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Nickhead

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About Nickhead

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  1. I really don't understand why people who think that the steps are over keep coming into these posts of they think it's over ..there's obviously people who think there's more to it and wish to discuss ideas about it .. Why don't they make a mysteryman is over thread than they can all discuss it in there and leave us alone.
  2. What i meant by adderall is that people who take it have add and are annoying and unhappy douchbag
  3. I'm sick of people posting it's over..... If you think it's over good for you go take some more adderal and be happy but there's people out there that think there's more to it and are interested in finding out so don't even bother coming in the mystery man threads anymore find someone else to be useless to.
  4. Good ideas,, I never knew that people tried the hitsAm or about putting the dm s on the ball and takeo sees something,, are there YouTube vidEos on these?? My theory is that all 4need flopper and then you all jump from different spots in the map. "" there's a break in the railing at the top of the stairs near the flipper lander ,, the hole in the wall past the gate where the power room is ,,, the break in the wall just above where the box is near pap ,, And I think the last one could either be in centerfuge room in the railing or back in the junkyard at the top of steps.. Haven't been able try yet though
  5. I feel there's more to it.. Check my post a couple threads down on what I think .. To all those people that feel that there nothing left why do you look at these posts if you feel it's done. And accept there's us out there that think there's more to it. In the campaign there's 8 steps and thAts how we found the first 6 that's why I feel were missing something. I'm telling ya try floppin in those spots I said in my post I want to try it myself but I keep going into games with people with no headsets or 12 yr olds from britian
  6. I've also noticed that where you land and explode in each of those spots is a big fuel tank kinda on fire in each spots. Espcially in the spot by the pap there's a crate full of fuel canisters that I predict will explode when when you flop on it. And by the upstairs window where you fall there's a fuel canister and what looks like a fuel tank. What do you guys think. If any one wants to try this out with me let me know I'm on ps3
  7. That's your opinion, there's obviously us out there who think there's more to it than just death machines. Just because no ones found it doesn't mean it doesn't exist.
  8. Ok so I haven't tried but I think raise heLL step 7 has something to do with the flopper perk and the breaks in the walls and railings. I think all 4 people have to jump at the same time from these spots and it'll cause something to happen. There's a spot behind in the railing near the top window next to the flopper landing, the next spot is the hole inthe wall after the door next to where the power room is, the next spot is by the pap just above where the mystery box is there's a break in the wall there also , And the last spot could either be in the first room that we start in railing or in junkyard where u push the button for step two.. Also another theory I have is that on step 6 when your blasting Into the gersch someone blows themselves up and dies and crawls into the light dead and gets transported somewhere new.. I have a hard time finding people to try these so I thought someone on would.. If these work I want some credit for finding them somehow... What you guys think?
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