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Frenzy

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  1. Frenzy

    Astronaut?

    A lot of players have been wondering this for many years now. I want to see what you guys think about this. So, on the map moon you can trap the astronaut on the other side of the map by allowing both excavators to come down. This forces the astronaut to never come in your site throughout the remainder of the game. You can also do this by leaving a door closed in Tunnel 6 or Tunnel 11 then allowing one of the excavators to come down and trap the astronaut inside or outside of the room. Would you consider this to be legit play or would you say that the player is glitching? I have always wanted to ask an actual Treyarch employee that worked on the game this question, unfortunately that is extremely difficult to do. So I submit the thread to this forum and see what the Call of Duty Zombies community thinks about this scenario. Not trying to start any controversy or drama, so please none of that in this thread.
  2. I would have really liked to have stamin up on the map. I think having flopper just makes it too easy. When the game first came out it was sort of like "Whoa I got to use mustang and sallys.....without flopper? Shit." It was actually pretty bad ass to play without flopper. Then again stamin up makes it easy as well but not nearly as easy as flopper (for the early rounds at least, later on stamin up > flopper. Well in solo, in co op flopper would be better).
  3. I would assume it resets. All I know is that flopper gets taken just from the monkeys staring at it lol. I swear that shit gets taken away so fast.
  4. This is pretty crazy considering I joined this website nearly 4 years ago and I'm just now making my first post. Hello everyone. *waves hi*
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