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Guest BlindBusDrivr

Hangar 18 *new finds

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Guest BlindBusDrivr   
Guest BlindBusDrivr

Hangar 18

There is a lot to the map Hangar 18 if you look closely. More than just a Lockheed SR-71 Blackbird and a nuclear reactor with an apple in it like Treyarch seemed to make it look like, but they did hint at the inner mystery to Area 51 which has been building up for a loooooooong time.

So here’s everything I got on it:

Here’s the vid containing the majority of what I’m going to talk about :

I’m going to start with the signs

Around the map outside by big tanks and metal structures with red pipes linking them to buildings, there are yellow signs which read:

HAZARDOUS MATERIAL

If exposed, see ranking officers

With a skull above it.

Could this possibly be 115?

We know from the Der Riese radio and the Main Menu Terminal that there are large supplies of the element near Groom Lake at the Nevada Base. i.e. Area 51. If you look in the Hangar itself behind the SR-71 there is a banner that reads:

Greetings From,

GROOM LAKE

Deatchment 1, 1129th Special Activities Squadron

So just farther confirming what we already know.

The Special Activities Squadron ties into another room which I will get into later in this post.

The 1129th SAS(special activities squadron) is an Airforce Unit which worked at Groom Lake, Nevada at Area 51 and was awarded the ‘Air Force Outstanding Unit Award’ June 26th, 1968.

The commanders of the 1129th SAS at Groom Lake were-

Brig. Gen. Robert J. Holbury

http://roadrunnersinternationale.com/im ... _bg_sm.jpg

Col. Hugh ‘Slip’ Slater

http://roadrunnersinternationale.com/image/slater1e.jpg

The other colonel Jim Anderson

http://roadrunnersinternationale.com/im ... derson.jpg

2 Other named members are Lt. Col. Blair J. Davis and Lt. Col. Burt Barrett

For any more information and pictures on the 1129th SAS go to this link:

http://roadrunnersinternationale.com/1129thsas.html

Now continuing on with the signs

In several places on the map in doorways there are large signs that read:

WARNING

Restricted Area

It is unlawful to enter this area without permission of the installation commander.

Then below words to blurry to make out.

While on this installation all personnel and

The property under their control is subject

To search.

Use of deadly forces authorized.

Jibberish

This area is controlled by military working dog teams.

____________________________________________________________

So if this does turn out as the next map, I guess that might be the source of hellhounds if they appear for a classic finale.

Other than this there are just several forms of signs with fancy wordings to say: YOU CANT GO HERE. i.e. Restricted Area, No Entry, Classified, Military ID required, etc. etc.

Moving on to one of the most intruiging objects on the map, the giant generator of some sort in the corner of the map with the little apple floating in it.

On ideas on what it might be I found this image of an electro-magnetic field generator:

6933819-0-large.jpg

The tubular shape is what reminded me of the one on Hangar 18. Along with the part that points out the lower half as a Tesla coil, while on Hangar 18 under the glass the device is spewing electricity. They could be completely different things, but I though I might as well take a guess.

Now moving on the next room which I mentioned earlier, or should I say building. If you spectate you can see it says Special Activities next to a restricted sign on one of it’s entrances.

Inside is what appears to be a metal tunnel with pieces which resemble the walls on Der Riese.

0.jpg

Notice the wall has a kind of a honey comb style with a hexagonal shape.

If you get to the part in the video, there are the same patterns on a small part of what would be the wall but with the plates slights separated by a small rig behind it. There is also another one to the left which is illuminated blue. There are 2 control rooms, one accessible by a flight of stairs, the other only in spectator mode which has 2 bullet holes in the glass. By spectating you can see there is a controls switch and other computer like devices by the blue one, and far back in the room through the fogginess there are panels with dials and such which look like the power switches, without the switch. To the right side of the room there is a decontamination room that says bio-hazardous material ahead with a series of glass chambers and showerheads for decontaminating process. Then, in the accessible observation room and ground level there are those recording devices like in the Bond movies,

140.jpg

similar to that^

There is a sound playing which sounds like clicking and screeching, alien speak? Maybe, my guess is that it’s just the recorder spinning or a malfunction, but you never know.

Now the most mysterious room of them all, the Morgue…

First of all I am going to say that the bodies are NOT aliens.

THEY ARE NOT ALIENS

Sorry, it’s just there’s a lot of talk about them being aliens which gets annoying after a while to me.

They have noses, which you can see under the cloth, hands, fingers, fingernails, and human feet with toes and perfect human proportions. So they aren’t aliens. So now that that’s out of the way I will go into the details on them.

For starters, that room has those light white floating orbs like in the PaP room on Five or the secret rooms on Kino.

