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Mirage [ Map Concept]


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Plot: It is 300 years in the future. We colonized a planet known as the Keem. A human outpost has been set up and for 5 years they have lived there. Now 5 years later the Mobile Space Station, The Mirage is nearing Keem in order to land and bring newcomers to the planet. Other humans who will help continue the new civilization. However something goes wrong the Mirage is infested with Purple Eyes Zombies. The power is out and the Ship is slowly drifting towards the sun where it will crash and burn.

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 Intro:

The Mirage Floats gently in space. We get a Glimpse of our main characters. An African American woman Vox with all sorts of mechanics equipment and goggles works on patching up a small box while eating noodles. An older man known as Ash looks out the window as security moves around behind him doing their normal duties of checking on the ship. An Asian Doctor named Ken checks on a patient that seems to have collapsed for some reason. Meanwhile a young girl Liz in her 20’s is writing in her journal. When suddenly she hears something strange. She looks out the window and sees nothing but space. However behind in the reflection she sees a pair of Purple orbs. She turns around and screams as a zombie tries to eat her but she is too quick and knocks it over and crushes it’s head releasing a bunch of Worms. In another part of the ship Vox  uses her blowtorch to burn the face off a zombie that attempts to get her. Ken injects a zombie with a Needle and it begins to bubble up in diseases as it’s entire top half explodes and more worms splatter all over the medical station. The crew up front is getting slaughtered but that doesn’t stop Ash. He fights with his bare fists and crushes all the undead in his path. He gets to the main control and presses the lockdown button as the safe room’s begin to Lock preventing the dead from getting in. As sighs in relief but then the power goes out. Everything is quiet…. Ash looks out the window and realizes that the ship is slowly crash landing towards the Sun.

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Spawn

For the first time players will spawn very far away from each other. On 4 corners of the station. Your mission right now is to reach the center of the map and turn on the power and the Gravity. Luckily Oxygen is still active but the halls and corridors are very dark and the map is very quiet. To describe the map would be to describe an Inverted Shi No Numa confined in a claustrophobic and dark space station. This map barely has any light and the only light you actually get is once you turn on the power and the beacons start causing a strobe light.

 

Stasis Bay: A large cargo bay filled with pods located in one of the far corners of the ship The only way to move around is through a catwalk. The Sprinklers are on in this room so part of it is submerged in water. The stasis bay had a power cable that is unplugged and sparking. You can use this to your advantage to electrocute any undead that is currently in the lower floor of the stasis bay

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Sick Bay: The sick bay is one of the 4 Corners of the station. On the table there is a dead zombie. Blood splattered all around you. Men and women twitching uncontrollably on the tables as their eyes turn Purple. However they can’t move. They are strapped securely on to the stretchers.

The Control room: The control room is the last of the 4 starting areas. The door is barricaded but the undead still get in through the vents. A window gives you vision of the impending doom that will befall you if you are to fail to escape. You will find rows of Computers and desks here for the people that worked here. On the ceiling a huge screen predicting the trajectory of the ship as well as the status of the Mirage.

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Mess Room: The Mess room can be found as you close in on the center of the ship. Deserted tables and dead bodies litter the area. Chairs are piled up in a barricade against some of the other doors. When gravity is off the Desks and tables will rise allowing you to pass between the control room and the sick bay. However once the gravity is off the tables will fall downwards blocking your path to the infirmary and the control room.

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The Core: The core of the ship is circular in structure with a bunch of flashing computers. Some have been broken while others continue to run. To the side of this room there is an elevator which has broken down. You can only go up this elevator shaft by using a jetpack while the Gravity is Off. Once you reach the top you will gain access to new places. You can go up the shaft to reach a bio dome or down the shaft to reach living quarters

The Power:  In order to turn on the power there are 4 switches inside the Core. You must pump these 4 switches 3 times each until a green light shines. Once all 4 lights turn the center of the room will open up and a generator will rise up from the floor. You must then Flip the switch in order for the power to turn on. However don’t think that suddenly the ship will be illuminated in order for you to see. The lights are still out but now the Alarms are on and Flashing lights and beacons will turn on giving the map a chaotic strobe light effect. The Gravity Button is actually on the other side of the generator. This gravity can be turned on and off at will

The Biodome: A dome containing plants and vegetables. A scenic path filled with trees and occasional artificial rain. Only downside is the power is out leaving the once paradise like dome as a dark and deadly passage.

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The Living Quarters: An area Below the main station. You will need to drop down the shaft in order to reach it. An area filled with small 1 man apartments. For the passengers that want to stretch their legs occasionally instead of being in stasis for the whole trip. Below you a view of Empty Space and distant stars. The apartment complexes have 2 floors connected by stairs and catwalk.

Space: Empty space. Darkness and silence all around you. Space must be traveled through if you wish to access the pack a Punch. Use the Jet Pack to propel yourself to the orbiting Satellite. However Beware, the Satellite will not stay put forever and will change places every few minutes. Space can also be used to drop down from the Biodome back to the ship below.

Ship’s Surface: Using gravity boots you can walk on the surface of the ship. Out here there is no sound. You can still hear your friends speaking through the intercom in your helmet. While on the ship’s surface you can see the planet below you as well as the Sun in the distance.

The Loading Dock: A Hangar with Ships and equipment. The largest and most open area in the game. However this Area can only be accessed by doing the easter egg. Great fortraining but once you get here things will get much harder

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New Function

Gravity: Gravity can be activated and de-activated at will. However doing either of these actions will cut off certain parts of the map

 

Liz: A young British woman, age 23. Her purpose on this trip is to keep a journal of all daily happenings aboard the Mirage. She has always been fascinated with space, often sneaking out at night to look at the stars through her telescope. She wears an Orange Jumpsuit and keeps her hair in a ponytail. Liz Looks up to Vox and wants to be like her some day.

Vox: An African woman, age 34. She has dreadlocks and wears a yellow outfit with all sorts of mechanics equipment in pockets. Vox loves to fix things. Back home she would fix anything, cars, planes, electrical devices, etc. She was later recruited for the first voyage of the mirage and she made history as the first woman to step on Planet Keem. This is her second time on the Station.

Ken: A Japanese Man, Age 29. He has short spikey hair. An expert in medicine. He wears a Blue Jumpsuit with a sort of silver jacket. Ken is not afraid of what is happening aboard the Mirage due to serving time in the military and seeing countless horrors back on earth.

Ash: An American Man, Age 40. He has white hair and a scar running down the side of his face. While he appears intimidating and cold he is not as bad as people make him out to be. He wears a white military uniform and his duty is to protect the Mirage during the trip. Not much is known about Ash other than he is a Military Expert.

 

!SOUL SURGE!

Liz Soul Surge: Liz Pulls out a Fire Axe which she can use to mow down zombies, decapitate them, and cut them up into pieces.

Ash Soul Surge: Ash Pulls out his trusty heavy machine gun which he can use to gib zombies into hunks of flesh.

Vox Soul Surge: Vox pulls out 2 electric prods and can swing these at the undead. Undead hit with the Electric prods get electrocuted and zombies nearby will also get shocked.

Ken Soul Surge: Ken Pulls out a Pistol loaded with medical darts filled with diseases. He can fire this weapon at the undead which causes them to suddenly start growing huge bubbles all over their bodies which explode and start leaking fluids.

 

 

 

Equipment: Only one piece of equipment can be used at a time.

Gravity Boots: Gravity Boots allow players to walk on the ship’s surface. Can be found near the exits but using it will remove the thrusters on your space suits. While the Gravity Boots DO negate the effect of anti gravity it also prevents you from going to the lower levels of the ship without downing yourself. You also can’t go up to the higher levels without

Space Suit: A space suit with Thrusters allowing players to propel themselves through space in order to access other parts of the map. Space suits are available in all areas. The Space suits are pure white and resemble juggernaut outfits.

 

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Perks

Perks machines are replaced with dispensers that hand out injections. You can find these dispensers on the wall.

Juggernog: Located in the Mess Hall

Speed Cola: Located in the Core

Quick Revive: Located on one of the spawn areas at random.

Double Tap: Biodome

PHD: Stasis Pods

 

Traps

Laser Traps: Every door has emergency defenses which can be turned on for 500 points per door or all doors for 2500

Electric trap: A trap found in the stasis room. Electrify the undead as they walk over the flooded portions of the area

Air Lock: The Hangar has a special trap. If you are wearing the gravity boots then you will be unaffected by the trap. However anyone or anything without gravity boots will find themselves being sucked out of the airlock into the void.

 

Mystery Box

The Mystery Box has a new form. Now it is a white box with a blue glow on the side. As always it moves around when used to many times but instead of a teddy bear it spits out a chunk of meat and then it leaves

 

Zombies

Zombies: Humans that have been afflicted with this unknown plague. Glowing purple eyes and a craving for human flesh.

Stasis Zombie: Zombies wearing only under garments for stasis purposes

Crew Zombie: Zombies wearing yellow uniforms

Engineer Zombie: Zombies wearing Space helmets and thrusters. They can chase you out into space

 

 

Special Zombie

Parasite Zombie: An astronaut Zombie. Looks somewhat similar to the Astronaut from Moon. However…. This Zombie lifts up his visor revealing worms coming out of the surface of his face. This Zombie can open doors and close them again as well as activate traps. When killed the suit is torn to shreds releasing the worms onto the ground. Making too much noise will attract the Parasite zombie. This zombie only spawns every few rounds and during this time it is best you don’t shoot and you don’t make any noises. Don’t run and don’t dolphin dive. 5 of these will spawn into the map at once and begin to roam the map. You MUST kill them but your best chance is to lure them into traps due to their high health. During these rounds very few zombies will spawn and they will be shamblers. They won’t run but they can get in the way forcing you to shoot or run which has consequences. So plan ahead

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Worms: These strange creatures only spawn when an astronaut zombie is killed. They move around in swarms which can only be dispersed by constantly shooting every worm until there are none left. They attack by latching onto players and draining them of their health until they collapse from bloodloss. Every worm that manages to latch itself to a player will also slightly decrease the running speed of that player until the player can no longer run.

