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Der Eisendrache: Recap


AlphaOmega

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Hello zombie slayers! With Der Eisendrache being released for well over 2 wees now, I think it is time to recap the events that have transpired in this new chapter.

WARNING: Spoilers...obviously. Also, note that everything in this post will be based on quotes and the EE progression. THERE WILL BE NO SPECULATIONS IN THIS, Feel free to provide your own in the comments. 

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After the events of the Giant, the Origins Crew consisting of Dempsey, Richtofen, Takeo, and Nikolai are able to steal a giant robot and are now attempting to capture Nazi soldiers, presumably group 935, who have the cryo frozen body of Dempsey from this universe/timeline. During the chase, Group 935 is able to defeat the robot and escape with the body. The 4 heroes then travel to a nearby 935 facility known as "Der Eisendrache". This is where we pick up as we start the game.

In the background, the rocket ship containing "the test subject" aka Tank Dempsey from this universe, lifts off. The crew notes that this is an unfortunate turn of events, but nonetheless, Richtofen insists that they must recover the body. As the rounds proceed, the 3 soldiers continue to pressure Richtofen as to why this matters so much, in particular Dempsey who is wary of Richtofen's intentions. The Doctor brushes it aside as they make their way deeper into the castle. Suddenly, a voice comes over the PA. Enter Dr. Groph, a fellow scientist. He is relieved to discover that Richtofen is alive, though not knowing that the Richtofen from Origins has killed the Richtofen of this universe. They continue their exchange until the team feeds the dragons. This prompts Dr. Groph to question Richtofen's motives. Further discovery of the Pack a Punch machine will result in Dr. Groph declaring he will stop Richtofen, though he does not understand why he is in the company of his enemies.

About the dragons: According to Richtofen, these were already in place when 935 arrived. They seemed to have a malicious or vengeful presence. Richtofen notes, upon picking up the bow, that he has seen this before and that it will aid in their endeavors to recover the test subject. 

As the heroes begin completing their quest lines for the Wrath of the Ancients, Richtofen begins to wonder if there is a way to use the teleporter to reverse time. Once you complete the wisp step and go back in time, you will get a cutscene in which Dr. Groph places a journal and other items into a safe. The team then picks up a canister filled with blue liquid as well as a fuse. Takeo puts a plant down in curiosity if it was grow as time goes on. Dr. Groph notes how the progress they are making here will greatly impact the tide of the war. Once the team teleports back, they must enter the code into the computer near the death ray after using the death ray with the fuse as a means to power the computer. Upon completion, they go to the safe to retrieve 2 tesla coils. Once they are put inside each of the death ray pillars, they must be powered. The computer to the left closest to the death ray begins a code game. Once complete, the team wunderspheres to the rocket station to power up a computer as well.

Having done so, and escaping a near fiery death at the hands of a rocket test, the team returns to the death ray and pushes a secondary function button behind the main controls for the death ray. With the powered up coils, the death ray fires a beam into the heavens, perfectly destroying Dempsey's rocket as it was making its way to the moon. This causes his pod to crash land in the courtyard unharmed. As the team attempts to investigate, Nikolai attempts to open the case but is electrified. Dr. Groph explains on the PA that he has the only code and therefore the only way to open the pod. Stumped, the team must then find another way to open the case. 

However, not all hope is lost. Near Dempsey's case is a rod of some sorts. It appears to be the Golden Rod that Richtofen in the original universe had received from the actor group in the Siberian 935 facility. The team takes this key and uses it on a pedestal that has a similar design back where they recieved the Wrath of the Ancients. A keeper manifests, apparently in need of energy. Following the ghost, the team comes to a tablet in the wall with the symbol of the Black Sun. The ghost urges them to feed the tablet souls. Unfortunately, as time goes on, they are unable to continue feeding the ghost because a tablet piece has gone missing. With no idea as to where they can find it, they resort to going back in time in an attempt to locate the piece before it has become lost. It is apparently in a safe near the teleporter in the past, probably taken for further study. 

Upon returning to the present, they are able to finally feed the Keeper, putting him back at full power. This allows the Keeper to teleport to the moon, attacking Dr. Groph who can be heard screaming over the PA. This causes the 4 tiles on the floor of the pyramid room to charge and teleport the MPD device from the Moon to earth. The team then puts the canister back in place, completing the necessary amount of blue liquid (probably souls or element 115) to release the pyramid, revealing a Keeper. It turns out that this keeper has become corrupted and must be cleansed. The heroes recharge their Ragnarok DG-4s and attempt to recharge the tiles by using the secondary function of the DGs that release mass amounts of element 115. They succeed as everything goes white. 

The four heroes awaken in a room with a large Keeper and several skeletons begin to spawn. As they fight, the Keeper begins to weaken, eventually being defeated despite help from Group 935s robotic abominations. Once they return to the pyramid room, all the power released from the corrupted keeper transfers into the Summoning Key which has appeared in the console of the MPD. Taking it, Richtofen plays it in the console near the death ray machine, giving it enough energy to launch every rocket near the facility into the moon. Dr. Groph speaks one last time, warning Edward that this will not change the outcome of the war, that what he is doing will enevitably be futile. 

