant to get some sort of 'pancake calzone'. The little one had to wait till we were back home to get her slobby food.
  3. 2 points
    While wandering through some Classified intelligence, I thought it would be a little nice to actually give you some real life information about that time. This thread includes no new information, but it might set a better atmosphere for the era we have to think in while investigating the documents. Time: The Cold War Location: The "East" In BO4's map Classified, the following document was found: A report written by the CIA member Cornelius Pernell, the former assistent of both Peter McCain and the Marine squad including Tank Dempsey. In this paper, he makes a notation about the discovery of the fact that Richthofen made a secret deal with the Soviet Union administration, and so "played both the US and the USSR". Two important details: Richthofen did this around the same time the American Operation Stapler began, in 1946. Richthofen demanded a Global Polarization Device (GPD) of the Soviet Union. According to this document, the Ascension Group was involved very tightly in this process. As the Eastern GPD was built in Shanghai, it appears that this organization had it's influence reaching even in China. How so? Let me give you some history. Sino-Soviet friendship In the course of World War II, both the Chinese nationalist party and the Chinese communist party, under Mao Zedong, set aside their civil war to fight the Imperial Japanese invasion. Stalin, leader of the USSR, who was fighting a war over land against the Japanese as well (as the Americans were fighting an insular and marine war), cooperated with the Chinese communist party against the Japanese. When WW2 was over and the Chinese Civil War continued, the communist party emerged victorious. China now being communist, the Red Army, however, remained their troops in Manchuria, and kept the spoils of war 'stolen' from the Japanese army (Remember how there are theories discussing the possibility of the Rising Sun facility being in Manchuria?). It was around this time Richthofen made his deal with the Ascension Group, and they had to fulfill his demands, among which the building of a GPD. As China was a great ally of the USSR, and seemed "under controll", Shanghai was chosen as location for construction. Why China (and not Siberia, Uzbekistan, Kazakhstan, etc), I don't know, but it might have something to do with the relative close proximity of the abandoned Rising Sun Facility. Another possibility is that a Chinese subdivision of the Ascension Group had to handle the GPD, as the Ascension Group itself was focussing on matter transference near the Baikonur Cosmodrome, Kazakhstan. Sino-Soviet split But China didn't remain an ally of the USSR. Mao considered the existing communism too much based on industrialized European societies, while China still was an agrarian one. Thus, he began to transform his ideology into an Asian version: Maoism. This were the first steps towards the so-called Sino-Soviet split. In 1958, Mao started developing the Great Leap Forward, in an efford to make China an industrialized nation. A radio in Kino der Toten summarizes this: Costing milions of Chinese lives, Mao succeeded his purpose, and China now was, economically, a potential competitor of the old developed nations. The mighty USSR, however, now felt more vulterable, as the Eastern bloc now included more than one superpower. Chinese de-stalinization and conflicting national interests detorioted the Sino-Soviet relationship even more. The Ascension Group had to regret their location of choice for the GPD, now already built by their Chinese sister organization. As Stalin had died (1953), the USSR and the West started the first bit of reconciliation and cooperation, among which even mutual technological aid for nuclear weapons. China considered the Soviet "peacefull" coexistion with Western nations dangerous, and felt treatened by their northern neighbours. As communism was fracturing, small-scale border wars even started at the Chinese-USSR border. The USSR had the benefit of having nuclear weapons, though, but not for long, however... In the early 1960s, American organizations considered ways to either sabotage or directly attack Chinese nuclear-bomb programs (possibly done by split-offs of the Ascension Group spit-off, complicated eh?), but the USSR government refused a joint Soviet-American fire-strike out of fear launching a nuclear war. At the end of the decade, China had it first nuclear bombs. The American administration warned the Soviet Union that any first-strike now would provoke a nuclear WW3. Distrusting the USSR and aware of their nuclear treat, China started building nuclear bunkers all over the country, among which the Beijing Underground City and Underground Project 131 near the northern border (check out those locations, they look really cool and could even function as a potential zombie map. China and the Soviet Union now were each others enemy number 1. In 1990, the Soviet Union dissolved and the Cold War was officially over. China, however, still owned Richthofen's GPD, as it did during the entire Cold War. For 44 years, an unknown Chinese sciencific research organization had been able to investigate and experiment with Element 115. What countless possibilities could have happened during this time? Why do we have such little intelligent about this subject of the Zombies Saga? To be continued...
  4. 2 points
    Today I explored the underground area of Ghost Town on the Blackout map in hopes of finding some easter eggs related to zombies. What I found was minimal and somewhat disappointing, but still may be worth sharing. As many may know, you can acquire the Ray Gun Mk 2 from the dartboard easter egg by throwing a tomahawk. Here is an image (not mine): Many may also know that you can find the grave of Arthur, a.k.a. Leroy, a.k.a. your best friend in Buried: But what else is hidden in Buried? Well, not much unfortunately. In the grave yard there are a few more graves, but I am almost 100% certain they are the same graves from the Black Ops II version, low resolution and all: Also, upon entering the mansion, you no longer see the same painting that was there in the original (Someone please remind me, Google and the CoD wiki are terrible for this). You see this man, who also appears in the courthouse along with another man's portrait: Lastly, and most significant of all of these, is along with many pictures on the wall of locations around Buried/Ghost Town, there are pictures of a group of 3 people, and one looks very familiar: The lady in this picture looks a lot like the ghost of the house, and her presumed husband may be the one in the paintings who also owned the house. We can also gather they had a son who is not mentioned or seen anywhere else? Jeb Brown? Mother bit by a critter? Probably not.
  5. 2 points
    1. Shi No Numa: While NDU is seen as the 'ultimate classic map' by many, SNN is where the story started going somewhere. Also, I love how the developers created a grim and eerie atmosphere out of a natural environment. 2. Die Rise: Not really fair, as I've never played Ancient Evil, but Die Rise is actually one of my favourite maps. The elevators and verticality of the map made this map really unique in any way, and I like that Asian megacity apocalypse style it is set in. 3. Nuketown: That map is so just much fun, espessially split-screen. The fact that the Perks (and PaP) fall out of the sky in a random order makes every game different. 4. Shadows of Evil: The layout of that map is so beautifull 5. Buried: I like the fun. I like the atmosphere. What else do I need to add? 6. Moon: I've never been a real fan of DE. On top of that, Moon ranks second as most favourite map 7. TranZit: Well, I guess you all know what my favourite map is....so no explanation. 8. Kino der Toten: While MotD appears to be a masterpiece, I've never really got into it (also, its my only non-bought BO2 DLC). Next to this, Kino is just a classic runner, with a bit WW2 and Cold War atmosphere added. Love it. 9. Verrückt: This was a tough one, they're both great maps. I've chosen for Verruckt objectively because the map introduced both the Perks and the Power. Also, I'm really fund on those seperated spawn points (and once again, the atmosphere). 10. Ascension: Fav map number 3. Don't ask me why, just like it alot. It also features the 'ultimate Ultimis travel atmosphere'. 11. Zetsubou no Shima: Though one again, I like both, but I think I would be quicker bored on Shangri La. I am also fund on the difficulty of both maps. 12. Classified: Just don't like the fantasy/sci-fi thing of GK (dragons, robots, AI, etc). Also, this is a way to repay my respect to Five (sorry number 9). 13. Der Riese: This map includes just so much intel about everything of the æther story. I also like the history and science based aspect of this map (all based on real science and history/conspiracy). 14. Town: Aww, this map has just so many memories. 15. Farm: I know its an unpopular opinion, but I just like Farm more than Origins. Dont say its better, I just like it more
  6. 2 points
    I know, I know, it's spamming a live stream but the boy needs some viewers and followers. If anyone would like to watch him doing some custom zombie maps and follow him, it would be appreciated. https://www.twitch.tv/thatguyfergy/
  7. 2 points
    (PS4, BO4) I usually play on casual unless i'm doing EE, then I play on normal. Frag: wow, they can make crawlers?? i figured that was removed, unlike in the old games. maybe equipment is weaker on higher difficulties? Acid: same deal as frags, one hit kill on casual Clay: i like em. only problem is i'll forget where i place them and i'll run through one with a train and it will backfire on me Wraith: easily my favorite. fast and deadly. great for reviving teammates (throw one at their downed body and it is basically a shield while you are reviving them) and they are great shields while being swarmed at the box or PAP! my only complaint is that it seems like TA nerfed them. they used to be instant kill, now it takes a second or two to get it done Sentry: hate it. slow to recharge, slow to deploy, limited rotating horizontal field of view. limited deploy areas. and it only lasts a very short while! my highest round on casual is 69, but to be honest i haven't tested specifically they longeivity of any equipment damage. all i can say is that i usually run with Wraiths and they have never let me down!
