Jump to content

camason24

Member
  • Posts

    5
  • Joined

  • Last visited

Everything posted by camason24

  1. Remember, Treyarch always does the things they do on purpose, so I'm sure they had the American accent for a reason- but my question is, what is that reason? How will it tie into the storyline? Because Treyarch would never end something like this.
  2. It might be, I don't go here much. This is just some stuff a friend and I were thinking about today.
  3. Hey guys, this is my first time on this forum in FOREVER, so I thought I'd make a post about something I've been thinking about. In the ending cutscene, we learn that it was all supposedly a game that Richtofen and Samantha were playing. But, I have my doubts- so, I'll be discussing here what I think about this whole scheme about it being a game. CONTENTS: 1. Who was this "Eddie"? 2. Items in the room 3. Accurate events 1. "EDDIE"- WHO IS HE? Now, I'm guessing that most of you will be saying that Eddie is Richtofen, and yes, there is plenty of evidence to support that- the similar look, the craving for blue eyes, and the fact that he is playing with a Richtofen action figure. But, if my theory is correct, then this was not Richtofen at all. SUPPORTING EVIDENCE- a. His accent- Think about Richtofen. Think about how he talks. Now, think about his German accent and compare it to that of the kid in the video. This "Eddie" has no German accent, or anything near it; it actually sounds more American to me. And it's not like he someday just grew out of his American accent. So, why is his accent so different from the Richtofen that we know? The only possibility that I know of is that this boy is not Richtofen at all. b. The action figures- Why would there be an action figure of Richtofen, but not Samantha, if it was just a game they made up? Wouldn't Samantha be jealous of Eddie since he had his own action figure and she had to roleplay as these random people all the time? Why would just Eddie have his own? That is, unless it wasn't his own... In that way, Samantha wouldn't be jealous of Eddie AND it would help build the theory that Eddie is not Richtofen. With this info, it is my belief that this if NOT Richtofen, which helps disprove the theory that Nazi Zombies was just a game. 2. Items The items scattered in the room could possibly have some significance. There are many that strike me as odd, and I will list some here. a. MP40 on the wall- Behind Eddie and Samantha, you can see the chalk outline of an MP40 on the wall. Why is this here? Why would they need a chalk outline of an MP40? Perhaps to buy weapons from if a zombie were to break in to the house? But, that would only show that there was an outside force in the aether controlling a system of points- Which would show that the storyline we know could indeed be accurate. b. Juggernog bottle- You can see a juggernog can under Eddie when he is playing with Samantha. How could he get this? And if he made it, what would he make it with? We can tell that it is the zombie apocalypse, since they have to bunker down in the basement and close all windows. What would they have to be protecting themselves from? And also, how would they be able to make such an intricately designed can? c. The action figures- I don't even know where to start with this one. How could they make them? It's not like they could just go out and use a 3D printer, or get a company to make it for them, no, they must have made them by hand if they are just for their own game. So, how would they make these characters by hand? Do they have access to some machine or something that can help create metal or plastic figurines or materials? This argument will hopefully show that the items in the room are simply extraordinary- a little bit too extraordinary, if you ask me. 3. ACCURATE EVENTS If Samantha and Eddie really did create this whole storyline, then how would they be able to create every event that happened in the zombies storyline so accurately? How would the rise of the Nazi's be predicted, along with all of the major events then happened in the 1900's, and eventually, through 2025? How would they even be able to come up with what the futuristic world would look like, and how would they be able to come up with things that ACTUALLY happened- references to things like the Manhattan Project, and modern computers? Most people in the early 1900's would not even be able to imagine such things, let alone PREDICT THEM CORRECTLY!!! So, use these points, and hopefully you guys can connect these to the big picture- Even though I don't know what the grand scheme of this is anymore. But, knowing Treyarch, they would never end the Zombies series like this- there's GOT to be something this community is missing.
  4. HOW TO DECODE ECHELON http://www.youtube.com/watch?v=zXJC8skeoS4 When you view this video, you can see how to decode the numbers in that Echelon code that you guys need. To decode it, it's rather complicated.You first have to use the book "Profiles And Courage" by JFK. Now that you have the book, look back at the number sequence. The first number there will tell you what page the text you use to decode the numbers with is on. Look for the start of the page and count the amount of numbers in the Echelon code (NOT INCLUDING THE FIRST NUMBER) then count that many letters into the first section of that page. Now, take the letters and write them down. Look at that second number of the code now. You will now convert the letters to numbers with A=0, B=1, C=2... Now get the numbers from the code and subtract them with the numbers from the book. AND don't forget, when you are subtracting and it goes below zero, DON'T go negative. Just go back to 25 and subtract the rest, then convert it to numbers. EXAMPLE: Code: Echelon 3 24 20 12 19 17 GO TO PAGE 3 OF PROFILES AND COURAGE Letters:Walte W=22 A=0 L=11 T=19 E=4 24-22=2 20-0=20 12-11=1 19-19=0 17-4=13 2=C 20=U 1=B 0=A 13=N DECODED MESSAGE: Cuban Hopefully you can understand this from the text, but if not, just look at the YouTube video and you should be able to understand.
  5. Why don't we just disect the ISO for the logs and passes? It would take a long time because we would have to familiarize ourselves with the coding and structure of the game, but eventually I think that would be the best course of action. So I recommend to start searching the ISO'S as soon as possible to find the login and password.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .