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Lukkie1998

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About Lukkie1998

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    luke.houben2

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    Lukkie1998
  • PSN
    luke1skywalker

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  1. [Fracture Studios] Nuketown Remastered [Update #1]

    SirJammy: MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! . Here is some of progress I have made over the past month. (Ignore random terrain patch glitches.) ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________
  2. [Fracture Studios] Nuketown Remastered [Update #1]

    Just experimenting...
  3. Nevada's research facility has been overpowered by undead hordes of facility workers and soldiers originally set out to protect mankind. The countdown has begun to an ever expanding zombies experience. Map Design With this map design, our mapper SirJammy really wanted to expand upon what Treyarch brought to the table with the original Nuketown Zombies in Black Ops 2. By this he means give the community what they were theorising about before the map was released including a fully accessible fallout bunker filled to the brim with Easter eggs, multiple old dirt roads surrounding the destroyed town and the entire road opened up for you to explore shown in this image: Weapon Ideas Weapon set will be mostly era specific, focusing mainly on "Black Ops" weapons while at the same time adding variation to gameplay by adding unique weapons from other Call of Duty's / Completely custom weapons, refined to the best of our ability. Features ListCustom traps that are map specific (De-contamination showers) etc.Black Ops style Easter Egg. This will involve intricate puzzles which will require an eye for detail and extensive exploring the barren wasteland.FS Mod: This is an exclusive mod which will create a totally fresh experience. It will include ranking up (Account specific), Innovative gamemodes and many more features.Planning to have a solo cutscene (Die Rise art style), here is one shot that will be included in the cutscene: Fracture Studios MembersSirJammy - Mapper / Graphics / AudioEge115 - ScripterLukkie1998 - PorterRay1235 - FS Mod Scripter / Animator Update #1Time for an update! FS Mod will have many fun gamemodes for you to enjoy. I'll reveal two of them. Both have timed gameplay.GUN GAME Typical gun game. Based on kills. All doors are open. Each player has 3 lives (solo too). When a player dies, he loses 25% of his points but he doesn't go into last stand, instead he respawns at a random place on the map as far from zombies as possible. The game ends when a player wins or when all players are dead.SCAVENGER Each player starts out with a pistol/knife/random weapon (selectable in the gamemode selection menu). Every door open. You can't buy anything. Weapons spawn on ground randomly (thanks to DUKIP for the weapon spawning code). Zombies start out sprinting. Their health never changes and players can take 4 hits before going down. Last stand is enabled, but there is permadeath.If you want, you can give us suggestions on what gamemodes you want and maybe we will consider them. Also, I'll leave it up to you to guess what Neighbourhood Watch is going to be Update #2The time has come for us to release a new update on our project!! Update #3SirJammy: MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! . Here is some of progress I have made over the past month. (Ignore random terrain patch glitches.) ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________ ____________________________________________________
  4. Lukkie is here!

    This is rather scaring than warming, but hey thanks! Lukkie1998
  5. Lukkie is here!

    Well, second time i'm doing an introduction post... My name is Lukkie1998, or you can call me Luke. I'm 16 y/o, live in the Netherlands, i'm Site moderator on UGX and Administrator on Fracture-Forums.com (Also known as "FF"). Unlike others, i don't like to play custom zombies. Don't ask me to play, i won't . But I love making maps, and especially porting weapons. I released two maps, called "Nazi School" & "Civil Nativity" (Together with someone else). At the moment i'm working on other projects, more info on these maps will be revealed later this year. If you have any questions, feel free to ask! Lukkie1998
  6. Looks awesome Hitman, hopefully it will be released soon!! Has been a WIP for too long! Lukkie1998
  7. Welcome to the forums Lukkie1998 :)

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