  8. 2 points
    Here is the next chapter, Little Resistance. It follows Peter McCain in his earlier missions as a Marine in the Pacific front. https://www.callofdutyzombies.com/story/book1ch14/ WARNING: This chapter takes place during an event known as the Bataan Death March. It was a war crime by the Japanese in which thousands of American and Filipino forces were forced to endure six days of walking to a train station in San Fernando, where they were then packed into trains and shipped to cruel internment camps. This chapter has some brutal death based on real life atrocities committed by the Japanese during the march, so if you are faint of heart, read carefully, and I understand if you cannot read any further. I will put up a disclaimer for chapters like this. There is humor in this chapter, as Peter is meant to be a man who uses humor to cope with pain and stress, but this is not meant to downplay to importance of this real life event. As another note, this chapter is a bit shorter than some previous chapters, and while writing it I was doing a lot of reformatting of my plans for each chapter in this book. I kept trying to cut out chapters to have an average page length more like that of a real novel, as if I keep the chapters as long as they have been the book would be much too big. But then I thought, I really shouldn't be doing a disservice to this story by omitting so much, especially since I am posting it here where there is no limit. From now on I am going to ignore any thoughts about a chapter being too short/too long or being unnecessary to the overall book because if I try to think too far ahead I will end up stifling what I can do with this story. Of course, if I ever did release a physical version of this book, I would change a ton, and write a whole second draft that is more concise, or I would split it up into two books. But for now, I'm going to remain somewhat unpredictable.
  9. 1 point
    This post is old, but I actually think these costumes should be added. At least some of them.
  10. 1 point
    1. Shi No Numa - I've never really liked Nacht Der Untoten a whole lot compared to other WAW and BO1 maps so this was an easy pick for me. Shi No Numa is a great map in my opinion with the random perk locations and the freedom to go anywhere in any order. 2. Ancient Evil - Going with first impression here, also helps that I don't really like Die Rise cause of it's limited movement around the map. 3. Nuketown - I've started to like this more over the years. The perk system can be annoying since there is no way you can affect it. IX is a fun map, but has a bit too much going on in the later rounds. 4. Shadows of Evil - It's one of the best maps in BO3 and Revelations was such a huge disappointment that there's no way I would choose otherwise. 5. Voyage of Despair - I'm gonna pick this one mainly cause Buried feels like it's just all the unused ideas slammed into one map. Also I've been wanting a zombies map in a big ship ever since BO1. 6. Moon - It's way more fun to play. Der Eisendrache for me always goes the same way. There just isn't anything challenging with buildable wonder weapons and unlimited damage, other than Panzer. Moon is also the first epic map for me and I have great time playing it ❤️ 7. TranZit - While Bus Depot is fun for a quick game of zombies, I find Tranzit more fun experience in general. We all know it's not the greatest map, but it's still pretty fun cause of that. 8. Kino der Toten - This is the first zombies map I've played, so maybe it's nostalgia talking. Tough choice, cause Mob Of The Dead is one of my favorites as well. 9. Verruckt - It's one of my favorite maps cause of the challenge it offers. Five is difficult too, but personally I like Verrüct more. 10. Ascension - This is a lot more enjoyable experience for me. Tough one though, since BOTD did a very good job bringing MOTD into BO4. 11. Shangri La - Well ZNS is one the worst maps so, easy pick cause Shangri-La is one of my favorites 12. Gorod Krovi - This one is very tough. I like both, but I'm gonna go with Gorod Krovi. Classified suffers from the BO4 game mechanics, as it is very VERY easy with them. 13. Der Riese - I mean c'mon, Der Riese is a classic and so much better than Dead Of The Night. Dead of the night does have a cool theme though, but that's not enough in my books. 14. Call of the Dead - As much as I dislike George Romero going after you the whole game, I think the map is more fun than town. Town is good for a quick game of zombies though. 15. Origins - Can be a bit tedious to get started sometimes and I hate that the power can go off, but it's one of those epic experiences. Farm is fun for a quick zombies game, but this time Origins wins.