Then, there’s the tag on the cloth which says: GOVT. PROPERTY. TOP SECRET

Then a long ID# which I’m not even gonna bother typing out.

Then, on it’s toes there’s a tag which has 2 legible parts, one is 1940, the other is UNKNOWN.

Then, there’s a 3rd body halfway out of it’s tomb, identical to the others.

Over by the stairs there’s a decontamination room which has been blowing open a chamber, from the other view there’s 2 bullet holes in the glass, and chairs and comps. With fuzzy screens and a sign which says No eating or drinking in lounge or something like that LOL.

Now, the suspicious thing about this room is that in a small glass chamber by the exit, there is one of the morgue tables smashed against it with blood smeered. And the body is missing. Could the Russians have taken it? After all the description says the infiltrated it, but why takes one of the bodies? And if they didn’t, where is it?

ZOMBIE!

NEW: There are plates with full information on the bodies on a small steel tag on the tomb doors. They say

UNKNOWN

Cause unknown

weight 150

height 5' 9"

circa 30 years of age

so we know it's likely human, and the specifics, and that 1940 is the DoB, since the map takes place around 70'.

Now, for the floor above the morgue. There are 2 observation rooms, but you cannot enter them.

The room itself has 3 pictures on the walls. One is of a man holding a plaque with other men around him, I believe it is one of 2 people.

1. Clarence “Kelly” Johnson.

2. Robert J. Holbury

Clarence, designed the SR-71, and as I mentioned earlier, Robert was the commander of the base, being that he’s a Brigadier General.

NEW: The Hangar they are in front of is Hangar 12, NOT 18, I will conduct more research on this!

The next, is a bunch of people and a man a at a podium, it’s hard to make out. But unmistakably in the background there is ‘NOWHERE’ printed on a building or banner of some sort.

The 3rd picture, is the only one I could find the real version of, it is a lot of SR-71s, and I mean a lot.

http://farc.3synergy.net/pictures/sr71_6.jpg

Now, the only major room on the map is in the Hangar itself, containing suits for Blackbird pilots, and a large AREA 51 insignia on the wall. There are also lots of blueprints, not much zombies related.

Now the only 2 other things in the Hangar I haven’t mentioned, are a door which says High Voltage, power room durr.

And then another thing which adds yet another, mystery, is a Russian command module. Similar to the American version:

Apollo_Command_Module_Model_1b.JPG

exactly the same as some of the ones on Ascension.

So why are space-crafts from Ascension at Hangar 18 in Nevada?! Who knows.

The last thing on the map, is the Archives building. By the broken gate with the burning toll booth, there is this building with file cabinets and fuzzy TV screens. Coming from these, are definite alien noises or very distorted humans sounds, screeches clicks, dinosaur like screeches, classic alien noises. And right by this building there is an array of satellite dishes they use to look for signals of life outside of out planet. And if you look into one of the fuzzy TV screens anywhere you can see a satellite dish with buildings in a dark background with the moon in the sky. Hard to make out though.

That’s really it and here’s another picture of Hangar 18. don’t know why this isn’t classified though lol. If anyone knows what those big turning black things are called let me know.

dish_move.jpg

Just an extra thing, on the map Drive In, in the arcade there is a game called hangar 18 with flying saucers. And in the Hangar, instead of a Blackbird, it has a flying saucer which a lot like the Haunebu II saucer, or as most here are familiar with, the Vril saucer.

Here’s the vid, the hangar 18 game is towards the end:

And Hangar 18 is rumored to contain the remains of the Roswell incident. So aliens, zombies, nazi saucers, this story is crazy but awesome. For more on this stuff watch this vid and the others im to lazy to link :P

Thanks for reading.

Keep you fingers crossed for Area 51 zombies!

Mod* I had to resize the picture as it was way to big. Alpha.

New: I did a little more research on UFO conspiracies and such. Majestic 12, the secret society created under Harry Truman in 1947, seems to know a lot about the zombies. A conversation between Oppenheimer and Vannevar Bush, 2 members of MJ12, can be viewed on the terminal. They discuss Verruckt, the Group 935 facility set up in an Asylum. I read that Majestic 12 was created to investigate the aftermath of the UFO crash over Roswell, New Mexico, the Roswell incident. And supposedly the remains of this crash are housed at Hangar 18 in Area 51. So a secret society, knowing about zombies, connected to a UFO housed in a Hangar which also has connections to zombies, seems like the deeper you go the more Hangar 18 is connected into zombies and UFOs.