 

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Achievements

It’s only an Illusion: In Co-op Escape the Mirage

Sole Survivor: On Solo, Escape the Mirage

Inaudible Screams: Die In Space

United we Stand: In CO-OP reach the Core and reunite with the crew

Survival Instincts: Use your Soul Surge to Kill 100 Zombies in a single game.

Last Stand: Survive an entire round with no Ammunition.

Who turned out the lights? : In Mirage Kill 5 Parasites

Get off of her you bitch! : Kill 20 Zombies at once through the Airlock

 

 

 

Easter Egg

Step 1: Reach the Core

Step 2: Flip the switches and raise the generator

Step 3: Turn on the Power. Keep gravity On/Off as needed

Step 4: Go Back to the Control Room interact with the control Panel

Step 5: Locate 4 Key Cards around the ship and put them in One by one/ Each player must Find a key card and insert them at the same time. It will require a power cell.

Step 6: Turn Off Gravity and Enter the Living Quarters to find a Power Cell

Step 7: Insert the Power Cell into the machine and using the Key cards it will grant you clearance into the Docking Bay.

Step 8: Go around the ship and search for the corpse of a Pilot in order to get his keys

Step 9: Survive 5 Minutes in No man’s Land while the escape ship is loaded onto the bay. Once the ship is loaded the hangar door will open allowing you a breath of fresh air

Step 10: At least half the players must interact with the ship in order to fly it.

 

 

 

Quotes:

Liz:

“ I didn’t sign up for this”

“What is happening?”

“ Keep quiet….. I can hear them”

“ All I wanted was to finally have peace…..”

“ Shit! Shit!!! They are coming”

“ Hello? Anyone there……….”

“ I can’t see anything”

“ Come on Liz…you can do this…. You’ve seen worse”

“  These suits might be of use”

“ We can use these to walk outside”

“ Come on Ken….we can do this….”

“ We absolutely must find these key cards or we will burn with the ship”

“ Oh thank god the gravity is back on. “

 

 

 

Ash:

“ Come on… we are getting the fuck out of here.”

“ Get the fuck away from me you puss eating maggots!”

“ I survived worse than this…. And I didn’t come this far just to die now!”

“ DIE! DIE! DIE! HA…..HAHA!”

“ I hate this anti gravity shit”

“ Eat lead”

“ If we don’t evacuate we will crash into the sun along with the Mirage…”

“ The Mirage can’t be saved….. we must abandon ship”

“ My men are all dead…. Poor bastards… For them the fight was almost over”

“ Quiet….don’t make a sound”

“ The keycards are all here”

“ Let me take a look at that….hmm.. there’s a ship in the dock ready for use. We just need to get it down on the ground.”

“ We might need a key… I think I heard some of the men earlier talking about taking test flights…they might have the key”

 

 

Ken:

“ I do not understand how this could have happened. No one was sick”

“ Is it viral? Contagious? Not airborne I presume. Must be the bite”

“ I have never seen anything like this in any of my studies.”

“ As far as I can tell it might be Parasitic”

“ Keep them away from me I know medicine. I’m no use dead”

“ So dark…. I don’t like it…”

“ If we get out of here I’m taking a few days off”

“ Honestly I think this is on par with some of the things I’ve seen…”

“ Even these creatures succumb to my viruses. Perhaps because they use human bodies”

“ The ship is lowering “

“ What are you my little slimy friend……”

“ They must have barricaded the doors hoping to survive”

 

 

Vox:

“ Something is coming……..1…….4……..8……..24…..oh shit..”

“Stay with me!”

“ If we can use one of the spare ships perhaps we can make it to the surface and get help. It’s our only chance”

“ Ah…. I think I can use this as a trap for those things…”

“ I never thought I’d see these things….what are they?”

“ Let me handle the power. I’ve worked on these sometimes”

“ This is like something out of a horror movie”

“ Vox Vox Vox……was it really a good idea to get on this ship again”

“ What are those things on it’s face?”

“ Ugh….they are like….worms…..disgusting little worms”

“ We need to hold them off for a while”

“ I really enjoyed taking a walk through the biodome…but now… I don’t feel comfortable.”

 

 

Ending: The 4 remaining crew manage to get into a ship and drop down to the planet below in hopes of getting help. Ash begins to turn on the auto pilot as well as switches to keep the air on. They start attempting contact the planet below but all they hear is static. Suddenly Vox turns around revealing that she has become zombified. She Grabs Liz and attempts to rip off her neck but ash gets in the way and his own neck is ripped off.  Ken manages to stab Vox in the head as the ship begins to crash down towards Keem. Suddenly a Flash of Light engulfs the ship .

 

The End…..

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