  11. 1 point
    1. Shi No Numa: cause it offers more variety than Nacht. 2. Ancient Evil: I dunno I only played a bit of Evil, but gotta say that I like the map a bit more, just cause it is visually more pleasing. 3. Nuketown: It is simple and cool looking and also a lot of fun. 4. Shadows of Evil: It is funny, that it has to go up against Revelations, cause Shadows is probably my favorite map from BO3 at this point and Revelations is my least favorite. 5. Voyage of Despair: Cause Buried makes me sleepy. 6. Moon: NML> Everything else. 7. Tranzit: Cause Bus Depot is playable in it. But I also like Tranzit in general. 8. Kino der Toten: Cause it is what every map should be and it has the "My first map bonus". 9. Five: Just another example of why BO1 zombies is best zombies. 😛 It also has the first "buildables" which is cool as well. 10. Ascension: I am a sucker for these simple maps and it has the funniest qoutes and the better EE song. 11. Shang ri la: One of my favorite maps ever and the first one to go beyoned 40 for me and it has the best wonder weapon. :3 12. Classified: I hate GK and Classified brought Ultimis back. 13. Dead of the Night: It is more fun for me and it is not too complicated. Otherwise I picked Der Riese. 14. Call of the Dead: I have very fond memories of this map and them adding George Romero and how they handled him from a game play perspective was great, also it was the last map in Zombies history to not feature the forced team work BS. As far as I know. 15. Origins: I love this map, even though I should hate it on paper, but @Electric Jesus showed me the way (Pun intended) and I started to apreciate it a lot.
  12. 1 point
    U as in I love u, @The Meh
  13. 1 point
    Hey. Meh here. Figured I'd make this post before I forget to, because I know it's well worth being made. So... some news regarding Unity, indeed! That being, I'm... rewriting the original map. ...and somehow, I thought this post would be longer... Anyone paying relative attention to the series is likely to ask why I might be deciding to do that. Why I'd change it up, all that nonsense. If I'm being honest, I have an incredibly simplistic answer for that: The post was made in 2014. It was my first map, and the one I look back to and think is flawed by design the most. When I conceptualize maps, I like to envision it as if this map were a real one. As if, by some miracle, I were able to play it myself. As if it were a Custom Map. Coincidentally, I've dreamed of having all these maps be custom maps for years now. That all said, a map containing all maps isn't a realistic concept anymore, and... while Unity very much is still going to be that, I want to condense it. Reform it. A lot of design choices in the past few games have influenced me in a way that I think would benefit the overall story of Unity going forward, and better follow its narrative. That said, I don't think I'll do much to... well, "retcon" it. Though, this version will be the preferred version, and the "Final Draft", of sorts. The bonafide, "canon" version. I've still got everything else in the works, but I want to make sure that the building blocks supporting it won't crack before I place them. So... with that said. Per aspera ad astra. -The Meh
  14. 1 point
    So I was recently thinking about this, concerning a real zombie apocalypse. Since I live in a village I would know alot of zombies, previously friends, family and other fellow-villagers. In a war you fight against your enemies (which are, of course, mostly just as normal people as I am, but the 'bad guys' in my eyes). In a war against the undead you would fight the victims, among who people you know. I might prefer to die than to kill them. Abvipusly, I'm going too deep into this. A zombie apocalypse would be impossible, as a virus is impossible to be both extremely infectious, as well as being capable of occupy the mind, and the world of science not being able to predict these mutations etc
  15. 1 point
    Heyo, CoDz family. I am 4 days late, but you know what they say: If life gives you a delay make lemon juice. Just wanted to check in with you fine folks and read what life has in store for you folks in 2019. Of course more zombies content, but if you feel like it, then you can also write about your life. The past six months have been very quiet for me, which was a nice change of pace cause 2014 til 17 have been very grueling for me. From what it looks like I will be able to properly start to work this year, though I am scared as hell about that. More specifically about not being able to deal with the people around me and setting the bar too high for myself which only leads into disappointment, but I will try my best. Other than that I became a two time uncle this past year, cause my brother got a baby girl and seing both little children experience Christmas is truly something beautiful. I am looking forward to KH3 and the new Star Wars episode this year and Sekiro. Other than that I have no expectations for 2019, cause it will be shit anyway. haha Unless BO IIII keeps geting good maps. haha I don't have much more to say other than thanks for sticking with us. ily xoxo
  16. 1 point
    Hay all, I’ve been working on a pretty high-quality Ultimis Richtofen cosplay, I’ll post progress pics n stuff when more of the pieces arrive in the mail. it’s gonna be lit. Getting a historically accurate outfit together and everything.