From UFO files, I have noticed that Hangar 18 is 2 places, one at Area 51, and one at Wright Patterson Air Force base. This show has shown a lot seemingly related to it. I believe what Treyarch is doing is combining BOTH conspiracies on the bases and staging them at Area 51, since the zombie story has been building up on that place for so long now.

The picture on Drive In of Hangar 18 at Area 51 with a saucer in it, I believe is a reference to a combination of events. Around WW II, oil workers found a large, 100 ft disk aircraft lying the mesa, the only sign of damage was a broken porthole. Of coarse, the govt. came within hours and swore the men to secrecy and took apart the craft and charred alien bodies and took them to Hangar 18 at Wright Patt. base.

The other story is of 3 men(who worked on the base) who accidently walked into a classified hangar and saw an disc shaped aircraft, and were escorted out by 2 guards. From there they knew that the US army had saucer technology developed and in service from then or even earlier on.

Another interesting piece I found was that Hangar 18 at Wright Patt. base, they combatted the enemies tech by recreating it. They would take Russian and German weapons/vehicles, and re-design them against them. And so the same would be done if an alien technology was discovered.

It was called Project 'Moon Dust', where the government would collect fallen space 'junk' and study it, whether it be saucers, airplanes, soviet missiles etc. And it would all end up right back at Wright Patt. base.

So what I believe is that Treyarch is blending all of this together. Since at FIVE the rebuilt the Germans teleporters and such, I believe at Hangar 18 they are copying their saucer technology, based off of crashed Haunebu(vril) saucers. And the aliens come in because maybe Germans had some, help. Which on an Ancient Aliens program I heard that the German technicians working on secret projects, such as Von Braun and the V2, had, 'help', a 'special' kind of help.

finished watching them. Not much more than previously, but I did find out a little more about some things.

There's a rumor about a chriogenic freezing chamber underground at Wright Patt. Base with all the alien bodies recovered from the crashes, and this stuff has such high clearance that J. Edgar Hoover himself was denied access to Hangar 18!

Something creepy is that one woman who at 72 came out about gov. secrets. She was a typist so she had access to high clearance documents, including relating to the Roswell crash. 1 year after her testimony to a ufo researcher about this, she died of 'natural causes'.

Another thing was that there was a building called Hangar 18A, with a Hangar next door called Hangar 23. The put a large saucer in the basement of that Hangar and made a solid concrete floor over it. Then they used a tunnel under Hangar 18 to access that chamber.

There's a ton of stuff going on about this stuff so many conspiracies about these bases and Hangar's, who knows what Treyarch will do?

And just the other thing, Wright Patt. was in the middle of Ohio in an urban area, while Area 51 was built because it's in the Nevada desert, the middle of nowhere, and near a frequent UFO site, New Mexico.

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Guest Phillips455   
Guest Phillips455

exellent work.

This could add to the proof of the next map and add even more backstory to the story.

the bodies might even be tank, takeo and nikolia, with nikolia's body being taken by the russians.

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Guest BlindBusDrivr   
Guest BlindBusDrivr

exellent work.

This could add to the proof of the next map and add even more backstory to the story.

the bodies might even be tank, takeo and nikolia, with nikolia's body being taken by the russians.

I'm not sure about that. The tags say 1940 and UNKNOWN, and surely they would know who Dempsey is at least considering it's a place of such high clearance.

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Guest Greenchico97   
Guest Greenchico97

[brains] 's for you :)

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Guest Undead xP   
Guest Undead xP

All of the zombie maps are usually morphed multiplayer maps fitted for zombies. Perhaps Hangar 28 might be out next clue and Area 51/Groom Lake could be next in line?

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Guest XxXiKillUaLLXxX   
Guest XxXiKillUaLLXxX

you deserve a lot o [brains]

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Guest BlindBusDrivr   
Guest BlindBusDrivr

All of the zombie maps are usually morphed multiplayer maps fitted for zombies. Perhaps Hangar 28 might be out next clue and Area 51/Groom Lake could be next in line?

I sure hope so.

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Guest infamousKONVICT   
Guest infamousKONVICT

The bodies have 4 fingers and 4 toes.. they gotta be aliens IMO, but [brains]

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Guest Unwantedhero   
Guest Unwantedhero

Something I have been wondering though, is why do all the "aliens" only have four fingers on each hand?

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Guest pyropanda13   
Guest pyropanda13

i doubt the bodies are tanks, nikolais, and takeos, because if the info is correct, they were not born in 1940...unless that isnt when they were born, but another date

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Guest BlindBusDrivr   
Guest BlindBusDrivr

The bodies have 4 fingers and 4 toes.. they gotta be aliens IMO, but [brains]

That's just done because it looks the same and less work.

But the reason they aren't aliens is because they HAVE toes and fingers, and perfect human body proportions, and noses and such. And the fact they have a DoB on the tag really makes me doubt they are aliens.

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Guest darkjolteon   
Guest darkjolteon

Although it would be awesome for the bodies to be Tank and co (in terms of storyline and Easter Eggs and stuff, it would suck if they actually died) I doubt it is them. Although even with the DoB, it is still not impossible bearing in mind the amount of time travel that has been thrown in to the storyline.

Brilliant work [brains] for u good sir.

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Guest BlindBusDrivr   
Guest BlindBusDrivr

Alienigena.jpg

Nice try, but the forearm is to long, and the head is as large the entire torso.

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Guest Wafflegun'N'syrup   
Guest Wafflegun'N'syrup

It feels like this ties to "five" somehow. IDK [brains] to you.

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Guest HeadHunter   
Guest HeadHunter

The bodies have 4 fingers and 4 toes.. they gotta be aliens IMO, but [brains]

That's just done because it looks the same and less work.

But the reason they aren't aliens is because they HAVE toes and fingers, and perfect human body proportions, and noses and such. And the fact they have a DoB on the tag really makes me doubt they are aliens.

The fact is, you don't exactly know what an alien looks like, nobody does. It doesn't have to depict the image that movies and games have created, with the huge heads and only 4 fingers and 4 toes, so technically, Treyarch can make whatever they want it to look like. Now you could be right, but then you could be wrong. All I'm trying to say is, nobody knows what an alien looks like exactly.

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Guest BlindBusDrivr   
Guest BlindBusDrivr

The bodies have 4 fingers and 4 toes.. they gotta be aliens IMO, but [brains]

That's just done because it looks the same and less work.

But the reason they aren't aliens is because they HAVE toes and fingers, and perfect human body proportions, and noses and such. And the fact they have a DoB on the tag really makes me doubt they are aliens.

The fact is, you don't exactly know what an alien looks like, nobody does. It doesn't have to depict the image that movies and games have created, with the huge heads and only 4 fingers and 4 toes, so technically, Treyarch can make whatever they want it to look like. Now you could be right, but then you could be wrong. All I'm trying to say is, nobody knows what an alien looks like exactly.

But the tag has a DoB, it says 1940, and age approx. 30, how would they be able to tell the date of birth and age of an alien?

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Guest Nathan169   
Guest Nathan169

Excellent work!, [brains] For you sir! :D

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Guest thesavage5118   
Guest thesavage5118

Last time I checked, your "humans" under the sheets had 4 toes.

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Guest BlindBusDrivr   
Guest BlindBusDrivr

Last time I checked, your "humans" under the sheets had 4 toes.

It's just the graphics. There is a DATE OF BIRTH and APPROXIMATE AGE, how could they gather this information on an alien?

I'm going to actually need to see the face to believe it, because 4 fingers means nothing to me, the have finger nails as well, All accounts of 4 fingered aliens have extended upper arms and long fingers webbed at the base. These are in PERFECT human proportions.

It's just done by the game, in The Defector Reznov has half a finger when he slits the gooks throat and helps you up.

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Guest jaspertodd   
Guest jaspertodd

The bodies have 4 fingers and 4 toes.. they gotta be aliens IMO, but [brains]

That's just done because it looks the same and less work.

But the reason they aren't aliens is because they HAVE toes and fingers, and perfect human body proportions, and noses and such. And the fact they have a DoB on the tag really makes me doubt they are aliens.

Actuly all cartoon artists only use 4 fingers for each hand.I cant recall why?But look it up and youll see what iam saying.They been doing that since the 1st Micky Black and White toons. :geek:

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Guest BlindBusDrivr   
Guest BlindBusDrivr

The bodies have 4 fingers and 4 toes.. they gotta be aliens IMO, but [brains]

That's just done because it looks the same and less work.

But the reason they aren't aliens is because they HAVE toes and fingers, and perfect human body proportions, and noses and such. And the fact they have a DoB on the tag really makes me doubt they are aliens.

Actuly all cartoon artists only use 4 fingers for each hand.I cant recall why?But look it up and youll see what iam saying.They been doing that since the 1st Micky Black and White toons. :geek:

thank you

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Guest Greenchico97   
Guest Greenchico97

Interesting...well they are small humans then

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Guest BlindBusDrivr   
Guest BlindBusDrivr

Interesting...well they are small humans then

5' 9", not that small.

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Guest zombienerd   
Guest zombienerd

All of the zombie maps are usually morphed multiplayer maps fitted for zombies. Perhaps Hangar 28 might be out next clue and Area 51/Groom Lake could be next in line?

then what multiplayer map is morphed to make moon?

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