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dethsquad

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About dethsquad

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  1. I agree with this time travel theory. I've thought that for a very long time, even before zombies. That time travel would basically duplicate everything. With Fluffy going wrong (I'm guessing that's the dog) Time travel just copy-and-pasted him, over, and over, and over. As well with all of the zombies. They merely got stronger because they were more dead, so you could shoot them multiple times, and they would just keep being undead. Kind of like shooting of their head, and they keep running, or their arms, or legs, etc. I thought it might have to do with the algorithm to the amount of zombies(kills in total) per player playing. I haven't tested this with 3 or 4 people, but 2 people is as follows. Round 1 - 7, Round 6 - 92 Round 2 - 16 Round 7 - 108 Round 3 - 31 Round 4 - 52 Round 5 - 79 the difference between rounds. 0-1 = 7. 1-2 = 9. 2-3 = 15. 3-4 = 21. 4-5 = 21. 5-6= 27. 6-7(dogs) = 13. Also note 13 dogs. 13 is a very talked about number in our world, be it lucky, unlucky, or whatever. Now what made me laugh is the difference between those numbers. 0-1 - 1-2 = 2 1-2 - 2-3 = 6 2-3 - 3-4 = 6 3-4 - 4-5 = 6 4-5 - 5-6 = -14(dogs) 5-6 - 6-7 = 3 (got a nuke) I kept on thinking. Maybe it is the 6th digit? 92, 13, 3. Difference between these are -79, -10. difference between that, is -69. Many people laugh at the sight or sound of 69, due to it's sexual reference. But if you haven't realized, it is everywhere. 23 is one of the most confound numbers in math, alongside 42. I find the universe to work in threes. And three of 23, happens to be 69. This may all be utter coincidence, and I may be thinking too deeply, but I thought that maybe the BEWARE of the 6 might have something to do with the algorithms. In Spawn, standing on the top of the stairs, looking at the big window opposite of the power room, you can see roman numerals. 13. Dogs always seem to come round 6 when I stay in spawn. To the left of the roman numerals, there are boards going sideways. 7 of them. The amount of zombies on round 1 with 2 people. to the left of that, you can see another 3 boards. The difference between all of this, is 3-7 = 4, 7-13 = 6. 4-6 = 2. The difference between rounds 0-1 - 1-2. I may be pushing that. I also seemed to find a glitch... I got a max ammo every single round. Not even over exaggerating there. I had 3 grenades, 7 bullets in pistol clip, 13 spare ammo. Kept this up until dogs. I was first player. Dogs were round 6, we turned on the power the moment the VI turned white the first time. We killed the dogs, and grabbed the m.a. the second round 7 turned white (The roman numerals of the round) I opened the first door round 3, second door round 7, third door round 13, and got a nuke every round, at least once. (I went under the stairs) I'd like to hear people's opinions on this, and maybe some other tests. To add some evidence to this. I added total kills between my partner and myself after every round. Then, just follow what I've down for the algorithms. Maybe try something else, or maybe with three, and then four people. 3arc may be smarter than we imagine... Or they've done this all on purpose to keep us people addicted to these games.
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