  17. 1 point
    In case you missed Treyarch's Black Op 4 update during the "Shamrock and Awe" event going on: More info regarding the newest Gauntlet and special event modifications:
  18. 1 point
    Now that is the perfect location for a once in a lifetime party. haha That bang you heard while exiting would have creeped me out as well. :S In general I see the appeal both of you have for these locations, but I am way too much of a pansy to go there alone. Thank you for sharing, Anon. But I was kinda hoping for a Nazi Bunker and you actually going in there to discover the golden rod or the focusing stone or whatever item is actuallly in the zombies story these days. haha ❤️
  19. 1 point
    I forgot to add: Yes, the original will stay up on CoDz, as will its Director's Cut. In all their juicy, cringey glory...
  20. 1 point
    A very unexpected chapter, I like it! Also, I adore the fact that it is (as is your entire Storybook, of course) based on real events, and the occurance of Takeo's father. Not sure what you mean here. I mean, it is totally normal for a book to have not-equal chapters, right? If you would produce a physical version (which would be, for real, AWESOME and I would definately buy it), why couldn't it have non equal chapters? One critique thing: In many chapters you are the devil in the details: describing how beautifull or gruesome the environment, a room, a person's expression, whatever is. This chapter does have that, but in a lesser degree than usual. I imagine the group walking through Filipinese jungle or whatever, with bodies on the edge of the muddy road or something, but thats up to the imagination of the reader (which has is charms as well). Perhaps lots of people like this 'faster' way of storytelling, but I'm more a guy for the details Btw also love your great metaphores, memories, life lessons and other 'short stories' in your story. This intro reminds me of the intro of the 'Hemlock Philosophy' chapter
  21. 1 point
    Once again I am stunished by your devotion for Unity. While I really like the series, its also great to see you absolutely love it by heart to create this. Your own world. Your own game. Posts like this confirm that
  22. 1 point
    First of all: I am glad that you are now back and in a decent spot in life. It really is terrible that you had to endure abuse, cause you are one of the good ones. I also love how you took rubik's cube with you. Which prooves my point. Didn't you also do something acting related at your old school? Or am I mixing it up now? My memory is a bit bad. But nice that it helps you fit in. A new school is always tough. No problem scattered posts are my bread and butter. haha xoxo
  23. 1 point
    @Lenne @anonymous Looks like I'm reviving a dead post. Hello all! I am back and well. I will be brief to summarize my situation. My parents got divorced when I was about 4 or 5 years old. I am now 17 years old. Shortly before I started this thread, I was in a bad living situation, where I was consistently under abuse both mental and physical from my mother, due to her and my step dad's alcoholism. They would get drunk almost every night and focus their personal problems on me. Because of this, right after I pressed "post" on this thread, I ran away. At the time, I didn't have a car or a real plan, so I grabbed my phone, charger, and a rubik's cube in a backpack and took off down the driveway. I got a decent distance down the road when I met up with a friend of mine who kindly let me stay at her house for the night. From there, I contacted my dad (who lives about an hour away) and he drove over to where I was staying and picked me up. On the ride back to his house, I explained the situation. He was kind and accepting. Long story short, we scheduled a court date, and after a few months, I now officially live with my dad and step mom. During the move, I had to leave my job, and as a result I haven't had almost any money, and what I do make from doing household chores goes towards gas so I can get to and from school. Since moving, I decided to get into Drama/Play Production at my new school, and it's helped me fit in, but it takes up almost all of my free time. That and my money situation explains my prolonged absence. I know this post is a bit scattered, and I'm sorry about that. I'll be spending the next few weeks hopefully educating myself about BO4 and getting back into this, so hopefully I'll be back where I used to. Thank you all for your support in the past months. I love you all ❤️ ~Alyx
  24. 1 point
    As a guitarist, I can't wait to tackle these when I get home because I've been itching to have Zombies in my jam setlist! I've tried doing Dead Again and 115 in the past only to fail...but perk jingles are another story.
  25. 1 point
    I like both story lines to be fair. Although I would be lying if I said I wouldn't want more Aether maps. Possible Season 2 for BO4 during the next COD lifetime?

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