Jump to content

CODBO2RGM2

Member
  • Posts

    51
  • Joined

  • Last visited

Posts posted by CODBO2RGM2

  1. Theory on why the old guys are back!!!

    The Theory:

    "As heard within this URL's video (https://www.youtube.com/watch?v=nze7RzwfXgg), if you've listened to the audio/video it starts out with the new Bonnie talking to a kid, then moves onto her talking about "Freddy Fazbear's afterhours", and then we move onto the new Bonnie talking shit about the old Bonnie with having "no face" and "her being the better one" and "nobody liked you anyways". So, this might have a link to (as seen in the trailer) the dismantled Bonnie having been reactivated "mysteriously." Now with the evidence shown, here's the theory. Because of the new versions of the old characters, these old ones are seeking revenge for being destroyed. And the only one standing in the way of the older models taking revenge is YOU! So, they might think "if I eliminate the guard, I can take out the newer models and reclaim my former glory." Now, I might be wrong but I might be right. Leave a comment on your thoughts of the theory I came up with from these games

    -CODBO2RGM2

  2. The way things are looking, there won't be perks at all… Remember, this ISN'T trayarch zombies. This is STILL exo-survival. There likely won't be a box… Or perks… Pack a punch… or… well there's a CHANCE there will be build-ables… 

     

    Well, shit

     

    (PISSED OFF MODE)

  3. Kick start this forum off with a simple question, what are your expectations for Advanced Warfare Zombies?

     

    I'll list 5 of mine right now, and come back with more after work.

     

    1. First and formost, I want no tie ins to 3arcs zombies, a fresh start, fresh look and just as new as it can be.

     

    2. Customizations, it's just nice to look different than everyone else, an even amount of free items and store items should keep things mixed up enough to differentiate players.

     

    3. Better use of shotguns, let's be honest, 3arcs shotguns were pretty low on the box hitters want list, it would just be nice to see a shotgun that actually has power.

     

    4. Female characters, or the choice to make your own character and have the feature to make males or females. Girls that kick ass in games outdo the men heroes everytime.

     

    5. Perks, or the variant of Perk-a-colas, I really hope they don't over do it and let people start with perks, keep it simple, and make us buy them every game like 3arc does, and don't include the persistant upgrades.

     

     

    I have plenty more but I want to hear your hopes for the game.

     

    6. Easter eggs, but the ones that aren't missions, actual steps you have to find without any hand holding or a voice telling you what to do, and have it map specific, I really didn't like them trying to make one giant mission across all maps.

     

     

    I had a few extra minutes so I added one ;)

    With the easter eggs maybe but I'd prefer the ability to have more than 4 perks ONLY!!!!!!!!!!!!!

     

    "The least likely can be the most dangerous"

  4. Lord Speedo demands money, on 02 Nov 2014 - 4:32 PM, said:

    I want something like Treyarch's mode, but with a different story, different set of characters. Maybe even following the story of another group of survivors in the same BO2 outbreak?

    True there
  5. Hello all, I'm Gaga Jackson.

    Read in the local periodical that "zombie mode" will be available in Activision's newest release, Advanced Warfare, if you purchase the season pass. My initial reaction was overjoyed, but that excitement and fulfillment lasted quicker than my usual sexual encounters.

    To be able to experience the new zombie mode in Advanced Warfare, one would have to shed out over $60 for the game, plus another $50 for the season pass. That is a lot of faith in your enjoyment out of the new mode. Then I got to think, if the game has already been made, why wouldn't Activision include it as a bonus or unlockable?

    The answer is that Activision KNOWS you will spend the hard earned cash to get it. Why give it to you when they can pocket your need?

    Activision is Ron Valentine. Ron was the local bully who kicked my ass when I was a wee lad. He picked on me because I was weak, and because he could. Activison charges you for a part of the game because they can. They categorized the map packs as "Add Ons", to mentally hypnotize the general public to buy the extras to complete the game.

    In the big picture, I will not support such tactic to protest their greedy maneuver, regardless how amazing it looks. Activison purposely "leak" the footage, let the steam roll, and make you feel like you have to have it. It's the same concept with marriage. Since everyone is doing it, it must be good right? The truth is that it sucks so bad, that no one wants to admit they got suckered into it. So everyone pretends it's the right passage.

    The truth is, even if it should be free, if everyone pays for it, it's acceptable right?

    Ask anyone on Xbox if they feel cheated paying for online features.

    Thanks for reading, enjoy your Nov.

    I am an Xbox gamer myself. The truth of the matter is that "I HATE HAVING TO PAY TO GET A MAP AND NOTHING ELSE!!!!" I bought the Black Ops 2 season pass and you know what happened. Did I get the maps free? NO! I Got jack (Censored) Free! I still had to pay 14.99 to get a map in an effing western town underground! And to also not get the pathetic regular ray gun, which by the way f you for making the ray gun suck Treyarch. And if I need to pay to get a 3rd option to play, I will shove my copy of Advanced warfare up Sledgehammer's A-hole
  6. Yes, we all know Advanced Warfare is terrible all because of the release of the SURVIVAL MODE!!!!! It's basically a messed up 30 year old jerk's version of how to piss 5 year old kids off in Zombie Mode. And it's not even zombie mode at all! I was extremely excited thinking "Oh sweet! More zombies!" or "CYBORG ZOMBIE MODE!!! AWESOME!!!!" But, they haven't done that (Of course since it's by Sledgehammer and Infinity Ward not Treyarch in charge). But whatever, I will DREAD this survival mode from Sledgehammer. ESPECIALLY WITH THE PENALTIES IF YOU FAIL!!! That right there brought Advanced Warfare from SWEET! to WHAT THE HELL IS WRONG WITH THEM!

    But the question of it is "Is Advanced Warfare worth buying because of the Survival Mode???" You ask that question to yourselves when buying a copy of Advaced Warfare after 11/24/14

    post-135935-0-60717200-1415373656.png

  7. Hey you might already know me as CODBO2RGM2. I am a big zombies fan. my highest round is round 23 on town solo. I hope to all new users you would like to get to know me.

  8. Hi guys! It's me again! We all know that Treyarch screwed up with the release of Origins after Buried. I have a theory of what happened after the maxis easter egg in Buried but way before Origins.

    The theory:

    Before the events of World at War's zombie outbreak, Richthofen got an idea of establishing three element 115 converters and two control stations to prevent sabotage. Richthofen decided if anything were to happen in result of element 115 that there would be a way to remove it and dispose if it through combustion. So, Richthofen established three main converters in the Eiffel tower, the Seattle space needle, and the Tokyo sky tree after finding a way to travel through time. After the three converters were done being installed he put the two control stations in the pentagon and Reichstag and not even Maxis knew. After maxis took control and tried desperately to free Samantha after Richthofen was removed and put into a zombie, Richthofen discovered he could still talk to people within the mind. He soon found out four more survivors were in Paris nearby the Eiffel tower. He then contacted one of the members of the group to follow his instructions to restore the earth and rid maxis of control. What he didn't know was the core of Earth was exposed of enough element 115 to blow earth up from the missile impact from the moon. No one knew of this at the time. After activating the first converter maxis found out and tried to stop the four survivors. His plan failed. After activating all three converters, they activated the first station in the ruins of the pentagon. And after the activation of the second station, something started to happen. The earth started shaking and the core eventually blew the earth into pieces. Maxis got very enraged due to the gateway to Argatha was destroyed in the explosion. But maxis soon found the power to alter the fabric of time and space. But it required a chunk of the planet to change time. Luckily, the western town was blown into a chunk which remained intact. He then used that chunk to restore the earth and change the course of time. He found the perfect time period, 1918, and altered world war 1 into his desire. And then came Origins.

    So that concludes my theory. Tell me how you thought the theory was. Give it your best thoughts!

  9. It's another hole. Sorry to say, but Origins really derailed the whole storyline. I suppose you could also say that the N4 derailed it all even before that, but I think the N4 would have been great additions to the story...If Treyarch had finished that arc.

     

    What we're left with is an ending to it all, rushed, leaving much of the events leading to this end still hanging in limbo as unresolved conflict and untold tales.

     

    I doubt very much the next Zombies will have ANY previous story elements because the more they try to explain it, the worse these holes get. It's going to be better if they just pick a new storyline and focus on that arc.

    I will agree Origins screwed up the storyline. If they didn't throw it in, the zombies storyline wouldn't end there. It keep going. But I feel it was good because then it gave more of a background on the characters. So it's not bad, and its not good.

  10. One idea that might actually fix the hole is to say that somehow Richtofen just loses his power after Die Rise. The game never really shows anything to suggest this but there are some things that back this up. Like how Tranzit is the only map that kind of explains why the zombies try to stop you even though you might be helping Richtofen. Tranzit is the only map where the zombies wear those collars. Even on Town, Depot, and Farm the zombies don't wear the collars so why are they specifically in Tranzit?