As the rockets hit the moon, Richtofen contemplates the dark future ahead, though he knows the path. However, with the moon destroyed, the relay that electrified Dempsey's pod is also destroyed, allowing the crew to open it. As they get near, Richtofen remarks how the test subject is still alive. Untrusting of him companions, Richtofen uses the summoning key to suspend them in the air. Dempsey once again iterates that he should never have trusted Richtofen. The doctor rebuttals that he should be trusted as he is the only one who knows of fix the universe and time. He says that if the subject lives, he will cause havoc across all the dimensions. He cannot be allowed to live. Dempsey then decides that he should be the one to kill himself. He unfreezes the cryo chamber, ending the life of the subject. 

Richtofen explains that the Summoning Key has the power to preserve souls but only recently after death. He places the key over the body, adding Dempsey's soul to the Summoning key, along with Richtofen's soul from this universe.

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I hope you enjoyed this block of letters. Please let me know if I missed any details and add your own! 

 

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34 minutes ago, AlphaOmega said:

After the events of the Giant, the Origins Crew consisting of Dempsey, Richtofen, Takeo, and Nikolai are able to steal a giant robot and are now attempting to capture Nazi soldiers, presumably group 935, who have the cryo frozen body of Dempsey from this universe/timeline. During the chase, Group 935 is able to defeat the robot and escape with the body. The 4 heroes then travel to a nearby 935 facility known as "Der Eisendrache". This is where we pick up as we start the game.

I would clarify that the four in the robot are likely not trying to capture Nazi soldiers, but Dempsey. Additionally, I'd transition a little smoother from talking about the robot being defeated to the crew being alive. To me, the current setup makes it sound like they were also defeated in the robot.

37 minutes ago, AlphaOmega said:

As the heroes begin completing their quest lines for the Wrath of the Ancients, Richtofen begins to wonder if there is a way to use the teleporter to reverse time. Once you complete the wisp step and go back in time, you will get a cutscene in which Dr. Groph places a journal and other items into a safe. The team then picks up a canister filled with blue liquid as well as a fuse. Takeo puts a plant down in curiosity if it was grow as time goes on. Dr. Groph notes how the progress they are making here will greatly impact the tide of the war. Once the team teleports back, they must enter the code into the computer near the death ray after using the death ray with the fuse as a means to power the computer. Upon completion, they go to the safe to retrieve 2 tesla coils. Once they are put inside each of the death ray pillars, they must be powered. The computer to the left closest to the death ray begins a code game. Once complete, the team wunderspheres to the rocket station to power up a computer as well.

I'd add something in there about Samantha having a drawing of Groph's safe and writing "secrets," along with us seeing he has a gun in the safe (indicating he shot Dr. Maxis in the original timeline, though I know you're trying to avoid speculation).

40 minutes ago, AlphaOmega said:

Takeo puts a plant down in curiosity if it was grow as time goes on.

40 minutes ago, AlphaOmega said:

As the team attempts to investigate, Nikolai attempts to open the case but is electrified.

How come you specified names? This happens to all characters, not just these ones.

42 minutes ago, AlphaOmega said:

However, not all hope is lost. Near Dempsey's case is a rod of some sorts. It appears to be the Golden Rod that Richtofen in the original universe had received from the actor group in the Siberian 935 facility. The team takes this key and uses it on a pedestal that has a similar design back where they recieved the Wrath of the Ancients. A keeper manifests, apparently in need of energy. Following the ghost, the team comes to a tablet in the wall with the symbol of the Black Sun. The ghost urges them to feed the tablet souls. Unfortunately, as time goes on, they are unable to continue feeding the ghost because a tablet piece has gone missing. With no idea as to where they can find it, they resort to going back in time in an attempt to locate the piece before it has become lost. It is apparently in a safe near the teleporter in the past, probably taken for further study. 

I'd clarify that the Keeper ghost is coming from the Knight's tomb.

43 minutes ago, AlphaOmega said:

As they fight, the Keeper begins to weaken, eventually being defeated despite help from Group 935s robotic abominations.

Perhaps mechanical would be a better word than robotic? Kinda fits the theme more, to me.

 

Overall a pretty solid write-up!

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I appreciate this very much. Good stuff. 

Just a technical detail: 

"Once the team teleports back, they must enter the code into the computer near the death ray after using the death ray with the fuse as a means to power the computer."

A fuse actually just completes the circuit between the power source and the device to be powered. 

Also, the Golden Rod was originally given to Richtofen by a Soviet submarine upon his return to the 935 Siberia Base in 2011, where he was assisted by the actors. Just a detail. 

Otherwise, good stuff. We need more write ups on these. 

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