JohnnyTSamsquanch
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I think Treyarch should put in a game mode in which there are no waves, but there is always the maximum amount of zombies on the map. A REAL apochalypse. But before you start, you have a large amount of points to start it off with whatever you can afford with those points. (Perks, weapons, doors, pre-activated traps, etc.) To judge how well you do, it could, say, divide the number of kills you got by how long you were in the map before you died or something of that nature. I think this would be a HUGE challenge for all of those professional zombie players. Hope Treyarch considers this!
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The "Wunder-ful" Wunder-Weapon Discussion!
JohnnyTSamsquanch replied to killerussian's topic in Research & Development
I always dreamed of a Wunder Weapon similar to the ray gun, but it only affects one zombie per shot, and has a clip size of about 3. When shot, the affected zombies would turn against the rest of his hoard, and start attacking them. The other unaffected zombies would hit him back until the one zombie died, and then the hoard would start going after the player again. The affected zombie would get more health, but keep the same damage; a 2 hit kill againt the other zombies. When this weapon is PaP'd, it would make the affected zombie much stronger, much more powerful (perhaps a 1 hit kill), and a faster hitter. While the hoard of zombies fights off the one rogue, players could revive somebody, buy ammo, etc. Hope Treyarch considers this in Black Ops II!
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