Welcome to Call of Duty Zombies - The Official (Fan) Community for Zombies

Welcome, slayers from all realms, to the number one Call of Duty community dedicated to the popular Zombies mode. Call of Duty Zombies has been in existence since Treyarch's 2008 hit game World at War and has grown into the largest and most officiated fan community in the franchise. This forum is dedicated to the players who want to theorize about the game, create concept map ideas, discuss the story, and much more. We welcome all to the site. 

 

Register now to gain access to all of our features. Once registered and logged in, you'll be able to begin posting in discussions, customize your profile, dive into the Zombies lore with other fellow slayers, receive rewards for submitting content, while also communicating with other members via your own private inbox, plus much more! 

 

Happy slaying!

MysteryMachineX

Member
  • Content count

    5,974
  • Divinium

    224 
  • Joined

  • Last visited

  • Days Won

    23
  • Time Online

    232d 14h 18m 24s

Community Reputation

139

7 Followers

About MysteryMachineX

  • Rank
    Apothicon
  • Birthday 11/23/1993

Contact Methods

  • Skype
    MurderMachineX

Profile Information

  • Gender
    Male
  • Location
    Florida

Recent Profile Visitors

4,559 profile views
  1. Hey everyone! Part one of this documentary is now live! Please watch if you get the chance and show people and whatnot. All that stuff. Thanks to everyone who helped make this possible! The credits will be on the last one. Don't worry! Also, could a staff member perhaps move this into the zombie hub or general zombies forum or something? I'd really appreciate it. : ) EDIT: Thank you staff! : D
  2. My interpretation is that there isn't a singular loop. Loops, timelines, alternate universes, and paradoxes appear all over the story. They're kinda vague and kinda inconsistent. For example, Groph and SOPHIA both reference Maxis specifically with the line "the loop must be closed". Groph says Maxis says this. Actually, Maxis said "the paradox must be resolved". Close, but like I said, inconsistent. Der Riese had long been speculated to be in a time loop. Alcatraz literally for a fact is in one. While not technically loops per-say, many things have gone back in time to change things to not quite succeed, giving the appearance of a loop to the casual observer. And in several levels, resurrection upon death is explicitly used to explain a loop of life and death upon playing the levels: TranZit-Buried, Mob of the Dead, Origins. This leads to speculation that there are systems for reverting to life from death in other levels as well. We can for a certainty say that the Mobsters in Mob of the Dead were in a loop that repeated a HUGE number of times. The entirety of Black Ops III (Giant to Gorod Krovi) could be considered a loop as well. Richtofen indicated many times that he had gone through those events before, that he has been there and done this an uncountable number of times. These would be branching in alternate timelines, but to him, his life would seem to be a loop. This is why Richtofen is so aloof and doesn't explain much throughout this series. He's already done it so many times that he just doesn't waste the time doing it anymore. That's my interpretation anyway.
  3. Big news everyone! There is a trailer and a release date for the video series born out of this very thread! A Zombie Trilogy!
  4. I agree that dying is not quite the accurate word. Recession I think is more likely. A franchise this big is really too big to let fail. Whatever goes wrong will continue to go wrong until someone realizes to "fix" things, whatever that may be. It's kinda like an economy, recessions and growths. Battlefield did something different because they had to do so to grow, and it paid off. While the arguments that people get tired of too much zombies, too much DLC, too much Call of Duty, or too much hype, and that non-Treyarch zombies are just uninspired are true at least to an extent, I think what has really demotivated much of the community is the lack of resolution in the main Zombies, Treyarch zombies. Revelations seems across the board a huge letdown in the storyline. Many who put energy into understanding the story feel they were ripped off or wasted their time. The big twist was that there was no twist. I think the way Treyarch ended their series didn't matter for them. Games these days often have crappy endings because consumers don't pay for endings. By the time you find out the end, 99% of the consumer base has already paid for the game. Treyarch's bottom line wasn't affected. BUT, the consumers are still spurned, and that is having an effect on the poor sap who tries to sell his or her zombie game next, i.e. Infinity Ward. I'd also like to address InfestLithium's categories. Having been here quite a while, I can't help but feel a category should be included for burned-out fans. I've known many, many die-hard fans, be them of gameplay or story, who after a while just can't keep up. There's so many reasons for doing so. They feel they've lost touch with where the franchise is going. They find the cost of doing so prohibitive. They have better things to do with their time. And that leads me to my last point. We shouldn't ask if zombies is dying, but rather, are zombie fans dying? A bit of tongue-and-cheek there, but I'm somewhat serious. While I don't have the data on this, I'm willing to say the demographic that Call of Duty, and to a narrower extent, Zombies, appeals to are males approximately thirteen to thirty. World at War was released in 2008. Many, many fans are young teenagers, and many have had to move on in their lives. It's why I see so many people come and go, because they leave high school, they go to college, they get a job, they get married, they have kids, and some, yes, even some, die. The die-hard fans that have been holding the game up are continually decreasing in number because time inexorably moves forward, and more and more of us decide there's only so much time, money, and resources we can devote to a game. With any product, this will eventually be an issue. But the resources it takes to play zombies to its full potential, the code breaking, the story analyzing, the committing to five-hour games just to beat a level, I believe take a toll on even the most intense supporters that contributes to this franchise having a higher burnout rate than any other non-MOBA franchise I know. The solution is to bring in new die-hard fans as fast as you lose them, but that just isn't happening. It isn't because the story is too complex for them to understand. It's because the storyTELLING is too obtuse for any sane person to understand. Until they can overcome this issue, I think Zombies is just going to be relegated to a just-for-fun game-mode tagged onto the yearly Call of Duty game, rather than the serious historically-inspired, ideaologically-thrilling, discussion-provoking game that we knew it to be, in its simpler days, when we dreamed of it becoming something big. Well, it's big now, but big like a balloon, with little substance underneath. And well, balloons pop.
  5. Thanks Lenne! That's old news, Meh, but I haven't forgotten it. The original version was vI. The edited one I had to reupload was vII. This one I'm making and going to promote will be vIII, going along with Black Ops III. The new version is vastly superior to the old one. The old one barely had visuals. I have gone through great efforts to try to stay within the confines of copyright law, much like how E. Coli tries to stay within the bounds of an ever-confining organ dripping with corrosive bile. (Too harsh?) And yes, Meh, you did contribute. The conversations we had? You gave me outlook onto things with this story. Guys, don't be surprised that you contributed. Even if you only did so a bit, I made note of it. You're a Contributor unless at some point you chose not to be. People like Tac, who so publicly put in considerable input, are listed as Dedicated Contributors. Also, I will be releasing a trailer soon in the coming weeks so you guys can see what it is.
  6. @anonymous Thank you! The link doesn't work? It is Google Docs. Here, try this one: https://docs.google.com/document/d/1nM_3h2U9bm5iAXfhgWRvvoTmuKQSySw90oVkvjf2NY0/edit You've made several posts on here that contributed to this project, many times challenging or questioning ideas, but that is part of contribution. You'd be hard pressed to find everyone agreeing on every bit of this project. That's why I emphasized that contribution isn't equal to 100% endorsement of every bit of detail. Thanks again! The story of Buried is used mainly as a transition into the multiverse tale. In Maxis's end of Buried, he shatters the universe into alternate realms. The story of Origins is then told, which breaks the barriers between realms. Then it is just a matter of going through the remaining realms. I don't mention the Rift that much, maybe once or twice. It just says how it is a huge spatial/temporal disturbance created by 115 that is responsible for Buried's amalgamated state. The towers are for Maxis's Plan B, which is what I call the device used in the end of Buried. The comics are mentioned briefly. In the grand scheme of things, as they have been going so far, it seems their plot is incredibly insignificant. I was going to wait until the comics were finished, but they keep delaying the release of them. They're going to milk them until the next game comes out I bet. I'm not waiting for that when the existing comics have been so incredibly light on content. I mention the zombie Richtofen once, and I also mention the Survivors go on "adventures" through super Richtofen's portals.
  7. Hello! You know that Call of Duty Zombies Storyline I headed with the help of so much of you guys? I am nearly finished with the new version, which is technically version III, updated for Black Ops III! Here is the script It is a 12-part video series that I have spent a LONG TIME and a LOT OF WORK on. But I didn't do it alone. I had a lot of help from you guys. I am now working on the credits. As I've stated before, I am including everyone on the credits who helped this project, directly and sometimes indirectly. If you feel you should've been listed, just let me know and I'll add you to the list. If you don't want your name on this project, speak up and let me know. I also have portraits of all the Zombies characters, and I'm going to reuse the portrait format for the contributors. To make things simple, I will be using the last username of which I knew, in addition to your current/most recent avatar. Since so many of the contributors are no longer active, I'm going to do it with this understanding. If you wish to not be involved, go by a different name, or use a different image to represent you, please let me know. You can opt out. Once the video is live, there's not much I can do. Being listed doesn't mean you endorse literally everything said in the series. Below are the credits! Forum Support: www.callofdutyzombies.com Video Support: MrDalekJD Dedicated Contributors: BlindBusDrivr Caddyman Delta Ehjookayted FatedTitan GRILL InfestLithium Lenne Matuzz MegaAfroMan Monopoly Mac MrEvakin1 nayrcraig Rhyujin of Fire Rissole Shooter Tac Whiskey Zelkova ZombieOfTheDead Contributors: Adopter of Knowledge aegisknight AlphaMarkII AlphaSnake anonymous BasketballHawk BlackOpsTiger BoomByeYeah Cameron Hay Colin Reinhart Darkesttimes DeathBringerZen Dylan Ames Electric Jesus EpicMonkeySlayer Flammenwerfer Funkwalrus IVyroniQ Jack Tanner Jew Feeds jopopo K1lsteelr Kira Marshiku Louis Stevenson MexicanIlluminati Miss Tacobag MixMasterNut MLG Bonny Mr. Jay MrFrenzyBox MyLittleH*llhound Naitrax Nightmare Poindexter oM Blitz PANDAmoneum316 PINNAZ Robert szyszko Schrödinger Scoldon SeaboundSlayer Sebastian M. Siemen Bos Stop Mocking Me0 Tanner Phillips T-Doug TakedownCHAMP97 TehGoombaStomper The Meh TheBSZombie TheNathanNS TheRealMistyBriarton trevbo Troy Beaudoin Undead undeadarcademachine WarMachineSMK Wizardmanguy xXExpertCoahXx XxJasonLivesxX גולן ברלין Codebreakers: /r/translator /u/darkmegahot Berries BinSys certainpersonio DCRevolutionGaming Doppelgänger DragonGJY I4mThoR Kalinine Lizizadolphin MrChillax6 MrJoseTrocious MrRoflWaffles Nieno69 oxin8 WaterKH Audio Sources: cjdog23 Jr. Rizzo NoahJ456 PINNAZ Resortified Tasha WeezyIsTactiic Youtube Community: Call of Duty Call of Duty Zombies Library Gamer's Little Playground Magixcal MrDalekJD MrRoflWaffles NGTZombies RADAUSTIN27 Rissole Talam Treyarch Yoteslaya
  8. fog

    I'm with Slade here. I used to defend Treyarch but there's only so much one can bear. They're not evil, but they are severely misguided lately. Ciphers were a bad idea from the start. The entire community relied on only a handful of dedicated codebreakers. When those few fail, entire pages are missing from the storyline. Plus, the lies and near-lies were rampant from the start. Half-baked promises that could never be kept. With Jimmy Zielinski, you always knew he was purposefully being cryptic to get at you. But with Black Ops III, they took the route of impersonating credibility. i.e. They tried their hardest to make promises and get people to believe them. Falling for propaganda is not a good idea. But you can't simply blame the victims. You must point the finger at the designers of the propaganda. People are not interested in zombie talk these days because there's just little left to talk about. "What's the point?" many ask. It is a valid question, one I hope to answer. Also, come on. God is apparently an old British white guy? Seriously?! How offensive is that?!!! I know this has been a series that's already been dominated by white male heroes and constant inappropriate depictions of women, but come on! (If you don't believe me about the woman thing, consider there ratio is often 0:4 or at best 1:3, whereas in the real world it would be 2:2. Also, Misty. Also, opening shot of Jessica Rose, between the legs. =_= )
  9. So via some back-of-the-envelope estimations, the sixth issue won't be out until October-December of NEXT year. Totally not worth it. I've been waiting to finish my series because of the comic. I am considering doing so no longer. The first comic didn't answer a single question with the story. Just raised more. This delay is a bad omen.
  10. Don't worry Rissole. It is set to allow people to suggest and comment things, not directly edit.
  11. Hey I just wanted to give anyone who cared an update on this project. It is still going well. It is just going to take time. The script is basically done. I am literally just waiting on the CoDz comic to be finished, hopefully by next summer. I hate waiting for such little content, but I want to address everything in the series. In the meantime, I have been working on production of the video series. It is much improved to last time. On the screen are the narration subtitles, as well as headshots of relevant characters being discussed as well as a large section showing images, videos, or charts relevant to what is being said. I have even gotten permission to use MrDalekJD's content in the video, which has been a big help for footage. In between the narration of the story is every radio or relevant clip of audio or animation there is, transcribed. These series will be 10 to 20 episodes, one hour each, and it will cover everything World at War to Black Ops III and then some. Cyborg Zombies, Extinction, Exo Zombies, and Spaceland Zombies will get a mention, but nothing more. This is about Treyarch's Zombies. There will be a not-too-extensive section on the campaign as well, followed by the Nightmares zombie version of it. I have all of the narration, radios, quotes, scenes, subtitles, and headshots complete. I am mainly working on the relevant images and video now, and I will update the production once the comics are done. This way I should be 99% done with production by the time the comics are done. Long before, actually. In the meantime while I work on production, if you'd like to simply read the script, you can find it here. I also aim to credit callofdutyzombies.com, as this project wouldn't have been possible without you guys. And I have a list trying to credit anyone who's ever helped, unless they opted out. I know the site is getting pretty slow lately, but I will see this project to the end. I just wanted to let you guys know since at this point, I've been just quietly, steadily working on this, a few nights each week.
  12. Personally I just think it is corporate title changes without any meaningful change.
  13. Thanks Rissole! Group 601 I think is one of the most forgotten things about the story, simply because not much is known about it. There is one thing I think we can reasonably conclude however. Given its remarkable similarity in its logo to Group 935, I think it is sufficient to say that the two Groups must be, or must have been, related at some point, in some fashion. And, given the German lightning bolts and text, 601 must also have been contracted by the WWII Germans. Beyond that, who knows what happened to them.
  14. Huh. No I didn't catch that. You've got a good eye, Rissole. Honestly I dislike that we have to wait what 4-5 months before this comic is done? I'd like to just get it done and analyze it all at once, not piecemeal. : /
  15. I have many doubts. The story is already "messed up", so that's not a real metric. Occam's razor dictates that one cannot suppose a multiverse unless it is established as fact. Until we get some concrete evidence that supposes what was previously thought to be one universe was actually separate ones the whole time, we are forced to conclude the most likely explanation is that they are from the same universe. If this portal takes them to another city, full of zombies, facing the same plotline as they always have, then it is the same universe for all intents and purposes. If the portal takes them to a world where the Greeks won World War II, then yes it would be separate. Being wacky is not enough. Chronology is more important. And yes, there's always the chance that it could be an alternate universe with differences so small that it is indistinguishable as another universe. But by that same logic, you could exist in a different universe than I. We could split timelines any moment. For if the difference cannot be observed nor measured, then the distinction is meaningless and can only exist in discussion of unobservable hypotheses or faith that the differences even exist at all.

Call of Duty Zombies

Call of Duty Zombies started back in 2009 as the original Zombies community. With over 20,000 members and growing, CoDz remains the official community for Treyarch's beloved mode, giving fans the platform to contribute to discussions and help shape the foundation of what Zombies has become today.