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Kutmah

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About Kutmah

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    Kutmah

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  1. Kutmah

    Origins Highest Round

    Round 61 then we were happy to end it after 12 hours, with probably about 1.5+ hours of breaks. 2 player game, we finished the egg in a couple hours. Both ran together down in the crazy place splitting it in half. Would come up for a new shield every so often, take out panzers and turn back on generator 4 as needed. I used the ice and lightening staff, other player used fire and wind. Didn't use drone in the crazy place, as that will activate the beam of light for the end game which makes a loud buzzing sound that you have to listen to for the rest of the game. I think I had dug up three bottles by the end, so 7 perks after losing the initial double tap. Fun map!
  2. Kutmah

    Origins Highest Round

    Made an easy solo run to 51 my second try, with no downs running in the crazy place, but experienced the same ammo issues. Decided to upgrade the wind staff and went down trying to fill it up with the walls dropping in the crazy place. Going for a solo Easter egg run now.
  3. Kutmah

    Permanent Earnable Perks Proof and how to unlock them

    Wish I knew where the train station was...
  4. Kutmah

    Permanent Earnable Perks Proof and how to unlock them

    Okay I'm just jumping into this and I haven't read through every post in this thread but anyways.. as far as I know the three "special powers" (only available in transit obviously) or unlockable perks, or whatever you want to call it are: perma-quick revive, bars instead of wood for widow building, and something similar to dead-shot. Perma-quick revive: you can get this by picking someone up repeatedly I've heard as much as 15 times or something. The first time I found out my friend intentionally went down so I could get it and it only took 4 tries (good guy), same deal with the green puff. Since then I've lost it once, since at the time we were still in the tombstone phase and turns out if you don't use it, you lose it. As a side note if you don't want to compromise your stats, I've found that you can just join the game with a second controller on a guest account so that no one is sacrificing downs. Haven't lost it since I got it back the second time because now I rarely let anyone die out without reviving in transit. Definitely carries from game to game. Bars: Unlocked by boarding x amount of boards in a game. I've heard 500. Will go away if you get carpenters or don't board the windows over a certain period of time. Zombies take longer to pull them off the window so they're definitely helpful. Comes and goes on and off all game, but I'm not a big window boarder myself, I imagine if you are you probably keep them all game but I don't think they carry to the next. Maybe someone can confirm/deny since as I mentioned I'm not hardcore with the windows. Dead-shot: Unlocked by getting either a total amount of headshots, or by shooting 3 guys in the head at the same time, the latter is more likely. I seem to get this sooooooo much, like over and over again when I use the python/cobra which is pretty often. Goes away when I use my raygun, comes back when I use the python and line up 3 heads. Once it's on, I'll shoot them in the chest/foot and it will still blow their head off, but does NOT count as a headshot UNLESS your actually pointing at their head. Seems like when its on the headshot box (i.e. area in which a head shot registers) is bigger. Don't think this carries from game to game but typically I'm in the late rounds using a ray when the game ends so tough to say. Pretty confident about all of these..
  5. Kutmah

    Permanent Earnable Perks Proof and how to unlock them

    Okay I'm just jumping into this and I haven't read through every post in this thread but anyways.. as far as I know the three "special powers" (only available in transit obviously) or unlockable perks, or whatever you want to call it are: perma-quick revive, bars instead of wood for widow building, and something similar to dead-shot. Perma-quick revive: you can get this by picking someone up repeatedly I've heard as much as 15 times or something. The first time I found out my friend intentionally went down so I could get it and it only took 4 tries (good guy), same deal with the green puff. Since then I've lost it once, since at the time we were still in the tombstone phase and turns out if you don't use it, you lose it. As a side note if you don't want to compromise your stats, I've found that you can just join the game with a second controller on a guest account so that no one is sacrificing downs. Haven't lost it since I got it back the second time because now I rarely let anyone die out without reviving in transit. Bars: Unlocked by boarding x amount of boards in a game. I've heard 500. Will go away if you get carpenters or don't board the windows over a certain period of time. Zombies take longer to pull them off the window so they're definitely helpful. Dead-shot: Unlocked by getting either a total amount of headshots, or by shooting 3 guys in the head at the same time, the latter is more likely. I seem to get this sooooooo much, like over and over again when I use the python/cobra which is pretty often. Goes away when I use my raygun, comes back when I use the python and line up 3 heads. Once it's on, I'll shoot them in the chest/foot and it will still blow their head off, but does NOT count as a headshot UNLESS your actually pointing at their head. Seems like when its on the headshot box (i.e. area in which a head shot registers) is bigger. Pretty confident about all of these..
  6. Kutmah

    Dubstep in Black Ops 2 Zombies?

    Honestly I'm not even into dubstep, but I'd rather hear that stuff than any of those terrible songs they have on just about every map. Those metal ballad evanescence wannabes make me want to poke my eardrums out with a sharp utensil. Horrid.
  7. Kutmah

    Highest round on Der Riese?

    Really??? I've broke 40 a bunch of times on Der Riese.. NEVER got a spawn error... ever... on any map.
  8. Kutmah

    Highest round on Der Riese?

    It actually went pretty quick till the high 30's. Neither of us were using much for traps though, that definitely would have sped things up.
  9. Kutmah

    Highest round on Der Riese?

    Yeah, we were hoping for 50. Took about 5 hours, we were both getting sleepy.
  10. Kutmah

    Highest round on Der Riese?

    What's your highest round on Der Riese Black Ops? Pretty pumped just made it to 44 with one other person. Epic game.
  11. Kutmah

    Highest Round on Kino Der Toten?

    Just got to round 51 after an 8 hour game. Took forever because he was going for points the whole time and didn't kill much.
  12. Yeah same, if I catch anyone trying to get out of the map on Verruckt I keep shooting the zombie and fixing the window so he can't get out. Kid was sooooooo pissed.
  13. I rarely play Moon anymore but, if the game would start up as soon as I joined the lobby - hence most likely in a party with random baddies. Wait till they die in NML and run a circle till I have enough for Jug and as much extra as I can. Then just play till I get bored and leave.

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