Welcome to Call of Duty Zombies - The Official (Fan) Community for Zombies

Welcome, slayers from all realms, to the number one Call of Duty community dedicated to the popular Zombies mode. Call of Duty Zombies has been in existence since Treyarch's 2008 hit game World at War and has grown into the largest and most officiated fan community in the franchise. This forum is dedicated to the players who want to theorize about the game, create concept map ideas, discuss the story, and much more. We welcome all to the site. 

 

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Chopperface

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Chopperface last won the day on January 4

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About Chopperface

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  1. Excellent work!! Ever since I watched the theatrical mix trailer, I've for some reason felt like Monty was the POV. "And I know it's him reigning like a storm again" felt like Monty was talking about how Shadowman had arrived at The House and was bringing about the apocalypse and all.
  2. I can't believe this! This is amazing! Maxis endgame was canon all along, Yuri is the Pentagon thief, the Apothicons really were manipulating Maxis and Richtofen all along. Wow!! Okay so I'm seeing (in the note for the Giant opening cutscene) the Origins crew being referred to as the Primis Crew, while the original timeline Richtofen is referred to as the "Ultimis" Richtofen. So we have names for the timelines now. * Buried takes place in 2035. Once Maxis takes control of the Aether, he plucks Samantha's soul from Richtofen's body on Moon and brings her into Agartha.
  3. Well that's a bitch to not have Mob. I understand why not with the voice actors, though. Maybe they could've redone it with the Origins crew? Make it the only story-based map, where we see Richtofen get the vials? Aw well. It's still surreal, though. Never thought in a million years this would actually happen.
  4. Black Ops III gave me what I'd been wanting from the series - coherent presentation. We got all these cutscenes, so much more dialogue, etc etc. It's what I've always wanted. Sorry, but I'm a shitty gamer. I would never in a million years find ciphers and stuff. I don't have the time to do Easter eggs. So I loved this easier presentation of the story. Something I'm still shaky about is the Lovecraftian stuff. No, I love the Keepers and Apothicons. But the Margwas and what not just make the game harder. Like I said, I'm a shitty gamer. Anyway, I loved the story. It was actually pretty touching and heartbreaking at times. The reveal about Nikolai was a jaw dropping gut punch that I'm still reeling from. What a retcon. Takeo's faith in his emperor getting destroyed was sad. Dempsey realizing what he needed to do was solid. That said, it did get formulaic, since each Easter egg revolved around killing a main character and what not. I understand that was the point, but still. As good as each cutscene was, it got a bit old. The music was good. I actually grew to love Malukah and Clark during Elena's absence, so I loved Dead Flowers... well, not so much Dead Ended, I'm no head banger. I loved the series's full mythology getting told, and expanding the story into a cosmic battle to save the universe from eldritch entities who were finally revealed after that delightfully cryptic hint on Moon from Samantha. Dr. Monty was fun, even if he ended up stealing the show from the main characters at the end. Shadow Man was cool. The return of old characters like Groph, Sophia, Gersch, and Peter was a crazy surprise. Sophia becoming a major character was jarring, especially since it was only at the end of the story. Samantha's absence was puzzling, and the complete abandoning of the TranZit crew was shitty. Congrats boys, you got your original cast back. If this really is the end, it was a good run. I guess if they want to continue with the characters, we could play as Primis during the first war with the Apothicons. A sort of prequel to all the crazy shit. And we'd get the staffs! And we could revisit other characters too, even if we already know the proper ending. Five, the COTD crew, and especially the TranZit crew provided they don't just flip them the finger again and kill them in the comics. I love zombies, I loved the ending, I love the characters. What fun.
  5. Treyarch put up a new cinematic trailer for the Xbox release of Revelations. I will describe what happened, there was barely any dialogue that I couldn't make out completely since I'm at work. * We see the original Nikolai in the basement of The House. He then transforms into his child self, and Dr. Monty nods at him before leaving. Young Nikolai makes his way up to the playroom, where he meets young Richtofen, Dempsey, Takeo, and Samantha. * Dr. Monty is seen walking around outside, and then he and the Shadow Man (in Maxis' body) meet. The Shadow Man sneers at him, and Monty looks at him bitterly. * Shadowman corrupts the place. * The children are seen looking outside as all hell breaks loose. The four children look unhappy, and Origins Takeo says something. * It cuts to a gameplay montage as a cool remix of "The Gift" plays. Think like the theatrical mix of "Archangel" back in the day. * The Origins crew is seen standing in the starting room, each holding a blood vial. They all drink their blood vial. * Monty is seen in the basement with the five children. While he and the Origins children are in the center of the room, Samantha is looking out the window. Whoa. If I find a YouTube link before my shift ends I will edit my OP. EDIT: Boom. Revelations: "The Gift" (Director's Cut)
  6. Truth be told I would've swapped out the areas of Revelations that represent the BO3 maps for older maps. Elements are fine, but I mean the map is a love letter to so many past maps, not the new ones we've gotten in the past year, y'know? And I also agree with the sentiment that the BO2 maps besides Mob feel like they've been largely swept under the rug, though a comic about Misty's group is a step in the right direction. I remember l... Er, Vonderhar, was it? He asked fans to decide the fate of the N4 on Twitter and he retweeted nothing but tweets asking for them to be killed because they suck. Whether you like them or not, they were around for 3 whole maps, and three whole maps is 3/5 of a season. You'd think they'd get more reference here than they did. I guess you could argue that Revelations is made up of maps the crew has actually visited, and Mob is only included because it was such a huge favorite. Also seems odd that apparently Moon was left out considering its importance to the plot.
  7. Ahh gotcha. Anybody remember how on Moon after the completion of RGS, if you played as Samantha and went near the MPD, you heard the voices?
  8. I took it as the Apothicons are launching chunks of 115 into each dimension/whatever in order to eventually guide those who come into contact with it to destroy their universe and leave it ripe for them to take over. I feel that's the reason why 115 ever landed on Earth, and why Richtofen and Maxis ended up destroying Earth in the original timeline. The voices were the Apothicons and Shadow Man. 115 may bind the universe together, but it looks like the Apothicons corrupt it when they take it and ship it through the universe.
  9. So the Apothicons have been sending 115 to all the dimensions. They sent the meteor to Shi No Numa, and I bet they and the Shadow Man were the ones speaking to Richtofen after he touched the MPD. They led him (and Maxis too) into destroying the Earth in the original timeline. Now it makes sense. I wondered years ago if 115 was the source of all evil somehow. And now we know it kinda is - in that the Apothicons sent it to the original timeline and caused all the horrors, from the Flesh to the walkers to the missiles to everything. It makes sense! and this is why Monty cautioned against trusting Richtofen. It's because he was following Maxis, who was susceptible to evil since he didn't have his soul. Mind blown!
  10. WOW! I'm blown away. The ending of Origins makes sense now. Good lord. The Apothicons are the ancient evil. They're the ones that Samantha warned the original Richtofen about during Moon, aren't they? They're the ones who put the mobsters through their hell. Well maybe not the last one. But it can't be a coincidence that this map's first trailer used the Mob round music, right? And that's when the plot really started getting serious! And wow. Maxis. Wow. Mind blown!

Call of Duty Zombies

Call of Duty Zombies started back in 2009 as the original Zombies community. With over 20,000 members and growing, CoDz remains the official community for Treyarch's beloved mode, giving fans the platform to contribute to discussions and help shape the foundation of what Zombies has become today.