     

    This could be to explain how the zombies still try to stop you after you start to help Richtofen. Maxis, who has control over some electrical things like on Moon and the radios in Tranzit, might have found a way to control the zombies with those collars. Thats why they attack you no matter which side you choose. But the rest of the maps after Tranzit don't have the collars. So maybe something happens which causes Richtofen to lose control of he zombies and the ability to teleport the new crew.

     

    One explanation could be that maybe the old crew did something. A great feature for this in the next game would be to give us a remake of Moon as an extra map with the game kind of like what Nuketown was. But start it out with a cutscene or intro showing time passing by for the old 4 after the Moon rockets launch. The time between Nuketown and Die Rise. Then play the redone version of the map, but now have an EE that results in the old 4 with Sam in Richtofen's body. The EE would involve the group somehow setting the self destruct on Griffin Station and escaping back to Earth through the teleporter. The explosion of the MPD leaves Richtofen in the Aether but takes away some of his power and control, which is why he can't teleport them around again wand why Maxis doesn't need a way to control the zombies around the world.  

     

    And instead of the old group going right back to Earth, they get trapped in the Aether as well as the station explodes the Moon teleporter, trapping them in the Origins map. Kind of like a phone cord getting cut on one end. Then after the Origins EE they reach Argatha and the story continues from whatever the final cutscene was supposed to be showing. And Maybe after all that they finally end up coming through the Area 51 teleporter, right next to Tranzit and disable the tower there, robbing whoever is in charge of their power.

     

    Maybe.....But Probably not.

    I believe you on your part. I was thinking that Treyarch was supposed to throw in a secret DLC map (or two dont really care how much) that takes the four new characters back to old maps such as Ascension and Der reise as part of the easter egg and the place is like a "core" to harness the element 115 in order to gain Richtofen/Maxis control of the zombies and send these characters over to Die Rise to activate the second tower. The reason I say a core is because for some reason, the tower of babble was overheating with element 115 and needed a place to send the extra and open the gateway to the aether for Richtofen/Maxis' souls can override and control the zombies.

  11. The Die Rise loading cutscene shows them teleporting from the Western US to China in the purple light.

     

    f4546b1f4d192b699fa59c9ca84804c9.png

     

    The game never really does a good job of explaining what happened. Its made to look like Richtofen somehow had the power to do so, but then later we are shown walking the length of Africa to get to the Rift. Just another hole in the story I guess.

    True. True. That's where I got the theory from. The theory is based on the picture above ^. I guess it might be a missing link in the story or it might just be a figment of my imagination.

  12. Nuketown happens before Tranzit because we see the eyes turn blue that map and the rockets that destroy the world impact after you die. Thats why the sun is still shining through on Nuketown, but on Tranzit it looks like its night time even though the sun is out.

     

    Not sure why they would have went to Ascension or Der Reise. Is there anything that made you specifically think they went there? there's nothing saying you're wrong since anything is possible, but just curious what made you think they went to those two spots.

    Because how would those four have any possibility to travel from the USA to China in a random purple light? Ascension + Der Reise have teleporters that can send them to the place.

  13. Hey guys, CODBO2RGM2 here! I have a theory that could change your whole idea on the storyline of the call of duty zombies franchise!

    The theory

    Ok so here's my theory. After the four characters Marlton, Misty, Russman, and Stuhlinger activated the Tower of Babble in Tranzit, they then hopped on the bus and passed by Nuketown and broke down nearby. The four characters then entered the ruins and went into the fallout shelter after being jumped by zombies. After heading into the fallout shelter, they were suddenly knocked out by a strange light (the missile hitting nuketown a second time) and knocked out. Richtofen got mad and resurrected them and sent them to the remains of Ascension. After activating the teleporter from Maxis's orders (While fighting zombies) Richtofen made the teleporter teleport them to Der Reise, which remained intact, which they had to power that location as the "core" of all the element 115 they use in order to power all 3 towers (In tranzit, Die Rise, and Buried) to gain Richtofen/Maxis control. After following one of the two's orders, they used the teleporter and were sent to Die Rise to activate the second tower. And that concludes my theory. Tell me your thoughts on this theory! Go ahead and share!

  14. Well, even though I voted for another gun, I was thinking maybe throwing in a gun that is new but old as well like maybe the R71 (which is an automatic rifle not a shotgun) or maybe the mg08/15 as the first LMG wall gun able to be bought (excluding the LSAT on buried) but you can easily get it and all four players can because it's in the map and not "nearly impossible" to get.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .